Special Event - Game Arena has no Energy Cost!
Starting from this maintenance, we will set all Game Arena modes to cost NO ENERGY!
It was a suggestion from the community to have this as an event and we thought, that's a great idea!
So here you go, we have removed the energy cost for entry to all Game Arena's for the coming weekend and will announce when we'll return it back to normal rates. We hope with the skill update and renewed interest, more of you will sign up and participate in the grand fun and competitions!
The event idea is awesome, I really disliked the amount of times I dcd in arena and didn't manage to play a single game due to it because I was out of energy! It was really disturbing, more of these events would be awesome!~
Mage
Mana Stream
In keeping with the design intention of Mages vs Clerics.
Mages were intended to work towards a larger mana pool, which double add to the MP Shield amount and give more importance towards using skills more selectively as it burns down MP faster, with less support for MP Recovery than a Cleric's.
- MaxMP passive gives 4% per skill level.
- Ratio passive gives 10 MaxMP per 5/4/3/2/1 INT.
Clarity of Sight
- Reduced Accuracy Passive percentage by 1% per skill level.
Sight of the Magi
- Increased Ratio condition for Accuracy value by 1 INT per skill level.
And I really like the mage changes, it was the exact things I felt was necessary. I can't wait til you add so you can see how much time you have left of your shield as well (on mages that is) ...
Thinking of it, it would be nice if you added some kind of buff on top of the mages head that only the mage can see or something, so you really can tell if you have the shield on or not.
Game Arena
Crystal Defenders
Sunrise, Sunset & Dusk Crystals have been adjusted:
- Reduced HP by 20%
- Reduced Defense & Magic Defense to 30% reduction (from 50%).
Also thanks again for finally nerfing the crystals. That was all really needed, I found it hard to take them down especially when the other team had clerics and we had none.
Bug Fixes
- Corrected issue with Royal Mummy King not giving an item reward to all group members in Halls of Oblivion (200-235).
About the oblivion, did I miss some patch notes? Why is halls of oblivion to lvl 235 when there's only 230 levels? sorry if it's a stupid question I just got confused.
- Corrected issue with previously sent chat messages being resent when pressing enter.
Oh no, now we can't spam the clan chat anymore