Greetings ladies and mentlegen. Mods please do NOT move this to the Class Discussion forum, I wish for everyone in this community to give me their opinions even if they don't have a wizard.
I feel as if that once Crecentia/Soul Maker classes are released without a balance patch persay, then we wizards are probably going to be kicked out of the family picture(parties and raids).
Now before this get's all technical and mathy from other posts, I would like to say this. We wizards really need a dps buff up even if it's slight. As much as I would like other classes to have buff ups like the monk and BM, I feel as if that the wizards(as a dps class) are in needing of a buff up as well. From my point in parties and raids, wizards seem to be really slow in catching up in dps with rangers and sorcerers in some scenarios.
Since I want to keep this as simple and to the point as possible, here's what I suggest.
Fire Ball: Increase the magic damage from 56% to 65%(LVL 5), since this is ever so used to initiate and from Fire Ball Mastery proc. I think this buff up will help wizards catch up in dps when starting off and when avoiding or ice walling deadly raid boss skills.
Fire Ball Mastery: Increase the chances of instantly casting Fire Ball from 20%(LVL 5) to 35%(LVL 5). I don't know about anyone else, but the time between refreshing the DoT of Fire Ball and actually using it from this skill is actually a major dps loss. I believe increasing the chances of instant Fire Ball would help the wizard's utility when knowing how to use it in certain situations and would help dps greatly.
Fire Emblem: Increase the Magic Power buff from 10% to 15%(LVL 5), increase the damage DoT processed by this skill from 40% to 50%. This is mainly to help wizard's RNG for their DoTs. I absolutely hate it when my DoTs from skils like Fireflower just end up dealing such little damage when they are parried or reduced from debuffs. This will also help wizards to balance their dps when taking down targets instead of losing so much excessive damage from waiting for the DoT to process.
Seal Explosion: I ask so little for this skill but I want it to be used slightly more often. Reduce the cool down from 120 seconds to 80 seconds. I feel as if this skill can surely be more useful and help grant the wizard so much dps that it will make them a necessity for a dps class for raids. In conclusion, this will help with matching up with the amount of time it takes to reach 100 stacks of Pyromaniac charges and using Fire Explosion.
Firestarter(Fireflower): A slight upgrade for this skill is absolutely dire, since ranger autoattacks deal critical damage while wizard DoTs do not. Increase the damage over time from 15% to 20%(LVL 5), again this is like the ranger's auto attack but for wizards, since it doesn't deal critical damage, I think this slight damage increase will help the skill's RNG for initiating it. Thus dps stress is lessened.
Pyromaniac: Replace haste with critical increases. This is too obvious, when it comes to standard issue wizards, haste is almost useless. Replacing haste with critical would be a major stress reliever and would help in addition with critical DoTs processes from Fire Emblem and Fire Ball. In addition, the amount of charges/stacks built from Fire Bolt and Fire Ball should increase from 5~15 to 15~25, the amount of time it takes for us to build to 100 currently is just absurd and does not match up with the pointless cool down of Fire Explosion(10 Seconds).
Fire Explosion: When it comes to burst, this skill is your only pick, but there's a catch. It's animation delay is absolutely dreadful and comes out every 30 seconds or so from building pyromaniac charges, which is pretty long since Sorc's JT and Vspear bursts process in less than 15 seconds(vigor from gears). That said I believe increasing the damage of it from 110% to 150%(LVL 5) would help it greatly to make up for the damage loss from the animation delay.
Feel free to critique and give me your opinions on what would be too much and what would help better to help a wizard's dps.
Edit: My intentions are for at least one of these ideas to be put in motion just to help the wizard's dps slightly, NOT all of them.
Edited by Yukyrie, 18 September 2013 - 08:46 AM.