These builds assume no access to god items. Adjusting builds to benefit from god items is left as an exercise for the reader - if you have god items, you should be resourceful enough to optimize builds yourself.
This is a work in progress - I posted this in this state because too many people were asking me for builds and I don't see myself having much time to finish this in the near future.
Stats:
All of these are PVM/MVP builds.
HBP AB optimized:
Str: 105
Int: 90
Vit: 96
Dex: 90
Luk:54
HBP CC optimized:
Str: 100
Int: 108
Vit: 96
Dex: 90
Luk: 21
FAW AB optimized:
Str: 110
Int: 100
Vit: 96
Dex: 60
Luk: 61
FAW CC optimized (assuming you have a way to reduce your variable cast!)
Str: 104
Int: 120
Vit: 96
Dex: 40
Luk: 27
FAW/HBP CC Optimized for DPS and non-terribad cast without -% cast effects
Str: 100
Int: 108
Vit: 96
Dex: 90
Luk 21
Skills (these apply to any genetic build):
Merchant:
IWL10, Cart 10 Mammo 10 (optional), whatever else you need for merchanty duties.
Biochem:
AB, FCP, and all prereqs, and level 1 of all homun skills, then pick 2 of these 5 options:
1) Potion Research to 10 - for the regen.
2) Aid Potion 5
3) Summon Flora - for hell plant builds (ie, woe builds)
4) Homun Res 5 instead of 1
5) Axe Mastery 5 (1 choice) or 10 (both choices) for small increase in CC damage.
Genetic:
Cart Cannon, Boost, Remodeling 5
Sword Mastery 5 (for added CC damage)
29 skill points left.
Gear:
Always: Variant shoes, or +9 Superior Enhanced Variant Shoes.
General gear:
Shields
It is always important to have a shield with the right racial reduction card in it. If you're new and poor, start out trying to snag a set of cheap shields, and then later on, buy better replacements for the important races. Hodremlin card should be a last resort, when the races you'll be fighting are hopelessly mixed; not a first resort because you only want to have one shield; Hodremlin card gives half the reduction of a real shield card.
Valkyrian Shields - For Alice and the most important races (Demihuman, Demon come to mind).
Headgear:
offensive
+9 KK CoD (-29% cast for CCing)
+9 EMH (Best for damage - Card with Dark Ping at +9, Seyren at +12)
+12 CEB (for dealing with demi-humans - CC damage is nearly as good as +9 EMH, and it gives demi resist)
Enhanced Solar God Helm is WORSE than +9 EMH and damage gear.
Abysmal Knight Helm - Great with element resist card to deal with MVPs with particularly painful elemental attacks.
Witch Pumpkin Hat - With alarm mask for cheap healing while leveling.
Rudolph Hat - Until March, cheap healing.
Mid:
AB damage with RTE - these are all very close in damage. The Imp Opera Phantom mask is a good budget choice:
Dark Ping BFG
Robo Eye (If using Hurricane Fury, this is the best choice)
Black Devil Mask
CC damage, descending order:
Black Devil Mask
Dark Ping BFG
Robo Eye
(am I forgetting anything here?)
defensive
Elemental resist carded slotted mid gear (for use with above ele resist carded AKH)
Lower:
PDag/Gangster Scarf, or WCP if the two dex matters to you.
Weapon: (all upgraded as high as you can afford
Triple Kingbird Red Twin Edge
Byeollongum, with either EA (for damage) or spell (for cast) for CCing bosses.
Kingbird Hurricane Fury with either EA or Spell enchants (as above) for large/med monsters and reckless (shieldless) behavior.
Mjolnir (for CC only)
Armor:
Orleans Gowns - Fire, Shadow, Water, Porcellio (to default)
Unfrozen Typhoon Armor
Insta CC gearsets:
Insta-CC 1:
+9 KK CoD (-29% cast)
2x RWC Pendant (-32% cast), KBC if you can afford it
+9 FAW [Spell x3] (-30% cast)
+X RTE [AS x 3, Spell4+] (-10% cast) - the enchant is not yet available though :-(
101% cast reduc
Insta-CC 2 (almost best vs boss):
+9 KK CoD (-29% cast)
2x RWC Pendant (-32% cast), KBC if you can afford it
+9 FAW [Spell x2 EA4] (-20% cast)
+X Byeo [Spell4+ x2] (-20% cast)
101% cast reduc
Insta-CC 3 (best vs boss only!):
+9 KK CoD (-29% cast)
2x RWC Pendant (-32% cast), KBC if you can afford it
+9 FAW [Spell x3] (-30% cast)
+X Byeo [Spell4+, EA 5+] (-10% cast)
101% cast reduc
Insta-CC 4 (glass cannon high damage vs large/med):
+9 KK CoD (-29% cast)
2x RWC Pendant (-32% cast), KBC if you can afford it
+9 FAW [Spell x3] (-30% cast)
+X HF[Spell4+, EA 5+] (-10% cast)
101% cast reduc
Insta-CC 5 (glass cannon high damage vs large/med - not quite as good as 4):
+9 KK CoD (-29% cast)
2x RWC Pendant (-32% cast), KBC if you can afford it
+9 FAW [Spell x2 EA 4] (-20% cast)
+X HF[Spell4+,x2] (-20% cast)
101% cast reduc
Almost-insta-CC (with RTE w/out enchant):
+12 KK CoD (-33% cast) - yup, +12.
2x RWC Pendant (-32% cast), KBC if you can afford it
+9 FAW [Spell x3] (-30% cast)
Your choice of weapon - you don't need for cast with this build
Miyabi Doll pet (-3%)
97% cast reduc. Naturally, a +15 KK CoD would get you 100% cast reduc. Trying to figure out ways to get that last 3%.
Edited by DrAzzy, 11 January 2014 - 01:46 PM.