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#1 RainYu

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Posted 08 August 2013 - 01:49 PM

PVP rooms in classic are like ghost town. Very few or no action at all.

Can we suggest making some of the Maps Into PK area?

Specially the maps with many bots at least some players can kill time than monster hunting.

 

 


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#2 Rumm

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Posted 01 September 2013 - 01:15 PM

That's a really clever solution to the botting problem!  Maybe reward players somehow from PK'ing on those maps (skulls that drop=good zeny, bg badges drop, obb's drop...or something else)


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#3 aulbath

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Posted 05 February 2014 - 05:41 PM

lool i like that idea, they should brings lots of the features they have in the korean servers,


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#4 Renarain

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Posted 09 February 2014 - 08:51 PM

I don't want pk maps in this game. especially not on classic.


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#5 aulbath

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Posted 11 February 2014 - 02:15 PM

simple..dont enter those maps, theres lots of ppl who want more pvp for the game, is retarded wait 1 week for 1 day of pvp. 2 if u do the boring woe 2..


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#6 jenkat

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Posted 12 February 2014 - 01:11 PM

It's not always so simple to 'just not enter those maps', if you're intending to overlap the free PK onto heavily botted maps.

Some maps tend to be heavily botted because they're good places to level in a certain range.

When I started out and was hanging around the spores/wolves map between Payon and Alberta, it was crawling with bots.
So what would I have done if some jagoff who gets a kicks out of molesting weaker characters just ran around there PK'ing everyone in sight?
I'd have been a pissed off noob who was chased out of a good leveling spot not only by bot competition, but by mean players who like to plow over weaker people just for kicks.
I'd have left the game and not looked back.


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#7 aulbath

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Posted 13 February 2014 - 10:17 PM

well.. theres not only 1 place to level/farm..  and is not decided yet wich map will have  pk enabled..


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#8 Renarain

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Posted 19 February 2014 - 08:58 PM

1: "theirs not only 1 place to level/farm" ya and? what if I want to train on THOSE maps? because of you I cant now? im restricted from doing what I want too in a game im paying for?

 

2: troll priests or pk guilds would totally abuse warp to get people on those maps. casting it infront of people walking, ontop of spawn areas in towns, or lieing about where the warp goes.

 

 

this is classic, not some custom pk server. classic never had pk maps, nor should it ever. especially not on low level maps or hardcore training zones or any map used for collecting ingreadiants for quests/creation

the reason theirs special pvp maps from pvp warpers is to avoid pk abuse and warp abuse. also stops new players from casually wandering into a pk map without knowing.

 

this is 100% a bad idea to have implemented the only way this would work is if they created a new area you can take a boat too called the pk isles or something where theirs monsters and its like 5 maps with a random mvp and all pk. but even then id still disagree with this idea as this is CLASSIC not "CUSTOM SERVER"


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#9 aulbath

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Posted 19 February 2014 - 10:24 PM

this idea is not from custom  servers...it was in Kro...do some research before opening ur mouth and no one is saying low level maps will have this option enabled. if u dont like the idea its ok, dont post and thats it.no need to type ur senseless bs.


Edited by aulbath, 19 February 2014 - 10:29 PM.

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#10 Xellie

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Posted 20 February 2014 - 06:12 AM

Globally accessible GD style maps would be amazing.


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#11 Renarain

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Posted 21 February 2014 - 02:21 AM

you say "if you don't like the idea that's ok, no need to type your senseless bs"

 

now firstly obviously its not ok too you if you simply say "just don't go on those maps" like you did to my previous comment, then when I state new players will wander on them unknowingly etc etc you have the gull to say your bs to me about my comment being bs?

 

kro is not iro, its a different server, classic is meant to be classic adding custom things that classic did not have before renewal makes it a custom server at that point. thus adding something incredibly stupid like pvp maps makes it no longer classic iro. research done well before opening my mouth.

 

as for the "if you don't like it don't post" comment, if I don't like a suggestion im gonna oppose it. if no ones suddenly allowed to oppose suggestions they dislike then gravity will have nothing to go on other then positive feedback on it when obviously some people are opposed to it. so no im gonna post about all the issues I see with it.

 

"no one is saying low level maps will have this enabled"

 

yet this was specifically said "specially the maps with many bots" and those maps are generally the low leveled ones such as wolfs, payon caves, baylan, alligators, geographers.

 

so why don't you read before you open your mouth with your BS?

 

 

I even gave constructive criticism on how to make it work for all parties and your still being extremely rude and dare to call what I say about it bs? its players like you who are only so focused on pvp that cause new players to leave this game causing its horrible stagnation and eventual death.


Edited by Renarain, 21 February 2014 - 02:25 AM.

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#12 aulbath

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Posted 21 February 2014 - 10:07 AM

-"kro is not iro, its a different server, classic is meant to be classic adding custom things that classic did not have before renewal makes it a custom server at that point. thus adding something incredibly stupid like pvp maps(yea i can see ur "constructive criticism") makes it no longer classic iro."

 

lol i know Kro is not Iro but the pk system is NOT from private/custom server, is from legal ones...the pk system is not from renewal it was implemented in Kro years ago before renewal. is not a private server idea as u said.(btw first u say "but even then id still disagree with this idea as this is CLASSIC not "CUSTOM SERVER",first u say the ideas are from a custom/private server, and  classic is not a custom server,then u say it is "classic is meant to be classic adding custom things that classic did not have before renewal makes it a custom server at that point."... wtf with u man?you are obviously trolling or saying bs for fun)

 

 

--"yet this was specifically said "specially the maps with many bots" and those maps are generally the low leveled ones such as wolfs, payon caves, baylan-, alligators, geographers."

 

here you mean what the original poster said (since I DIDNT)"yet this was specifically said "specially the maps with many bots" and those maps are generally the low leveled ones such as wolfs, payon caves, baylan, alligators, geographers."

he was just giving an idea dude, as i have told u many times before,NO ONE has decided yet wich maps will have this system enabled. he just want to bring the PK system to Iro...

 

please shut up and stop taking this post in the wrong direction.

 


Edited by aulbath, 21 February 2014 - 10:13 AM.

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#13 Renarain

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Posted 21 February 2014 - 01:15 PM

"here you mean what the original poster said" yes it is considering you said "no one is saying  low level maps" but clearly someone is even if its simply an idea its still him stating that. never said you said that but it is in this thread.

 

secondly as I have implied before, just because its not from a privately owned server and from Korean ro, doesn't change the fact it does not belong in classic, changing classic with all these things it did not have befor classic makes it no longer classic. and yes I did give a much better proposal then simply allowing pk maps. and yes id still disagree with it because we have way to many pk options as it is and don't need anymore, nor do we need anymore changes to this "classic" server. and instead of trying to improve on the suggestion I gave you decided to be a huge newb and take things way out of context and become extremely rude.

 

I will not shut up, I have the right to make my opinion heard on a game im paying to play. I am highly against this idea and everytime you post something rude to me that takes my opinion out of context I will send me retort back to you. I am not trolling I am just 100% against this idea and you wont let it rest.

 

"no one has decided yet witch maps will have this system enabled" hopefully 0 of them will have it. especially 0 of the ones you can walk to from any town ie anything on world map.

 

this is why I hate these so called "woe players" they only care about themselves and pvp. they don't give a dam about new players or helping the new players survive. they would rather keep this server in complete stagnation for their own purposes.

 

I am not taking this thread in the wrong direction I am merely opposing it, since I am opposing your wanting of it, you consider it taking a wrong direction, that's just completely selfish all I hear from you is "if you don't want this in the game shut up and take it because I want it" and from your statements that's all that can be seen from your view.

 

so why don't you shut up, and let people put their agree/disagree on this post rather then leading a "suggestion thread" in the wrong direction by making it a thread were only "yes" can be answered.


Edited by Renarain, 21 February 2014 - 01:17 PM.

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#14 Mikril

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Posted 22 February 2014 - 03:34 PM

I wouldn't recommend making any current in-game maps PK-enabled. While it might make things more fun for those players who are inclined to PvP (whether they are the majority or not), it takes away from the game for those who prefer not to PK. At the same time, this would not do anything about the bot problem, as the bots would simply bot in the alternative leveling maps instead. This means those alt maps would become even more crowded and the bot problem would seem worse than it already is.

 

To add, the selected maps to be PK-enabled would have to have some draw to the players already. The change would be pointless if it used one of the myriad of worthless maps in the game that nobody ever goes to. By enabling PK on them, the only people who would go to them would be those who wish to PK or are willing to PK while taking advantage of the qualities that previously made the map popular. There are already maps like this in the form of the guild dungeons.

 

If I remember right, iRO had a  PvP server and it was very short lived. At least some official version of RO did.

 

If the PvP rooms are not active, then I would focus any suggestions on incentives to draw people to them. If someone currently does not go to a PvP room, that means they did not want to PvP. Forcing them to while they're trying to level or farm gear/items is not the way to go about it. The suggested change would only cater to a specific group of players who are already inclined to enter the PvP rooms, and as I said above, there are already guild dungeons for people who want PvP outside of WoE.

 

One more thing, having specific maps become PK-enabled would come with its own problems.

 

1. They would need to not be /memo-able, and any current warp saves there would have to be erased to prevent current priests from having their warp saves grandfathered in. Otherwise, people will just hang around waiting while priests warp unsuspecting players into the map.

 

2. The maps will undoubtedly be full of high level PvP geared players camping the portals waiting for people to appear. Whether those people are lost newbies or that one person who just wants to turn in his sharp leaves, they will still lose their time and 2% for the level 99's jollies. One could argue that the player should wait a while and do something else in an alternate map, or ask another high level to clear the area.

 

For the first part, suggesting that players who don't like to PvP just go to an alternate map to level instead is not good. Those alternate maps in most cases are nowhere near as good as the popular ones - it will only result in the player feeling like they're some second rate class being punished for having a different play style. Because that is how it will be. The latter part might work if this was 2004 when iRO was at its height, but not with a community as small as Classic's. Players who are willing to go to a PK-enabled map to clear out the griefers would be few and far between.

 

3. Not being memoable, the map would be dead unless it was a short walk from a town. Being close to a town will cause point 2 to be a frequent issue and source of ranting ticket reports. If instead some high level dungeon map is used, the benefits for controlling the map through PvP would be too great and upset what balance this game has.

 

Overall, the guild dungeons were added specifically for the PKer demographic in the game. They were incentive maps with greater exp (this may not be the case anymore, if not - maybe a suggestion is in order) and rewards while allowing out-of-WoE PvP. I don't see enabling PK on other maps as being reasonable or necessary.


Edited by Mikril, 22 February 2014 - 03:57 PM.

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#15 HikariYari

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Posted 24 February 2014 - 01:39 PM

How about an announcer for pvp like bg has?


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#16 Xellie

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Posted 25 February 2014 - 11:40 AM

Can't we have more GD style maps unrelated to WoE?


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#17 aulbath

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Posted 25 February 2014 - 06:18 PM

Maybe an option in the UI ,for queue to battleground or pvp room,, doesnt matter were we are, where we can see how many ppl are there, make it more accesible and easy.


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#18 Hardc0re

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Posted 09 March 2014 - 02:49 PM

simple..dont enter those maps, theres lots of ppl who want more pvp for the game, is retarded wait 1 week for 1 day of pvp. 2 if u do the boring woe 2..

 

And that's not the only problem, WoEs are so crowded that there's no individual skill, you only spam AoEs and and heals and then something dies...

It's more focused on the "leadership skill", when to go where etc...

But a very very skilled player can't really outshine a regular player most of the time in WoEs.

 

In a a 3v3 battleground on the other hand you can stun someone, hit another guy, pay atention to interrupt the healer's cast, etc...

 

A world PvP map would be awesome because it would retain the individual skill portion of the PvP.


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#19 aulbath

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Posted 18 March 2014 - 05:19 PM

And that's not the only problem, WoEs are so crowded that there's no individual skill, you only spam AoEs and and heals and then something dies...

It's more focused on the "leadership skill", when to go where etc...

But a very very skilled player can't really outshine a regular player most of the time in WoEs.

 

In a a 3v3 battleground on the other hand you can stun someone, hit another guy, pay atention to interrupt the healer's cast, etc...

 

A world PvP map would be awesome because it would retain the individual skill portion of the PvP.

 

well said, rangarok pvp is mostly spam aoes, i would really like to see a more individual pvp in ragnarok ,where u can outshine ,maybe a 1v1 or 3v3 even 5v5, The Ragnarok team really needs to focus in pvp rooms and small bg's , pvp needs to be promoted and more accesible, what keeps classic alive is pvp, u can see it in woe, where most ppl log in to play.


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#20 Xellie

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Posted 20 March 2014 - 02:31 PM

And that's not the only problem, WoEs are so crowded that there's no individual skill, you only spam AoEs and and heals and then something dies...

It's more focused on the "leadership skill", when to go where etc...

But a very very skilled player can't really outshine a regular player most of the time in WoEs.

 

In a a 3v3 battleground on the other hand you can stun someone, hit another guy, pay atention to interrupt the healer's cast, etc...

 

A world PvP map would be awesome because it would retain the individual skill portion of the PvP.

 

I uhhh.... sir ... that isn't right. AoEs are generally blocked by M.E. I play a sinx in WoE and my individual play is extremely important to the efficiency of the team.

 

Heals don't heal in WoE. They're more status doers/undoers. You're not very experienced to the game, perhaps we can meet up and talk in game and I can teach you a little about it?


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#21 Hardc0re

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Posted 22 March 2014 - 06:55 AM

I uhhh.... sir ... that isn't right. AoEs are generally blocked by M.E. I play a sinx in WoE and my individual play is extremely important to the efficiency of the team.

 

Heals don't heal in WoE. They're more status doers/undoers. You're not very experienced to the game, perhaps we can meet up and talk in game and I can teach you a little about it?

 

Can you give me an example of the individual play as a SinX? (I'm not trolling, I really want to know).

If you don't want to offtopic this post, I made a post asking questions about PvP, you can reply there.

http://forums.warppo...-pvp-mechanics/

 

Thanks in advance :)


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#22 Xellie

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Posted 23 March 2014 - 07:10 AM

I'm going to PM you.


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#23 aulbath

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Posted 24 March 2014 - 10:14 AM

no wait post it here i wanna know too, how can someone individuali shine in woe,


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