It is here (almost)! The New Shadow Assassin Form! - Page 4 - Patch Notes - WarpPortal Community Forums

Jump to content


Photo

It is here (almost)! The New Shadow Assassin Form!


132 replies to this topic

#76 Leinzan

Leinzan

    Too Legit To Quit

  • Members
  • 1223 posts
  • Playing:Nothing

Posted 14 August 2013 - 03:27 PM

or at least a cooler battle stand, running and attack animations


  • 0

#77 ZT0100

ZT0100

    Amateur Blogger

  • Members
  • 283 posts
  • Playing:Nothing

Posted 14 August 2013 - 04:26 PM

Moonlight Dance is beautiful enough to create a rogue, or many rogues in my case ( 3 to be exact.) How effective it is, is very questionable, but it's my favorite skill regardless. Anyway, I am getting off-topic. Rogues are fine, I think. A little slow and squishy, but okay. Assassins still need some more work on their stance, attacks, and running animations, IMO.


  • 0

#78 jellopyking

jellopyking

    Awarded #1 Troll

  • Members
  • 589 posts
  • Playing:Nothing
  • Server:skyrim

Posted 14 August 2013 - 04:42 PM

for rogues, i think unstable doping is too op!

therefore i propose this nerf;

everytie rogue dopes, he's afflicted wiith side effect

 


  • 0

#79 inuko23

inuko23

    Too Legit To Quit

  • Members
  • 1182 posts
  • Playing:Ragnarok Online
  • Server:Chaos, Odin (RO2)

Posted 14 August 2013 - 07:14 PM

Why do we have to be engulfed in a hell of black particles? There's nothing shadowy about the new Shadow Form; it looks like we Assassins are constantly under attack from a swarm of mosquitoes.

 

...I couldn't help drawing that xD...

Spoiler


  • 2

#80 Mondaiji

Mondaiji

    Amateur Blogger

  • Members
  • 136 posts
  • LocationLutie
  • Playing:Nothing
  • Server:Loki

Posted 14 August 2013 - 07:45 PM

http://www.youtube.c...eature=youtu.be

 

We mentioned a video, and here it is! You can expect this in game very soon! 

 

Let us know what you think about the new and improved look here!

 

Omg!!!!!! doki doki~ waku waku  :lv:

 

I love you guys!! This looks sooooooo much better than that unicorn wolf *_*

 

Now that's a reason to play again ♥♥♥♥♥♥♥


Edited by Mondaiji, 14 August 2013 - 08:02 PM.

  • 0

#81 Gerrr

Gerrr

    Amateur Blogger

  • Members
  • 163 posts

Posted 14 August 2013 - 08:51 PM

Moonlight Dance is beautiful enough to create a rogue, or many rogues in my case ( 3 to be exact.) How effective it is, is very questionable, but it's my favorite skill regardless. Anyway, I am getting off-topic. Rogues are fine, I think. A little slow and squishy, but okay. Assassins still need some more work on their stance, attacks, and running animations, IMO.

 

I had to respec out of it because it's useless, and skill points are very precious. Very sad indeed.
 


  • 0

#82 Belegnir

Belegnir

    Amateur Blogger

  • Members
  • 238 posts
  • LocationAlberta, Canada
  • Playing:Nothing

Posted 15 August 2013 - 12:11 AM

The only thing I'll say in regards to BM forms...

 

Dinosaurs. Give me a Dinosaur form. I'll love you forever and spend $2,000 in WP.

 

Thx.


  • 0

#83 Mondaiji

Mondaiji

    Amateur Blogger

  • Members
  • 136 posts
  • LocationLutie
  • Playing:Nothing
  • Server:Loki

Posted 15 August 2013 - 01:41 AM

The only thing I'll say in regards to BM forms...

 

Dinosaurs. Give me a Dinosaur form. I'll love you forever and spend $2,000 in WP.

 

Thx.

 

No.. just no..


  • 0

#84 Belegnir

Belegnir

    Amateur Blogger

  • Members
  • 238 posts
  • LocationAlberta, Canada
  • Playing:Nothing

Posted 15 August 2013 - 03:12 AM

Oh, and a toggle of course.

 

That way everyone can be hap.

 

(I have guildies ready to quit because of the new shadow form after all.)

 

And by dinosaurs, I mean something small, but deadly. I don't want no diplodocus or megalosauroidea. Something like... A raptor, but smaller in size.


Edited by Belegnir, 15 August 2013 - 03:17 AM.

  • 0

#85 KIyde

KIyde

    Amateur Blogger

  • Members
  • 477 posts
  • LocationUS
  • Playing:Ragnarok Online
  • Server:RO II - Odin

Posted 15 August 2013 - 06:12 AM

for rogues, i think unstable doping is too op!

therefore i propose this nerf;

 

You're kidding, right?


  • 0

#86 Leinzan

Leinzan

    Too Legit To Quit

  • Members
  • 1223 posts
  • Playing:Nothing

Posted 15 August 2013 - 06:44 AM

You're kidding, right?

Seems like he isn't~♪

 

I had to respec out of it because it's useless, and skill points are very precious. Very sad indeed.

It is not useless, it's just too tricky, handicapped, situational, risky and slow. But definetely NOT useless.

 

 

...I couldn't help drawing that xD...

Spoiler

This one made me laugh, nice drawing! they definetely look swarmed by mosquitoes now!


Edited by Leinzan, 15 August 2013 - 06:46 AM.

  • 0

#87 Gerrr

Gerrr

    Amateur Blogger

  • Members
  • 163 posts

Posted 15 August 2013 - 06:51 AM

It is not useless, it's just too tricky, handicapped, situational, risky and slow. But definetely NOT useless.

Well it sure isn't useful enough to justify 5 points.

 


  • 0

#88 Leinzan

Leinzan

    Too Legit To Quit

  • Members
  • 1223 posts
  • Playing:Nothing

Posted 15 August 2013 - 06:58 AM

This is on the Bug Reporting section:

Skills:

1. Assassin- Shadow Assault animation not working correctly. 

2. Rogue- Mark of Death, Moonlight Drive, and Adrenaline Rush

3. Monk- Lightning Walk and Guillotine Skill

4. Sorcerer- Land of recovery and deluge. 

5. Warrior- Battle Leap

 

*For all issues regarding skills, we ask for your patience as each skill reported needs to be analyzed more. 

 

If Shadow Form and Assault got a revamp, Rogues' core skills might get a chance next!


  • 0

#89 Gerrr

Gerrr

    Amateur Blogger

  • Members
  • 163 posts

Posted 15 August 2013 - 07:01 AM

They aren't bugged though, it's just that they're poorly designed. What's the problem with Adrenaline Rush anyway? As far as I know only Mark of Death and Moonlight Drive are redundant on rogues.

 

Well actually looking over that thread I guess Moonlight actually is bugged, but fixing it wouldn't make a difference anyway really in regards to how redundant it is.


Edited by Gerrr, 15 August 2013 - 07:04 AM.

  • 0

#90 BBNWO

BBNWO

    I made it Off Topic

  • Members
  • 51 posts
  • LocationLone Star State
  • Playing:Ragnarok Online

Posted 15 August 2013 - 11:28 AM

Not impressed, and it's very difficult to know if Shadow Armor is active or not. This seems half-_-ed to me. I think the wolf form is a little bit cooler because of the running and attacking animations. Now it looks boring and annoying with the effects, which are too big for my taste.

 

New form: 3/10

Wolf form: 6/10

 

By the way, this is Ryu's Shadow Form from Street Fighter IV.

 

Sf4-ryu_big.jpg

 

Couldn't agree more, the new shadow form could get annoying really fast because of the massive particles Not sure about this but it may cause people with minimum pc specs to lag in a room with assassins due to the added graphics in shadow form. Some people might quit since this game does not upgrade your computer free of charge, they are very dependent on your computer and not their own servers/clients...


  • 0

#91 ZT0100

ZT0100

    Amateur Blogger

  • Members
  • 283 posts
  • Playing:Nothing

Posted 15 August 2013 - 01:17 PM

They aren't bugged though, it's just that they're poorly designed. What's the problem with Adrenaline Rush anyway? As far as I know only Mark of Death and Moonlight Drive are redundant on rogues.

 

Well actually looking over that thread I guess Moonlight actually is bugged, but fixing it wouldn't make a difference anyway really in regards to how redundant it is.

 

MD is not redundant. It helped me score many kills in Colo. I don't like Deadly Blow, although it may be faster. The delay sucks, and of course, DB won't solve the runners issue. I have a love-hate relationship with MD, but now I am starting to love it... especially because of this:

 

 

6. Several rogue skills will be fixed, and also improved on over time.

 

*Squirts*

 


  • 0

#92 Leinzan

Leinzan

    Too Legit To Quit

  • Members
  • 1223 posts
  • Playing:Nothing

Posted 15 August 2013 - 01:30 PM

if MD keeps damange power and becomes at least 0.5 secs faster, it'll be fast and strong enought to improve overall DPS.

Yet I wish it were 1 second faster at the very least. (2 would be optimal but might step onto the reing of the OP)


  • 0

#93 Bnyboy

Bnyboy

    Amateur Blogger

  • Members
  • 105 posts

Posted 15 August 2013 - 04:03 PM

well for me the new shadow form is better than the old one but ASSASSIN's are more like a ninja not like a dog that crawling when they use shadow form haha lol and if assassins and BM's are still having their formation of being a dog/bear there's still no point to buy costumes for them. i hope you will remove that kind of transformation so that sin and BM can also wear their costumes.

 

i love Assassin's in RO1 because they look so cool and fearful with their katars and ninja look (scarf and a mask in their face)


  • 0

#94 7473130511053806230

7473130511053806230

    Amateur Blogger

  • Members
  • 335 posts

Posted 16 August 2013 - 12:17 AM

C85WgVX.png

 

So many sins... so few melee dps raid slots...


Edited by 7473130511053806230, 16 August 2013 - 12:18 AM.

  • 0

#95 Leinzan

Leinzan

    Too Legit To Quit

  • Members
  • 1223 posts
  • Playing:Nothing

Posted 16 August 2013 - 06:41 AM

So many sins... so few melee dps raid slots...

Huston, we have a problem


  • 0

#96 hunterxros

hunterxros

    Amateur Blogger

  • Members
  • 116 posts
  • LocationChannel 3, Alberta
  • Playing:Ragnarok Online 2
  • Server:Freyja

Posted 16 August 2013 - 02:51 PM

Assassin new Shadow form is coming on this August 29, 2013 in SEA Server :p_omg:

 

How about in our server :questionmark:


Edited by hunterxros, 16 August 2013 - 02:52 PM.

  • 0

#97 MeiKaruma

MeiKaruma

    I am New.

  • Members
  • 7 posts
  • LocationProsecutors' Office
  • Playing:Ragnarok Online 2
  • Server:Odin

Posted 16 August 2013 - 06:15 PM

This:

Please add this to the game however give us a toggle option in the options menu as to which shadow form model we want to use.

 

Please.

 

 

And this:

Wow, that looks... nothing like the concept art. What was wrong with having smoke rise from our feet? Why do we have to be engulfed in a hell of black particles? There's nothing shadowy about the new Shadow Form; it looks like we Assassins are constantly under attack from a swarm of mosquitoes.
 

 

 


  • 0

#98 Sadee

Sadee

    I made it Off Topic

  • Members
  • 63 posts
  • Playing:Dragon Saga

Posted 16 August 2013 - 06:42 PM

Assassin new Shadow form is coming on this August 29, 2013 in SEA Server :p_omg:

 

How about in our server :questionmark:

 

ohhhh lets bide our time, let them SEA experience first hand so we have some ideas of what bugs to expect. I sure am hoping itll be minimal!


  • 0

#99 SparklingLimeade

SparklingLimeade

    Amateur Blogger

  • Members
  • 137 posts

Posted 17 August 2013 - 02:24 AM

+1 to the consensus that the effect is a bit busy and could stand to be toned down in some way(s). Overall happy with the change though.

Can't wait to look closer at the new Shadow Strike animation and start stomping people with Shadow Assault.
 

Rogues should have something like this :)

You have your drugs. You junkies.


  • 0

#100 Mondaiji

Mondaiji

    Amateur Blogger

  • Members
  • 136 posts
  • LocationLutie
  • Playing:Nothing
  • Server:Loki

Posted 17 August 2013 - 02:25 AM

+1 to the consensus that the effect is a bit busy and could stand to be toned down in some way(s). Overall happy with the change though.

Can't wait to look closer at the new Shadow Strike animation and start stomping people with Shadow Assault.
 

You have your drugs. You junkies.

 

Plus they have our sonic blow, what do they want more~


  • 0



Reply to this topic



  


0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users