Edited by MikageD, 05 May 2013 - 12:10 PM.
Tiger cannon and Fallen empire
#1
Posted 05 May 2013 - 11:40 AM
#2
Posted 05 May 2013 - 12:22 PM
Tiger Cannon is a physical melee attack, that can be modified by % atk cards. So cards like hydra/skel worker/abysmal knight all work with it, while Archer Skeleton does nothing for it.
#3
Posted 05 May 2013 - 12:23 PM
as far as I know, fallen empire level does not affect the damage of tiger cannon or GoH
#4
Posted 06 May 2013 - 06:49 AM
#5
Posted 06 May 2013 - 07:12 AM
Elemental cards work the same as racial cards O_O
I dont think elemental cards affect the HP/SP part of Tiger cannon. I can be mistaken though.
#6
Posted 06 May 2013 - 09:36 AM
#7
Posted 06 May 2013 - 09:37 AM
#8
Posted 06 May 2013 - 02:58 PM
#9
Posted 07 May 2013 - 05:37 AM
As for GOH, the only benefit of chaining it is the reduced consumption of sp, which doesn't really matter if you have a lot of sp pots. And besides, a full sp is already enough to launch 3 consecutive GOH, which already makes you out of spheres to launch a fourth one. In other words, you're already out of spheres before you can are even out of sp.
i know the remaining sp will not be enough for a fourth GOH (assuming you still got extra 5 sphere that magically appeared), but it's enough to do other things to cast zen or snap away out of enemies.
#10
Posted 07 May 2013 - 06:16 AM
#11
Posted 07 May 2013 - 07:36 AM
Neither do the other cards then. The only type of cards that affect the whole damage are like +% ranged damage.
O-O?So best card is actually archer skel orrrr?
Edited by MikageD, 07 May 2013 - 07:36 AM.
#12
Posted 07 May 2013 - 07:54 AM
#13
Posted 07 May 2013 - 09:34 AM
#14
Posted 07 May 2013 - 09:57 AM
Not for tiger cannon it's short ranged, I was just saying it affects the whole damage not just a portion of the atk.
Ah i see
then Im not so sure anymore about how the cards work on tiger cannon. will post my findings if I tested something~
Pls do ^_^
Edited by MikageD, 07 May 2013 - 09:59 AM.
#15
Posted 07 May 2013 - 04:53 PM
But I agree on the others that AS card doesn't boost TC damage since the skill is not even ranged.
#16
Posted 08 May 2013 - 12:29 AM
Having it set to auto-attack doesn't make it any easier. Having it NOT on auto attack lets you switch targets extremely easily, actually.Tiger cannon gets additional damage bonus when chained in a combo. It's just hard to execute if you're not set to auto-attack (/nc)
The % modifier part of GoH is almost doubled if used in the combo. The hp lost part remains the same.Tiger cannon gets additional damage bonus when chained in a combo. It's just hard to execute if you're not set to auto-attack (/nc)
As for GOH, the only benefit of chaining it is the reduced consumption of sp, which doesn't really matter if you have a lot of sp pots. And besides, a full sp is already enough to launch 3 consecutive GOH, which already makes you out of spheres to launch a fourth one. In other words, you're already out of spheres before you can are even out of sp.
Screenshots of everything everyone needs.
Edited by Tofu, 08 May 2013 - 12:52 AM.
#17
Posted 08 May 2013 - 01:11 PM
Edited by MikageD, 08 May 2013 - 01:12 PM.
#18
Posted 08 May 2013 - 04:47 PM
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