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Tiger cannon and Fallen empire


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#1 MikageD

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Posted 05 May 2013 - 11:40 AM

Hi i recently reseted to tiger cannon build and had some questions.....first no matter what lvl of fallen empire the bonus for tiger cannon and Rakshasa Phoenix Destruction Fist(Gate of hell :P) is always the same? Second tiger cannon is increased with racial and size mod card right?Or rather what card type increase it most?

Edited by MikageD, 05 May 2013 - 12:10 PM.

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#2 Tofu

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Posted 05 May 2013 - 12:22 PM

The bonus to tiger cannon is always the same, no matter what level Fallen Empire/Dragon Combo you use.

Tiger Cannon is a physical melee attack, that can be modified by % atk cards. So cards like hydra/skel worker/abysmal knight all work with it, while Archer Skeleton does nothing for it.
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#3 Minsyy

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Posted 05 May 2013 - 12:23 PM

Racial and size mods do work. elemental cards only work for a portion of the damage.

as far as I know, fallen empire level does not affect the damage of tiger cannon or GoH
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#4 Viri

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Posted 06 May 2013 - 06:49 AM

Elemental cards work the same as racial cards O_O
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#5 Minsyy

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Posted 06 May 2013 - 07:12 AM

Elemental cards work the same as racial cards O_O


I dont think elemental cards affect the HP/SP part of Tiger cannon. I can be mistaken though.
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#6 Viri

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Posted 06 May 2013 - 09:36 AM

Neither do the other cards then. The only type of cards that affect the whole damage are like +% ranged damage.
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#7 Minsyy

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Posted 06 May 2013 - 09:37 AM

then I'd need to do some testing. when/if Im bothered to do so -_-
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#8 Tofu

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Posted 06 May 2013 - 02:58 PM

Tiger cannon is 99% HP/SP based. There's like an additional 8k damage based on your level and the target's level or whatever. Other than that, the formula itself is basically just [(hp + sp) / 4] with some extra constants.
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#9 Javsy

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Posted 07 May 2013 - 05:37 AM

Tiger cannon gets additional damage bonus when chained in a combo. It's just hard to execute if you're not set to auto-attack (/nc)

As for GOH, the only benefit of chaining it is the reduced consumption of sp, which doesn't really matter if you have a lot of sp pots. And besides, a full sp is already enough to launch 3 consecutive GOH, which already makes you out of spheres to launch a fourth one. In other words, you're already out of spheres before you can are even out of sp.

i know the remaining sp will not be enough for a fourth GOH (assuming you still got extra 5 sphere that magically appeared), but it's enough to do other things to cast zen or snap away out of enemies.
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#10 Minsyy

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Posted 07 May 2013 - 06:16 AM

GT energy gain. when you're taking damage the spheres also regen. so spamming GoH is possible if you're capable of keeping your SP up.
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#11 MikageD

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Posted 07 May 2013 - 07:36 AM

Neither do the other cards then. The only type of cards that affect the whole damage are like +% ranged damage.



O-O?So best card is actually archer skel orrrr?

Edited by MikageD, 07 May 2013 - 07:36 AM.

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#12 Viri

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Posted 07 May 2013 - 07:54 AM

Not for tiger cannon it's short ranged, I was just saying it affects the whole damage not just a portion of the atk.
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#13 Minsyy

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Posted 07 May 2013 - 09:34 AM

then Im not so sure anymore about how the cards work on tiger cannon. will post my findings if I tested something~
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#14 MikageD

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Posted 07 May 2013 - 09:57 AM

Not for tiger cannon it's short ranged, I was just saying it affects the whole damage not just a portion of the atk.


Ah i see

then Im not so sure anymore about how the cards work on tiger cannon. will post my findings if I tested something~



Pls do ^_^

Edited by MikageD, 07 May 2013 - 09:59 AM.

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#15 Javsy

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Posted 07 May 2013 - 04:53 PM

definitely racial works on it (confirmed with a kvm mace).

But I agree on the others that AS card doesn't boost TC damage since the skill is not even ranged.
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#16 Tofu

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Posted 08 May 2013 - 12:29 AM

Tiger cannon gets additional damage bonus when chained in a combo. It's just hard to execute if you're not set to auto-attack (/nc)

Having it set to auto-attack doesn't make it any easier. Having it NOT on auto attack lets you switch targets extremely easily, actually.

Tiger cannon gets additional damage bonus when chained in a combo. It's just hard to execute if you're not set to auto-attack (/nc)

As for GOH, the only benefit of chaining it is the reduced consumption of sp, which doesn't really matter if you have a lot of sp pots. And besides, a full sp is already enough to launch 3 consecutive GOH, which already makes you out of spheres to launch a fourth one. In other words, you're already out of spheres before you can are even out of sp.

The % modifier part of GoH is almost doubled if used in the combo. The hp lost part remains the same.


Screenshots of everything everyone needs.

Spoiler

Edited by Tofu, 08 May 2013 - 12:52 AM.

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#17 MikageD

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Posted 08 May 2013 - 01:11 PM

@Tofu what lvl of tiger cannon is that?

Edited by MikageD, 08 May 2013 - 01:12 PM.

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#18 Tofu

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Posted 08 May 2013 - 04:47 PM

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