Nawp I got it
If you freezing assault an enemy, sometimes it won't dissapear after it's dead. Also, the effects like debuffs + poisons still display on the monster/enemy. This is only really possible when your aspd debuff fully nukes the aspd of the mob, essentially "locking" the animation. Even the dying animation. Because the game, is trying to run the melee/attack animation at 0% speed. Never reaching the end, to display the death animation.
Meaning all of those mosnter's are actually dead, just bugged into displaying after being defeated. Nice trick Jeremy, 5/5 for the mystery aspect.
Edited by Feuer, 21 February 2014 - 11:19 PM.