Is my party doing something wrong?
#1
Posted 07 May 2013 - 03:38 PM
#2
Posted 07 May 2013 - 03:48 PM
I did once, but I died and had a 31 Archer, and a tank.
It focused me, the priest, and I died. :c
Honestly, the dungeon is harder than it should be for level's 25 or so
Imo, since I have make Holy waters, use Asperio, HH or Heal and HH only gives 2 people a heal.
I don't have enough time to buff up my skills since there is a lot going on. I wish we had a better AOE heal at this level.
Edited by Alleggretto, 07 May 2013 - 03:55 PM.
#3
Posted 07 May 2013 - 03:55 PM
When Peno summons adds, tank/offtank must AoE coz those adds will aggro the healer.
When Peno rages, summon guardian and ff on Peno.
It's easy guys...this thing isn't even near as hard as Bapho H --> PvE H --> CoA --> onwards.
Edited by iyoter, 07 May 2013 - 03:57 PM.
#4
Posted 07 May 2013 - 03:57 PM
I meant to respond to this on my own topic about thisThe ranged member of you party who is being hit by Peno must move sideways.
When Peno summons adds, tank/offtank must AoE coz those adds will aggro the healer.
When Peno rages, summon guardian and ff on Peno.
This doesn't work...Unless you mean AS he hits you, move as soon as the water ball comes..
I moved 2-3 times and still died. I don't have that much time to move around and heal everyone since
only Renovatio is my only move around heal. Again, too much going on and this is a hard dungeon for some reason.
#5
Posted 07 May 2013 - 03:58 PM
#6
Posted 07 May 2013 - 04:00 PM
Edited by Chocs, 07 May 2013 - 04:05 PM.
#7
Posted 07 May 2013 - 04:12 PM
Are you sure it was Peno that was hitting you and not the adds?I meant to respond to this on my own topic about this
This doesn't work...Unless you mean AS he hits you, move as soon as the water ball comes..
I moved 2-3 times and still died. I don't have that much time to move around and heal everyone since
only Renovatio is my only move around heal. Again, too much going on and this is a hard dungeon for some reason.
#8
Posted 07 May 2013 - 04:14 PM
That's about a 1-3 thing hit for me to die. The adds don't hurt as much.
Does the tank need to taunt constantly or what? xD
#9
Posted 07 May 2013 - 04:25 PM
What you die in 3 hits?Peno uses the water ball thing right?
That's about a 1-3 thing hit for me to die. The adds don't hurt as much.
Does the tank need to taunt constantly or what? xD
Peno and the adds all uses water balls. The adds do hurt if all of them focuses on you + Peno's aoe DOT. Your a Priest right? When noone takes aggro on those adds asap, you'll get their aggro as soon as you use Heals. I really think it was the adds that 3hits you and not Peno. I've done this many times back in sea server and did this also here, even taught our Priest, so I'm pretty sure it works.
#10
Posted 07 May 2013 - 04:51 PM
^ is how we did it too, with me helping the healer through my land of recovery.We always had everyone stick together with Penomena so the healer can AoE heal effectively. I know it's weird for ranged casters to do this but it helps.
#11
Posted 07 May 2013 - 05:16 PM
Having updated gear and or cards with VIT. Using VIT food so your hp is over 1k buffed
Using hp pots on yourself
Aspersio stacking and proper use of heal crit + High heal (anticipate the hard hitting AoE, then use Asp+high heal on the tank group...then heal the ranged players)
And of course, your team doing its job by tanking properly, killing adds, and knowing when to dps it down
I ran through there on my alt yesterday and today and there are a lot of healers who find that they aren't built right for the fight itself. Which you can give people a pass for since the game is new. Not everyone cares about working out a proper build before playing. But If you went hybrid and or put 5 points in holy light, or if you as an aco are trying to fight with your group........it ain't gonna end well. If you are really having problems you can always just come back after you are 25+ and have more hp/skills
Edited by saizo, 07 May 2013 - 05:20 PM.
#12
Posted 07 May 2013 - 05:37 PM
#13
Posted 07 May 2013 - 05:39 PM
Adds would spawn, tank didn't have an AoE and no one touched the adds. So being the healer, I get all of their attention pretty quickly. First wave of their attacks would take me down by maybe 1/3 of my health. And then Penomena would take away half of my health.
I died within maybe 2-3 seconds with that first fight. No one else had any idea what happened, and someone even went, "HEALER WATCH UR HEALTH!" Went better after I told them they need to attack the adds.
Second time I died was within a second. Wave of attacks from adds, and then Penomena crit me. That wasn't something anyone could help
So key thing: make sure people take care of adds immediately.
Otherwise, keep Renovatio up on yourself, and try to be ready with Asp+HH.
You don't -need- to be overgeared or overleveled, but it would make things easier. Same with having a tank who has an AoE.
I didn't even have any cards equipped because I forgot about them, and I didn't start leveling Blessing until past Lv.35.
#14
Posted 07 May 2013 - 05:44 PM
Warriors or tanks didn't have the AOE attacks yet one said.
So I think on the other hand, while the Adds start rolling, they all attack Peno and not the adds that end up hurting the long range.
You basically have to actually strategzied on what to do.
So in the end, get adds and we're good to go? I feel like the theives are hard to heal. xD They die so fast lol when one join us I'm like
"Oh god. xD"
#15
Posted 07 May 2013 - 05:44 PM
#16
Posted 07 May 2013 - 05:51 PM
Also, before the bosses rage (<10% HP), just keep Renovatio on all the chars continuously.
Edited by HarukaRinn, 07 May 2013 - 05:53 PM.
#17
Posted 07 May 2013 - 05:58 PM
#18
Posted 07 May 2013 - 06:01 PM
We always had everyone stick together with Penomena so the healer can AoE heal effectively. I know it's weird for ranged casters to do this but it helps.
The only problem with that is Highness Heal only hits 3 people. If all 5 are gathered around Peno, you might miss the heal on someone who needs it, and hit someone who's on full hp.
#19
Posted 07 May 2013 - 06:02 PM
#20
Posted 07 May 2013 - 06:05 PM
That's what I'm saying.The only problem with that is Highness Heal only hits 3 people. If all 5 are gathered around Peno, you might miss the heal on someone who needs it, and hit someone who's on full hp.
It hits 2 allies and heals yourself making it 3.
So that's a problem. I must not be a good healer then. xD It's going good till adds hit me or the AOE hit from Peno.
#21
Posted 07 May 2013 - 06:09 PM
#22
Posted 07 May 2013 - 06:13 PM
Yep. Sometimes I get parties with only ranged DD (3 of them), so I'll stand next to the tank regardless, to make HH more effective.You can cast high heal on party members. So its best to keep the melee bunched up. And you stand back with your ranged members. So you can be ready to HH either group
#23
Posted 07 May 2013 - 06:16 PM
#24
Posted 07 May 2013 - 06:38 PM
Is that really how it works here? I thought it was a bug.The only problem with that is Highness Heal only hits 3 people. If all 5 are gathered around Peno, you might miss the heal on someone who needs it, and hit someone who's on full hp.
This makes all the difference...
#25
Posted 07 May 2013 - 06:53 PM
In most mmorpgs, the way to go at a boss that summons adds is to have the main tank focus on the boss, and if any adds spawn, everyone focuses down on the adds immediately, while the healer can focus on healing the main tank with relative ease. After all the adds are gone, everyone focuses back on the boss. I believe this is how it should be done here as well, but for some odd reason, everyone, inconveniently, has forgotten the most common method used when it comes to dungeon running in mmorpgs...
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