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Patch Notes 4/16


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#1 Zanbee

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Posted 10 April 2014 - 05:32 PM

Patch Notes 4/16

*These are the finalized notes for this week. Please know that the short patch notes this week is due to preparing for the April 23rd patch, which is bringing in the first part of game balancing. If you have not seen the preview notes for the 4/23 patch, please view them HERE.  

 

Bug Fixes

 

     -Skill description will now show the correct numeric value instead of percentage for skill effects

     -Shopperholic and Master Smith Ranking Titles will be changed back to Fantastic 3 and Gladiator.

 

Event

 

     -Winning Springtacular Loading Screens will be implemented

 

 


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#2 Shazno

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Posted 10 April 2014 - 07:01 PM

Work on fixing the nerfed classes like monk and crescentia please! o/ Gameplay like that is more important than events.


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#3 SpiTFirE23

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Posted 10 April 2014 - 07:04 PM

Legit To Quit


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#4 inuko23

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Posted 10 April 2014 - 07:07 PM

Work on fixing the nerfed classes like monk and crescentia please! o/ Gameplay like that is more important than events.

 

-> http://forums.warppo...-class-balance/


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#5 Shazno

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Posted 10 April 2014 - 07:39 PM

 

lol thanks, posted on the same day XD


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#6 xLuc

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Posted 15 April 2014 - 08:06 AM

Bump! Anything new?  :heh:  :heh:


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#7 Lanie

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Posted 15 April 2014 - 12:06 PM

Showing the skill power of the skill instead of the percent increase is nice and all... but I think it would be better if both were shown:

"... deals 3674 damage (300% MAtk)..."
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#8 GuardianTK

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Posted 15 April 2014 - 12:21 PM

Is that Jehoon wearing a chicken head hat one of the loading screens?


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#9 inuko23

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Posted 15 April 2014 - 02:33 PM

just wondering, but is the christmas UI going to get removed anytime soon? It's way past christmas :U


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#10 hxinen

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Posted 15 April 2014 - 04:37 PM

 

Winning Springtacular Loading Screens will be implemented

 

Uhmm... which entries won?


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#11 Zanbee

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Posted 15 April 2014 - 05:29 PM

Showing the skill power of the skill instead of the percent increase is nice and all... but I think it would be better if both were shown:

"... deals 3674 damage (300% MAtk)..."

 

We would like to hear more opinions about this. If this is something you would like to see, let us know here. 

 

 

Uhmm... which entries won?

 

You won't know until you see them in game :). We chose 4 from the art category and 1 from the screenshot category.


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#12 brotherwolf

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Posted 15 April 2014 - 05:37 PM

Showing the skill power of the skill instead of the percent increase is nice and all... but I think it would be better if both were shown:

"... deals 3674 damage (300% MAtk)..."

 

 

We would like to hear more opinions about this. If this is something you would like to see, let us know here. 

 

 

 

You won't know until you see them in game :). We chose 4 from the art category and 1 from the screenshot category.

 

I definitely agree with Lanie on this. I like the numbers and the percentage.


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#13 sourd616

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Posted 15 April 2014 - 06:05 PM

Knight gear needs to have higher DEF, otherwise the DR on the shield makes knights barely better than warriors, if even.


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#14 koutalalala

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Posted 15 April 2014 - 06:32 PM

Showing the skill power of the skill instead of the percent increase is nice and all... but I think it would be better if both were shown:

"... deals 3674 damage (300% MAtk)..."

 

+1, great idea.


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#15 Maxscha

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Posted 15 April 2014 - 06:57 PM

 Lanie's Idea!

<3 YESH! <3

 

Edit: Yes, pls

show both #s

Amt + %. <3


Edited by Maxscha, 16 April 2014 - 12:28 PM.

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#16 Shinyusuke

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Posted 15 April 2014 - 08:36 PM

I don't mind about raw numbers in the descriptions but percentage need to show again new players have no idea where to put their skill points. About the raw number it will specify also the number of the hit you need to get that value? Example : shield cannon divide the damage in 3 hit on the description will be shown the single hit or the sum of them? In the first case it's important to specify that it's only 1 hit of 3 if the second case it's important to specify that it is the sum of them 3. About this problem Knights are still waiting the fix of aura heal that doesn't work as intended on the description doing 1/3 of the heal that is written.
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#17 mixzpshinxz

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Posted 15 April 2014 - 11:04 PM

Showing the skill power of the skill instead of the percent increase is nice and all... but I think it would be better if both were shown:

"... deals 3674 damage (300% MAtk)..."

 

Yes, good idea


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#18 nashR2

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Posted 16 April 2014 - 12:23 AM

Showing the skill power of the skill instead of the percent increase is nice and all... but I think it would be better if both were shown:

"... deals 3674 damage (300% MAtk)..."

 

yes!!!! :thx:


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#19 Narcoplepsy

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Posted 16 April 2014 - 01:59 AM

Showing the skill power of the skill instead of the percent increase is nice and all... but I think it would be better if both were shown:

"... deals 3674 damage (300% MAtk)..."

 

Less Confusion and easy to detect if the values are incorrect, I will say a huge yes, yes, Yes to this proposal!! :ok: :ok: :ok: :ok: :ok: :ok: :ok:


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#20 FlavoredInk

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Posted 16 April 2014 - 02:18 AM

I hope Rogue's GP will be fixed also.


Edited by FlavoredInk, 17 April 2014 - 07:06 AM.

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#21 Tonitrua

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Posted 16 April 2014 - 02:25 AM

We would like to hear more opinions about this. If this is something you would like to see, let us know here. 

 

Yes +1 :)


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#22 havocka

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Posted 16 April 2014 - 04:19 AM

Showing the skill power of the skill instead of the percent increase is nice and all... but I think it would be better if both were shown:

"... deals 3674 damage (300% MAtk)..."

 

I second this. This would be helpful in calculating the extent of refinements, and to the no. of hits the skill gives. i.e. magus exorcismus


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#23 nashR2

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Posted 16 April 2014 - 04:40 AM

drop rate buff has disappeared :(


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#24 destiny956

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Posted 16 April 2014 - 04:57 AM

We would like to hear more opinions about this. If this is something you would like to see, let us know here.



You won't know until you see them in game :). We chose 4 from the art category and 1 from the screenshot category.


i thought there will be 2 winners in screenshot. 1 is for most like and 1 for best screenshot :(
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#25 RaeRaven

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Posted 16 April 2014 - 04:59 AM

Zabee, did the prizes go out yet? my loading screen entry was in the original album on facebook, still haven't received anything after this mornings patch(4/16) 

IGN: LittleLAM


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