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Server Maintenance September 18th, 2013! Patch v. 484


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#1 ShazamO

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Posted 18 September 2013 - 08:15 AM

Roserians! 

There will be a Server Maintenance at 3:00PM PDT today!  There will be things added and things fixed.  Expect Patch Notes to come. 

 

So make sure to log off before 3:00PM PDT today.. or else~ 

 

---

 

Patch Notes v. 484
 
PvP & PvM Bonuses on equipment
 
We have been reviewing a lot of feedback from the community and looking in to contributing factors behind the comments.
What we've done is applied adjusted bonuses to the Honor / Valor and even the Crafted & Epic Equipment.
 
Instead of making things complicated within the Honor equipment, they have all been standardized and we will be reviewing their bonus values in a future update. For now, we're focused more on the amount of survivability that these armors provide.
 
The following are set for their equipment, as indicated by group:
 
  • Blue Craft Armor (per equipment piece)
0% PvP Attack : 5% PvP Defense
0% PvM Attack : 5% PvM Defense
 
  • Blue Craft Weapons
5% PvP Attack : 0% PvM Defense
5% PvM Attack : 0% PvM Defense
 
  • PvP Armor (Chivalrous, Glorious, Precious, Luminous per equipment piece)
0% PvP Attack : 10% PvP Defense
-10% PvM Attack : -5% PvM Defense
 
  • PvP Weapons
10% PvP Attack : 0% PvP Defense
-10% PvM Attack : -5% PvM Defense
 
  • Courage Armor (per equipment piece)
-10% PvP Attack : -5% PvP Defense
10% PvM Attack : 5% PvM Defense
 
  • Courage Weapons
-10% PvP Attack : -5% PvP Defense
15% PvM Attack : 0% PvM Defense
 
  • Brave Armor (per equipment piece)
-10% PvP Attack : -5% PvP Defense
5% PvM Attack : 10% PvM Defense
 
  • Brave Weapons
-10% PvP Attack : -5% PvP Defense
10% PvM Attack : 5% PvM Defense
 
  • Epic Armor (Most Purple & Exalted, per equipment piece)
0% PvP Attack : 7% PvP Defense
0% PvM Attack : 7% PvM Defense
 
  • Epic Weapons
10% PvP Attack : 0% PvP Defense
10% PvM Attack : 0% PvM Defense
 
Soldier
  • One-Hand Weapon Training
Reduced Attack Power Passive by 1% per skill level.
  • Shield Jab
Added a success chance for status effect, 60% / 65% / 70% / 75% / 80%
  • Shield Stun
Duration Effect is now 1 / 1 / 2 / 2 / 3 seconds, instead of a flat 3 seconds to reward mastering the skill.
MP Cost adjusted down based on duration of skill effect.
  • Block Training
Reduced Block Rate by 1% per skill level.
  • Overhead Trounce
Reduced effect duration by 1 second.
 
Champion
  • Soul Wreck
Silence Effect duration set to 6 seconds for all levels.
 
Knight
  • Advanced One-Handed Mastery
Reduced Attack Power Passive by 1% per skill level.
  • Advanced Defense Training
Physical Defense reduced by 5% per skill level.
Magical Defense gains 10% per skill level, reduced from 15%.
 
Muse
Because of the potential amount through the AoE effect, the same considerations to AoE skills and Targeted skills were given for healing.
All AoE base values have been reduced by 50%. Heavenly Grace was not affected by this consideration as it is a final skill tier and was intended to be a special heal skill.
  • Heal (Party)
Reduced base heal amount by 50%.
  • Restore (Party)
Reduced base heal amount by 50%.
  • Sleep
Cooldown increased by 5 seconds.
 
Cleric
  • Sleep Cloud
Cooldown increased by 5 seconds.
  • Recovery (Party)
Reduced base heal amount by 50%.
  • Integrity (Party)
Reduced base heal amount by 50%.
 
Hawker
  • Shield Stun
Duration Effect is now 1 / 1 / 2 / 2 / 3 seconds, instead of a flat 3 seconds to reward mastering the skill.
MP Cost adjusted down based on duration of skill effect.
 
Artisans
  • Hypno Shot
Cooldown increased by 5 seconds.
 
Unique Skills
 
Champion
  • (PvP) Weapon Launcher
Success chance increased to 70%, from 30%.
  • (PvP) Longinus' Strike
Attack Down percentage effect fixed to also triple the base value of the standard class tree, which is now 15%, from 5%.
 
Artisan
  • (PvP) Hypno Shot
Cooldown updated to match change in class skill.
 
Bug Fixes
  • Absorptive Assault now consumes MP instead of HP as intended.
  • Corrected Net item from not doing damage to intended targets.
  • Corrected skill requirements on Advanced Blessed Mind Chant, Advanced Blessed Body Chant and Advanced Angelic Chant.
  • Corrected HP Recovery on Visitor Look to 1, from 2.
  • Corrected MP cost for level 5 Dealer's Influence, 69, from 61.
  • Corrected Attack Power Down effect on Berserker's Cry skill.

Item Mall

  • Super cool wings!
  • They give a 10% Drop Bonus and 100% Bonus in Awesome.
  • Check out the Lucky Spin Tab. We don't want to ruin the Awesome.
  • 1st person to post themselves with the new super cool wings, wins a prize!

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#2 katryn

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Posted 18 September 2013 - 10:23 AM

Getting real tired of setting up my vend, yo.


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#3 Gorlack

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Posted 18 September 2013 - 12:50 PM

Getting real tired of setting up my vend, yo.

I feel you...I feel you...and i'm leaving for work at 3:00 PST so...no shop for me for the next 14 hours  :sob:


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#4 MaxMan

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Posted 18 September 2013 - 01:10 PM

lol that was fun i lvl up and 3sec later i got DC lol ty for let me lvl up :)


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#5 siamore

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Posted 18 September 2013 - 01:12 PM

lol that was fun i lvl up and 3sec later i got DC lol ty for let me lvl up :)

 

you could pray that it wont be shown any kind of problems, usually hearing complains from people WHOs never logging of just let them get disconnected when they turn servers off.

 

Lose exp, lose stuffs etc...


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#6 Dirtyarry

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Posted 18 September 2013 - 01:13 PM

save the thank you's

 

when you relog after maint and the server rolls back 5 mins :)  jk max 

 

seriously thou shaz how long roughly this maints 3-4 hrs ish?


Edited by Dirtyarry, 18 September 2013 - 01:21 PM.

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#7 MaxMan

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Posted 18 September 2013 - 01:20 PM

well yea lets hope there no rollback or problems lol i trayed to log of before dc came but was not fast enuff :)


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#8 Dutcheagle

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Posted 18 September 2013 - 01:31 PM

Any chance we get to know how long the update will take ? cause i'm getting annoyed of setting up my shop to  :p_sick:


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#9 MaxMan

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Posted 18 September 2013 - 01:34 PM

Any chance we get to know how long the update will take ? cause i'm getting annoyed of setting up my shop to  :p_sick:

so am i but i guess it takes the time it take :) just wait til thay say its up agen :)


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#10 jerremy

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Posted 18 September 2013 - 01:48 PM

so am i but i guess it takes the time it take :) just wait til thay say its up agen :)

Just wait he says..

 

What if the maintenance takes several hours, not everyone has the time or luxury to just wait for several hours. 

I'd like to know beforehand.


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#11 Zurn

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Posted 18 September 2013 - 02:02 PM

Why not busy yourself with doing other things and just check in from time to time and see whats happening?


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#12 jerremy

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Posted 18 September 2013 - 02:13 PM

I am busying myself with other things, but right now it's 1am here. If this maintenance lasts several hours, then it'd be nice to know beforehand that I shouldn't wait longer than I have to, knowing that I'll be sleeping by the time the server is up anyway.


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#13 Stachola

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Posted 18 September 2013 - 02:22 PM

Why not busy yourself with doing other things and just check in from time to time and see whats happening?

 

I've already checked my facebook, twitter, instagram, pinterest, snapchat, tumblr, and myspace. All i want to do is just play Rose.


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#14 DigitalKitten

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Posted 18 September 2013 - 02:26 PM

Laughs quite loud... people sure enjoy their playtime...

But I'm very surprised over the fact that people complain on scheduled maits... this happens every week  :dunno: 

ps. Jero ... go sleep =_=


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#15 MaxMan

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Posted 18 September 2013 - 02:28 PM

Laughs quite loud... people sure enjoy their playtime...

But I'm very surprised over the fact that people complain on scheduled maits... this happens every week  :dunno: 

ps. Jero ... go sleep =_=

yes but normaly happens tomorrow lol but its oki :P am making dinner will i wait :D


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#16 Dutcheagle

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Posted 18 September 2013 - 02:29 PM

Laughs quite loud... people sure enjoy their playtime...

But I'm very surprised over the fact that people complain on scheduled maits... this happens every week  :dunno: 

ps. Jero ... go sleep =_=

Even though its happends every week it wouldnt hurt anyone to give a estimated time with all the ''info'' we get when there is a maintance.

It has nothing to do with what people do in there free time ,if they want to play the whole day there is no crime in that.


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#17 Zurn

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Posted 18 September 2013 - 02:32 PM

normally it can take 3 hours to 5 hours, but it has been known to go up to 12 hours if not 24 hours.


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#18 Dutcheagle

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Posted 18 September 2013 - 02:37 PM

normally it can take 3 hours to 5 hours, but it has been known to go up to 12 hours if not 24 hours.

Thanks for the heads up.


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#19 rodolfocm

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Posted 18 September 2013 - 02:37 PM

Funny how we can't express our feelings about the devs work here. Everytime you post something they don't like, they just delete it. Poor souls.


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#20 Leonis

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Posted 18 September 2013 - 02:41 PM

Funny how we can't express our feelings about the devs work here. Everytime you post something they don't like, they just delete it. Poor souls.

 

There is a difference in expressing your feelings and being insulting and outright rude. If you or anyone had a post removed, review the forum policy on what's allowed and not tolerated. If you aren't clear to what was against a rule, ask a moderator or community manager for assistance. But these are not public forums and they are moderated for a reason.


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#21 ShazamO

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Posted 18 September 2013 - 02:47 PM

Patch notes added.

 

Enjoy~


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#22 siamore

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Posted 18 September 2013 - 02:50 PM

Patch notes added.

 

Enjoy~

 

where?

 

nvm, to this topic :P


Edited by siamore, 18 September 2013 - 02:50 PM.

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#23 MaxMan

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Posted 18 September 2013 - 02:53 PM

there go knight in the trash i guess


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#24 Dutcheagle

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Posted 18 September 2013 - 02:54 PM

  • Corrected Net item from not doing damage to intended targets.

​Awesome to see they did something with my bug report sounds like they fix a whole lot of stuff good going !


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#25 jerremy

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Posted 18 September 2013 - 02:56 PM

there go knight in the trash i guess

How so? The knight class overall was really powerful at the moment and the change really was necessary.

 

 

I'm a bit wondering why only the melee knight lost attack power though.


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