Glorious Sets
#1
Posted 07 November 2010 - 12:17 PM
#2
Posted 07 November 2010 - 12:18 PM
#3
Posted 07 November 2010 - 12:20 PM
Dont play pvp, too laggy. My opponents never appear consistently on screen, they always disappear and reappear. This was true when I had a very good computer with top notch internet.CP is awarded from PvP. Have you noticed sometimes when you finish a PvP match it says CP Awarded on the point screen?
#4
Posted 07 November 2010 - 12:30 PM
#5
Posted 07 November 2010 - 12:35 PM
Dont play pvp, too laggy. My opponents never appear consistently on screen, they always disappear and reappear. This was true when I had a very good computer with top notch internet.
it is the gravity servers, the PvP is not much different on Gravity then it was from THQ. The consistency in matches is not there and there isn't much we can do about it from our side from what i know.
#6
Posted 07 November 2010 - 12:45 PM
#7
Posted 07 November 2010 - 01:16 PM
#8
Posted 07 November 2010 - 01:19 PM
Sigils?No. You still need sigils from battlesquare.
#9
Posted 07 November 2010 - 01:20 PM
Sigils?
No. You still need sigils from battlesquare.
Edited by Kazra, 07 November 2010 - 01:20 PM.
#10
Posted 07 November 2010 - 01:24 PM
#11
Posted 07 November 2010 - 02:01 PM
Regular Pioneer set is much better than Glorious Pioneer, but meh. CP is only rewarded from ranked PvP, and most people just farm that instead of actually PvP'ing so... doesn't matter if it lags or not.
>implying attack speed and 60% crit damage is betetr than 149% crit damage
lolwut
#12
Posted 07 November 2010 - 02:03 PM
>implying 149% CD is better than 27% aim and 60% CD>implying attack speed and 60% crit damage is betetr than 149% crit damage
lolwut
lolwut
#13
Posted 07 November 2010 - 02:04 PM
#14
Posted 07 November 2010 - 02:21 PM
>implying aim isn't easy to get and I need 27% from a set>implying 149% CD is better than 27% aim and 60% CD
lolwut
#15
Posted 07 November 2010 - 02:22 PM
#16
Posted 07 November 2010 - 02:24 PM
No one needs that much, and if they do, they need to nerf the hell out of evade.Okay, go get 300+ aim without any aim from set bonuses :(
#17
Posted 07 November 2010 - 02:27 PM
#18
Posted 07 November 2010 - 02:29 PM
Ok then get rid of block.That's like, the new standard at 65. 61 and 67 gives 29/80 and 31/100, so it's pretty darn easy to get 300+ anyways. They only have to nerf evade when it's IMPOSSIBLE to get 100% hit rate.
#19
Posted 07 November 2010 - 02:47 PM
#20
Posted 07 November 2010 - 02:59 PM
None of those classes have a guaranteed percentage chance of blocking an attack except Paladin. Ive never seen a serious high evade pally >_>. Personally I think Ninjas high evade + block is worse than a Paladins higher base block.Well, you have pathfinders, harlequins, and grenadiers too. Pathfinders have hallu/traps, harlequins have esp(can't forget phys drop!)/burrow/moonwalk, and grenadiers have camo/insane burn. Block was fine imo. Level 10 block was just unnecessary.
Ive never been fond the evade stat or the need for aim, or block. It adds randomness to PvP which detracts what little skill there is since you can just get unlucky and not hit a thing.
#21
Posted 07 November 2010 - 03:03 PM
#22
Posted 07 November 2010 - 03:15 PM
How would grens and harles be completely destroyed? Grens dont depend on evade rate, and harlequins only if you use an evade build (which I havent seen too many of)If you take evade and block out, you'll just have the tanky classes that synergize very well with HLT dominate the game. Harlequins and grenadiers would be completely destroyed, because then the game would depend on mobility, rather than making smart choices. I just don't think block should have been boosted. The block rates were completely fine. Evade was fine too, since getting 100% hit is completely possible, and requires less work than getting that much evade + aim to PvP.
#23
Posted 07 November 2010 - 03:24 PM
#24
Posted 07 November 2010 - 03:40 PM
Can != DoGatling has a rather long standing animation. Most harlequin skills have long animations as well. And both classes can reach higher evade than ninjas.
#25
Posted 07 November 2010 - 03:53 PM
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