New Throw Kunai formula?
#1
Posted 03 April 2013 - 04:14 AM
#2
Posted 03 April 2013 - 04:23 AM
Optimally I wish our main priority was to be 6 months behind them AT BEST.
#3
Posted 03 April 2013 - 04:42 AM
#4
Posted 03 April 2013 - 05:17 AM
dmg is now 1/5 from the old dmg
Edited by frohzn, 03 April 2013 - 05:19 AM.
#5
Posted 03 April 2013 - 05:39 AM
#6
Posted 03 April 2013 - 05:44 AM
#7
Posted 03 April 2013 - 06:17 AM
Wondering if somehow the formula is just a slight modification of the Pre-Re Throw Kunai formula...would that be plausible?
Unless kRO did it, nope.
#8
Posted 03 April 2013 - 06:21 AM
#9
Posted 03 April 2013 - 06:22 AM
Edited by Senkasa, 03 April 2013 - 06:22 AM.
#10
Posted 03 April 2013 - 07:15 AM
#11
Posted 03 April 2013 - 08:19 AM
^^^^Does this affect the damage of explosive kunai throw or just the ninja skill kunai throw itself?
Only thing that really matterssss
#12
Posted 03 April 2013 - 09:09 AM
i just tested and confirmed the AoE for KE is ALOT smaller than pre patch
also throw kunai now misses on plants/mushrooms...
Edited by Facekiller, 03 April 2013 - 09:31 AM.
#13
Posted 03 April 2013 - 10:23 AM
It's about as effective as Mado's arm cannon at lv 3.... LITERALLY. Well that sucks butt.
#14
Posted 03 April 2013 - 10:25 AM
#15
Posted 03 April 2013 - 10:36 AM
#16
Posted 03 April 2013 - 10:43 AM
#17
Posted 03 April 2013 - 10:44 AM
#18
Posted 03 April 2013 - 10:45 AM
You didn't know K/Os and Ninja's as a whole got nerfed eventually? :/this may be the last nail in the coffin for me... they have now made it pointless to play this class and it ws the only thing keeping me playing
#19
Posted 03 April 2013 - 10:46 AM
#20
Posted 03 April 2013 - 10:47 AM
KE wasn't supposed to be 7x7 to my knowledge. Did Ninja/K/O get nerfed yet to where DEX adds to their attack, not STR?they mentioned nerfing ONE skill... in reality they nerfed 2... the ones needed for leveling
Edited by MrTyranitar, 03 April 2013 - 10:47 AM.
#21
Posted 03 April 2013 - 10:49 AM
#22
Posted 03 April 2013 - 11:08 AM
Kunai Explosion had its Range reduced without any notice. It was a tolerable (but still bad) 7x7 now its 3x3 or 1 cell out.
Swirling petals damage has been reduced went from a respectable (But not by any means good) 40k damage on spores to 25k. Meaning your screwed at he early levels.
For a class who's best weapons are Non-trans Daggers... for a Class with 15k HP W 120vit at level 150! (HP nerfed the very first day it hit mains).... This is unfair man. It's not even an attempt at balance. It's just an unjustified slap in the face.
#23
Posted 03 April 2013 - 11:23 AM
#24
Posted 03 April 2013 - 11:26 AM
so they nerfed 3 skills.... only ONE of which they actually mentioned... thank god we still can level with... er... um.... uh....
dat moment when ninjas could never stand par to the 3rd classes anyway, have no prospects of getting 3rd classes themselves (at least anytime soon?) and got nerfed to death anyway.
#25
Posted 03 April 2013 - 11:30 AM
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users