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AzzyAI MobID generation tool


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#1 DrAzzy

DrAzzy

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Posted 19 January 2014 - 08:14 PM

This tool is provided without warranty or promise of any form of support. 

 

AzzyAI Data Gathering Basic AI. 

 

Install in place of default AI, not custom AI. These are slight modifications to the default AI allowing for some data gathering. They do not include any features that would be necessary for use as a leveling AI. You should not try to use these as a substitute for a custom AI. 

 

Features:

 

All options are controlled by the options at the top of AI.lua and AI_M.lua - these files can be opened in notepad or any other text editor. 

 

Control aggro behavior of homun or merc - set aggro to nil to act just like default AI, -1 for super-passive, 0 for non-aggro, 1 for aggro. 

 

For homun:

 

Optionally create MobID file for use with AzzyAI 1.53 and later

 

Optionally create listing of typeid's of monsters that the AI has seen, so that you can determine what type a new monster (such as an event monster you want to ignore) is.

 

For merc:

 

Optionally disable chase routines after manual command to use skill or attack, for purpose of determining actual skill range. Probably not useful to anyone other than me. 

 

 

http://drazzy.com/ai.../MobID_Gen1.zip


Edited by DrAzzy, 19 January 2014 - 08:14 PM.

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