After 3 monts since the AoV patch was released I'm starting to think Gravity changed the developers of this game the proves are everywhere in game:
The Morocc area seems completely ignore the existence of the raids except for 1 quest (reason for ambush) that require impossible drops from them.
The ML gears doesn't follow the criteria of the previous ones, you need to have all the set to have all the stats you need because they are not redistribuited equally on each piece, their defence is whay to high except for shields that are ridicoulous.
The morocc area miss all the basics of the previous content, there are no minimum levels to go in the dungeons, there is no kafra flight transport, the drops by monsters are completely random, the quests are useless and they are not needed to progress to the endgame gears and dungeons, there are a lot of empty buildings that seems shops but the vendors are everywhere except there.
The lv up system is a joke you have to pay for lv up it's no more automatic, the amout of stats points for each level is way too high, and the fact that you have to buy your skill points is ridicoulous. The fact that you are forced to use your EXP to purchase materials that you need to craft anything because there is no way the mobs will drop what you need just make the grinding fest even worst.
They removed 158 quests speeding up the lv from 1 top 50 and they added a map where also who levelled whit all them quests feel as boring and too slow to lv up, seems like they want new players to notice even more how the ML levels are sooo boring.
They bounded at the same stat 2 opposite secondary statistic and after 3 monts they still don't understand how their new hit and dodge formula dreak the game so hard.
They made the defence a percentage that is yet near the cap this means that new content won't add defence at heavy armor classes but will grant at light geared classes to obtain a defence that will match the one of the heavy geared classes
Parry and dodge are similar they are both used for defence but 1 is in percentage and one isn't? This means parry has a fixed percentage whatever is your opponent but dodge not.
They keep introducing patches that breack the game so hard and fix quite nothing or the fix make exactly the opposite it was intended for
EDIT
They edited the power and the HP of every boss and adds in raids in a crazy way that was completely disconnected whit the new patch the large bags started to drop by normal bosses, i guess what KnightOf0 said in another post is right they ibrided the kRO whit our iRO this means we are playing a game that jet failed!!!
EDIT END
THIS NEVER HAPPENED BEFORE AoV PATCH gravity have to do something! Bring back the original devs i can't trust this damn broken game is made by the same people that did the pre AoV game!!!
Edited by Shinyusuke, 21 March 2014 - 03:11 AM.