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#1 jerremy

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Posted 16 December 2013 - 10:11 AM

So I've been playing around with my dual raider for a bit, and there's something I found while testing some stuff out.

So..

Did you know that people become unable to attack altogether at lower than -95% attack speed?


Edited by jerremy, 16 December 2013 - 10:11 AM.

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#2 jerremy

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Posted 16 December 2013 - 02:21 PM

Captured some glorious moments of the mastyx king with my dual raider.

 

Superman mastyx king, flying towards victory:

Spoiler

 

Here we can see a startled mastyx king taking a more defensive and rather silly stance:

Spoiler


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#3 jerremy

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Posted 17 December 2013 - 08:56 PM

Spoiler

Soo, what happened here?


Edited by jerremy, 17 December 2013 - 08:57 PM.

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#4 Nifa

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Posted 17 December 2013 - 09:03 PM

Oh Oh pick me pick me! I know!


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#5 jerremy

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Posted 17 December 2013 - 09:05 PM

Shush.. Of course you do you set it up with me~

This sums the amount of dinos quite nicely:

Spoiler


Edited by jerremy, 17 December 2013 - 09:34 PM.

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#6 Nifa

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Posted 17 December 2013 - 10:06 PM

Dino problem?
Spoiler


No dino problem.
Spoiler

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#7 Nifa

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Posted 17 December 2013 - 10:09 PM

double post -.-

Edited by Nifa, 17 December 2013 - 10:09 PM.

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#8 SlowBob

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Posted 17 December 2013 - 10:45 PM

lol nice


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#9 pdfisher

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Posted 18 December 2013 - 05:41 AM

Hmm Poison cloud? Is that even a skill?


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#10 jerremy

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Posted 18 December 2013 - 07:25 AM

There is a poison cloud skill, but this is a PvP only skill. And how would you explain the attack speed down?

Nice try though~

 

Bumped with some pictures of the frozen scavenger king:

Spoiler

I do have to say, those scavengers are amongst the beautiful of monsters I've ever seen in my life.


Edited by jerremy, 18 December 2013 - 07:29 AM.

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#11 SlowBob

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Posted 18 December 2013 - 09:11 AM

There is a poison cloud skill, but this is a PvP only skill. And how would you explain the attack speed down?

Nice try though~

 

Bumped with some pictures of the frozen scavenger king:

Spoiler

I do have to say, those scavengers are amongst the beautiful of monsters I've ever seen in my life.

 

i'll have nightmares after seeing those pics....


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#12 Feuer

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Posted 19 February 2014 - 12:09 AM

scout = poison arrow shower + some other aoe aspd down. Noone said its ONLY a dual raider + cleric in the zone. 

 

 


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#13 jerremy

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Posted 19 February 2014 - 03:39 AM

If it were just that, they would all be aggro'd and they'd be after us. Yet they're all standing still. Not to mention, there is no aoe aspd down in the game~

Also, not all of them are poisoned.


Edited by jerremy, 19 February 2014 - 03:40 AM.

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#14 Feuer

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Posted 19 February 2014 - 07:22 AM

ok fine, you hacked


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#15 jerremy

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Posted 19 February 2014 - 07:52 AM

I did not.

Hint: Known bug + two dual raider skills.


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#16 pdfisher

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Posted 20 February 2014 - 03:58 AM

I did not.

Hint: Known bug + two dual raider skills.

 

Where's my ban hammer! Using a known bug? Shame on you! Fifty lashes with a wet noodle for you!


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#17 jerremy

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Posted 20 February 2014 - 04:36 AM

Where's my ban hammer! Using a known bug? Shame on you! Fifty lashes with a wet noodle for you!

I didn't actually use said bug, since it triggers at random.


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#18 jerremy

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Posted 20 February 2014 - 11:31 AM

Another hint: The ones with attack speed down CAN'T be attacked.


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#19 Nifa

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Posted 20 February 2014 - 12:04 PM

Thought you we were close to figuring it out sort of.


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#20 Feuer

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Posted 21 February 2014 - 11:18 PM

Nawp I got it

 

If you freezing assault an enemy, sometimes it won't dissapear after it's dead. Also, the effects like debuffs + poisons still display on the monster/enemy. This is only really possible when your aspd debuff fully nukes the aspd of the mob, essentially "locking" the animation. Even the dying animation. Because the game, is trying to run the melee/attack animation at 0% speed. Never reaching the end, to display the death animation. 

 

Meaning all of those mosnter's are actually dead, just bugged into displaying after being defeated. Nice trick Jeremy, 5/5 for the mystery aspect. :)


Edited by Feuer, 21 February 2014 - 11:19 PM.

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#21 jerremy

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Posted 22 February 2014 - 06:54 AM

Nawp I got it

 

If you freezing assault an enemy, sometimes it won't dissapear after it's dead. Also, the effects like debuffs + poisons still display on the monster/enemy. This is only really possible when your aspd debuff fully nukes the aspd of the mob, essentially "locking" the animation. Even the dying animation. Because the game, is trying to run the melee/attack animation at 0% speed. Never reaching the end, to display the death animation. 

 

Meaning all of those mosnter's are actually dead, just bugged into displaying after being defeated. Nice trick Jeremy, 5/5 for the mystery aspect. :)

Tricky eh, but good job figuring it out~


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