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in the light of the recent GH update,lets talk about new possible builds/roles


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#26 Rumm

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Posted 21 June 2014 - 08:06 AM

What about using the falcon to hitlock groups in woe?  Not too shabby for places that you cant warg'em


Edited by Rumm, 21 June 2014 - 08:06 AM.

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#27 GraydroZ

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Posted 22 June 2014 - 08:03 AM

I tested Temporal boots w/ Lucky day enchant with CD in mouth and I feel the proc +200 luk is quite better with the help from all those bolts from CD. Someone please confirm this, I may bias :p_love:


Edited by GraydroZ, 22 June 2014 - 08:04 AM.

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#28 Xylph

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Posted 25 June 2014 - 10:29 AM

Can someone tell me the 4th enchant for ASPD? I read that aspd4 was 10% and I also read that it was +1. For me, +1 would be better cause my base aspd would favor a flat aspd (and I would not need to get BXB or bako tattoos, short on zeny XD)

I'm currently on my 3rd on my agi aspd boots.

I missed the "magic" proc on Lucky Day. This is awesome as you have more than 7 chances per second to proc it.


Edited by Xylph, 25 June 2014 - 10:31 AM.

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#29 zefram

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Posted 25 June 2014 - 10:35 AM

last aspd enchant is %10.


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#30 Zipp3r

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Posted 28 June 2014 - 11:17 AM

Dex > Luk imo


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#31 Gabohollow

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Posted 28 June 2014 - 12:57 PM

considering the damage of the warg can do over second (DPS) LUKs better.

 

193 ASPD = 7 hits/second

 

200 DEX (some mid equip) = 1500dmg per arrow/10k warg damage (100 LUK 33% chance) = 43,500/second 

200+200 DEX (some mid equip) = 3000dmg per arrow/20k warg damage (100 LUK 33% chance) = 87,000/second

 

200 DEX +200 LUK (some mid equip) =2000dmg per arrow/14kwargdamage (300 LUK 100%) = 112,000/second

and this is considering the damage you can get with WW set but using temporal boots breaks the set but lets thing you have some very good bow AND in woe this numbers get a LOT more far becuase of reduction and how warg´s work.

 

this is some quick numbers nothing tested(not 100%) just guessing based on my experiencie so please if im wrong correct me (screens shoots or videos plz )

 

 


Edited by Gabohollow, 28 June 2014 - 01:00 PM.

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#32 fuyukikun

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Posted 11 July 2014 - 10:55 PM

i want to talk about trapper. i use hawkeye enchant, with total 108 dex and total 93 int i got my trap damage doubled when the +200 dex procs. also the +200 dex procs often when i am mobbing. i will post the video later.
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#33 zefram

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Posted 11 July 2014 - 11:31 PM

Can you manage the sp? Hawkeye is double edged sword.I am more excited about int shoes(especially combined with CD), since it procs when you get hit too(right?) and no sp penalty..


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#34 fuyukikun

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Posted 12 July 2014 - 12:02 AM

yeah 50 sp drain/sec sux, but i enjoyed it. it makes me mobbing scarabas faster. at the same time trapper has big SP pool since it requires high int.

btw CMIIW runaway magic only procs when u do magical dmg, dunno if it procs when u receive magical dmg also.
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#35 zefram

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Posted 12 July 2014 - 02:20 AM

Oh, yeah i think you are right. Hovewer int bonus last for 10 seconds,instead of 5 sec.I guess i need a runaway boots to do a proper test to see if it beats hawkeye boots.


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#36 ShinKokuryuu

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Posted 12 July 2014 - 06:20 PM

How do you plan on getting the int proc to work though? Also, sp drain for runaway magic is horrendous.

Edited by ShinKokuryuu, 12 July 2014 - 06:20 PM.

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#37 zefram

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Posted 12 July 2014 - 11:03 PM

coupling the boots  with the CD should do it.When you get hit bolts proc from CD which is magic


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#38 fuyukikun

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Posted 12 July 2014 - 11:29 PM

u need to always do ctrl click tho, 2000 SP per 10 sec duration guarantees your SP will dry, just like i did in pre renewal, using 4 zipper bear cards on my ctrl-attacker, no hope to use any skill
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#39 Memoir

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Posted 13 July 2014 - 07:26 PM

Trappers that invest in int should be able to manage the sp pool of the temporal hawkeye boots. They get higher sp from int, and they can wear Rideword hat/vanargand helm, nidhoggur's shadow garb, as well as use an incubus pet. The sp proc should be higher when the hawkeye procs due to higher damage.
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#40 fuyukikun

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Posted 14 July 2014 - 01:20 AM

here's the promised video, about hawkeye enchant and how it affect fire trap (this is me btw :p_love: ):


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#41 Gabohollow

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Posted 14 July 2014 - 02:19 PM

11k damage its awesome, gg bro :p_idea:


 


Edited by Gabohollow, 14 July 2014 - 02:19 PM.

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#42 mariono1986

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Posted 14 July 2014 - 07:09 PM

Sorc should have no problem even with 2000 sp per 10 sec when runaway magic proc ... seems this boots realy mean to be sorc boots  :p_love:

btw is anyone have vid the moment runaway proc? kinda curious  :p_omg:


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