Flare Spheres were definitely a big reason why I decided to make this thread.
When you look at the cost and availability of arrows and compare them with the bullets and spheres there's a clear difference.
Comparing similar ammunition:
Normal bullets cost the same as arrows, but they have less atk (10 vs 25) and weigh twice as much (0.2 vs 0.1).
Silver bullets have half the attack of silver arrows (15 vs 30), but cost five times as much (15z vs 3z).
As far as spheres go, if I were to buy the ingredients for spheres from merchants I'd end up with this:
Flare Sphere: 1200z + 2*1000z = 107z/sphere
Lightning Sphere: 1200z + 3*450z = 85z/sphere
Freezing Sphere: 1200z + 2*2000z = 174z/sphere
Poison Sphere: 1200z + 10*450z = 190z/sphere
Blind Sphere: 1200z + 5*700z = 157z/sphere
and not all of the ingredients are even up for sale.
I understand that there are skills that cost more, but it's almost always worth it for the amount of damage or utility those skills provide. To compare Gunslinger Mine to a skill similar in use, Throw Kunai, the highest costing kunai is 40z/ea and the ingredients are all buyable, and Gunslinger Mine costs 40sp (10sp for Throw Kunai) for less damage. I just wish the spheres were a little more cost-efficient.
Hopefully kRO decides to do something with Rebellion and add in bullet crafting or something similar.
Edited by aikokun, 24 March 2014 - 06:06 PM.