lol dude. almost every single class needs a complete skill tree overhaul. i think gravity is just too lazy to do what desperately needs to be done to update this game.
heres a brief run down off the top of my head of skills that should either be fixed or removed from the game and replaced with spells that work or shorten the skill tree so we can get better stuff sooner:
shadow chaser:
-dimensional door. disabled on every single map of the game including pvp. why does this even exist? all its good for is flywinging yourself and looking pretty
-deadly infection - just plain stupid
-triangle shot - gimme a -_-in break
-back stab - absolutely worthless now. used to be an amazing spell before third jobs
-intimidate (as a rogue) - seriously wtf. why did they even put this spell in the game if its so -_- worthless. it needs to be redone to work like the SC version or give rogues 'Preserve' so that they can use it
-remover + piece - go -_- yourself gravity for not implementing this already pointless spell in iro after this many years
-slyness - seriously who is out there leveling as a pair of rogues?
Maestro
-impressive riff - the fact that it doesnt work on range negates almost any use for this spell.
-perfect tablature - completely irrelevant in renewal
-song of lutie - the heal desperately needs to be fixed. healing 200-300 is completely worthless on anyone over lvl 10. the hp buff is dope though
-unchained serenade - the damage is complete -_-. i dont understand why they would make a spell that does such low damage
-deep sleep lullaby - only usable on pvp map. and it barely even works in pvp
-reverberation + dominion impulse - cracked out spells that really have no purpose outside of woe and even in woe you arnt going to be able to kill anyone wiht this so theres really no point
-improvised song - what the living -_- is a third job class supposed to do with a 1st job class spell? this is a joke right?
-song of mana - seriously, you need a -_- duet just to use this piece of -_- buff? the sp regen on it is absolutely pathetic and there are much better choir buffs you can be using. this shouldve been a regular buff like windmill rush
-harmonic lick - LOL
-power cord - lololololololol x infinite
-battle theme - this shouldnt have to be a duet to cast. they should replace the other worthless songs like perfect tab and impressive riff with this
Warlock
-hell inferno - go away please
-frost misty - stop trolling me gravity. completely useless now and the cast time is total -_-,
-summon balls and release balls =-_- you. is this supposed to be a -_- joke? the damage is so ridiculously low, you can barely kill a poring with this
-meteor storm - i dont care what anyone says, this spell -_- sucks on every level. bad cast time, erratic low dmg.
-waterball - they managed to make a completely awesome spell absolutely -_- useless by forcing players to stand on water. WHEN THE -_- IS THERE EVER WATER ON A MAP?!!?!?!??!?!!?! and almost no sorc in the game will cast diluge for you so this spell falls under the COMPLETELY USELESS -_- catagory
-sightthrasher - i remember this being cool in prerenewal, but now....lol. complete joke
-stave crasher - sad sad spell
-napalm vulcan - pretty much worthless on most monsters in the game. and anything you can use it against will just die to SG anyways
-gravitational field - lol. its only usage is for WOE and in that its still pretty -_-
RK
-sonic wave - complete -_- damage ,
-deathbound - supposed to be a cool tanking spell, but meh
-windcutter - pretty horrific damage vs anything that isnt water (cuz theres sooooooo many water monsters in this game),
-ignition break - this spell sucks. the damage is way too low, range way too small, and sp cost too high for what its supposed to do. i know some people like it but i personally think its just complete -_-. maybe if they got rid of the cooldown it would be more effective, but as of now, its almost on par with mechanics axe tornado
-phantom thrust - -_-ty -_- -_-
mechanic
-axe boomerang - complete joke,
-axe tornado - horrible cooldown, horrible damage, horrible modifiers with vit/str/atkboost,
-Cooldown - does not work right. only prevents overheat instead of removing it like its supposed to,
-FAW silver sniper - -_-ty damage and slow attack. needs drastic boost in speed and dmg
-flame launcher - complete joke of dmg and range. the graphical effect has much farther range than the actual spell,
-ice launcher - HORRIBLE skill delay that makes this spell worthless as -_- and the chance of freeze is so low that it takes 20 casts just to get anything frozen
-madogear license - this needs to be changed completely. they should make lvl 5 remove the cost of fuel and raise SP by 50% because the spells cost too much and drain players sp dry within SECONDS if seriously leveling. they should also make it a castable spell that allows you to resummon your mado suit back, because having to go to town for a new suit is complete -_-
-cart boost --_- you gravity for this one. mechanics are people that work on vehicles, yet their boost spell is slow as -_-? what genius thought this one up. they give genetics, a class that works in laboratorys a walking speed boost thats absolutely absurd, yet the auto mechanics cant figure out a way to move faster then 20% walking speed? LOL yea ok. gtfo you blacksmith hating dicks. just delete the class if you hate it so much. stop slapping us blacksmith lovers in the face. this spell should be +75% movement just like genetic cart boost
-arm cannon - this spell needs an overhaul. narrowing our splash range to 3x3 if we want to do decent damage is complete -_-. level 3 should be 7x7 just like its counterpart the genetic. you cant just give 1 merchant class the most overpowered mvp spell in the game, the most overpowered movement spell in the game, AND a much better version of a ranged splash dmg attack. why even have the second class if youre gonna make it so worthless?