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Rose Cart Racing - simple AI test


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#1 YukiChan

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Posted 18 May 2014 - 04:15 AM



 

:)


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#2 SlowBob

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Posted 18 May 2014 - 04:29 AM

looks like fun :D


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#3 IAfjiBa

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Posted 18 May 2014 - 04:54 AM

Looks alot of fun  :Emo_12:


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#4 xultrax

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Posted 18 May 2014 - 07:57 AM

Uuu Looks like something fun + with lots of potencial. (carts, racetracks , outfits, Frames). You could do a power up system (lets say you pick up a Ms buff), each frame can have a diff speed  :P . Just some thoughts


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#5 lala09

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Posted 18 May 2014 - 10:00 AM

Looks a lot so much fun  :p_laugh:


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#6 Valakas

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Posted 18 May 2014 - 04:57 PM

*Pit Stop * 

*Team of moldies in big headphones wearing shades rushes out to re-fuel and change wheels.* 

*Chief moldie gives thumbs up * 

**Vroooooooom*

*Timer clocks at 7 Seconds*  

Its a new record from Team Moldie !  :bow: 

:heh:
  :heh: 


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#7 YukiChan

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Posted 19 May 2014 - 03:02 AM

pit stop teams are on to-do list

also race queens :)

different types of race tracks and car(t)s (from wooden cart to F1 style car(t)s)

visual customizing and car(t) tuning (upgrades)

car(t) damage/nitro/drifting/acrobatics/multiplayer

rankings, achievements, shop

mobile/mac/pc/linux

 

unfortunately development is not as fast as we want - real life / work / health come first :)

 

lots of time is wasted in exploring different styles of car setups and track layouts - these can make game feel great but also horrible

once these are done then comes tweaking of cart enemy AI for each track - as you could see in video some AI carts get stuck XD

 


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#8 SlowBob

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Posted 19 May 2014 - 09:41 AM

just wondering, what programming language and which game engine are you using?


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#9 xultrax

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Posted 19 May 2014 - 09:52 AM

just wondering, what programming language and which game engine are you using?

If im not wrong its, the Unreal Development Kit, so i guess its the Unreal Engine.

:S Also :D! Thanks for working on this and keeping us updated n.n


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#10 SlowBob

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Posted 19 May 2014 - 04:07 PM

If im not wrong its, the Unreal Development Kit, so i guess its the Unreal Engine.

:S Also :D! Thanks for working on this and keeping us updated n.n

 

Thanks for the info.


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#11 RoFoN

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Posted 19 May 2014 - 08:15 PM

Oh how I wish this wasn't just an AI test  :sob:


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#12 xultrax

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Posted 20 May 2014 - 10:00 AM

Oh how I wish this wasn't just an AI test  :sob:

 

Ik e.e i wanna play it too.>.<


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#13 Naughty

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Posted 21 May 2014 - 02:17 AM

pit stop teams are on to-do list

also race queens :)

different types of race tracks and car(t)s (from wooden cart to F1 style car(t)s)

visual customizing and car(t) tuning (upgrades)

car(t) damage/nitro/drifting/acrobatics/multiplayer

rankings, achievements, shop

mobile/mac/pc/linux

 

unfortunately development is not as fast as we want - real life / work / health come first :)

 

lots of time is wasted in exploring different styles of car setups and track layouts - these can make game feel great but also horrible

once these are done then comes tweaking of cart enemy AI for each track - as you could see in video some AI carts get stuck XD

 

Race Queens <3 watch your toe's boys ;)

*waves* Thank you for posting this Yuki. 


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#14 ShazamO

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Posted 21 May 2014 - 07:16 AM

When I see this, I can't help but to think of Mario Kart~

 

Yellow and Blue Miner hats to toss at your fellow racers? :ok:


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#15 xultrax

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Posted 21 May 2014 - 08:44 AM

Shaz you did a double post :x delete 1 and delete this ?. Or just leave this one , and I´ll look like someone who is crazy .D!


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#16 ShazamO

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Posted 21 May 2014 - 08:51 AM

What ever are you talking about xultrax.  :hmm: 

 

:hinthint: 


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#17 SlowBob

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Posted 21 May 2014 - 08:52 AM

Shaz you did a double post :x delete 1 and delete this ?. Or just leave this one , and I´ll look like someone who is crazy .D!

 

maybe we are both drunk? think outside the box! :P


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#18 xultrax

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Posted 21 May 2014 - 09:23 AM

maybe we are both drunk? think outside the box! :P

Yey... maybe i shouldnt drank all that Lunaris Bear´s licor e.e


Edited by xultrax, 21 May 2014 - 09:24 AM.

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#19 Genesis

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Posted 21 May 2014 - 09:28 AM

just wondering, what programming language and which game engine are you using?

Unity, and I'd assume they would be using C# as the language of choice.
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#20 SlowBob

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Posted 21 May 2014 - 09:40 AM

Unity, and I'd assume they would be using C# as the language of choice.

 

after reading this.

mobile/mac/pc/linux

 

my first guess would have been unity&java :P


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#21 Xenobite

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Posted 21 May 2014 - 03:54 PM

Unity (for now) since it is good enough and it is better for mobile

 

UE4 might be an option but it is way more demanding - on quad core pc (Q6600) and 8 GB RAM with GTX Titan in simple demo scenes had low FPS

 

and yes, C# would be the main language for now


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#22 xultrax

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Posted 21 May 2014 - 04:04 PM

Unity (for now) since it is good enough and it is better for mobile

 

UE4 might be an option but it is way more demanding - on quad core pc (Q6600) and 8 GB RAM with GTX Titan in simple demo scenes had low FPS

 

and yes, C# would be the main language for now

 

Just a dumb question.

Assuming you are the creator of the topic, why are you on a different account ._. ?


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#23 SlowBob

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Posted 21 May 2014 - 04:48 PM

Followed by another dumb question: Is the project OS?


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#24 Xenobite

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Posted 21 May 2014 - 04:50 PM

@xultrax - Yuki and I work together on this project

 

 

Followed by another dumb question: Is the project OS?

 

can you be more specific?


Edited by Xenobite, 21 May 2014 - 04:51 PM.

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#25 SlowBob

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Posted 21 May 2014 - 04:55 PM

can you be more specific?

 

What do you mean by being more specific? All i wanted to know is if the program is open-source :P


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