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Need Help!, Recommendations for a Good Knight Build.


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#1 joorgeerdz1

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Posted 08 July 2014 - 10:16 PM

Hi Friends! 

 

Its my first time posting on this forum, so i don't have enough knowledge on this.

I stopped playing ragnarok 2 on december 2013, and i downloaded the game again yesterday and noticed all my stats got a reset.

 

I had a Level 33 Tank Knight in process before the AoV update.

Now i have a Level 33 Knight and with all the Skill and Stat Points Reset

 

So I was looking on other topics in this forum and someone posted this was a good Build for a Knight in the new update

ON THIS LINK

 

This Build has only AGI and INT for a KNIGHT?

I used to put STR and VIT on my Knight and used Shield Fortress, I read now Tank for a Knight is not a good option but i don't know what to do, and i only have found some old builds from January and February and April. I want to know if there's a new build.

 

Can you help me with a good RECENT Build for Stats, Skills and Cards? on which status for equipment should I focus?

 

Thanks!


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#2 Kupfner

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Posted 08 July 2014 - 10:58 PM

Stat post AOV is far different from pre AOV. This is the ilustration of each stat:
STR = our new stat to hit enemies (yes, now hit and dodge is very affected by stats not only gears), and also slight *only little* increase ur damage, and very little increase ur parry rate (so better forget parry things). Standard requirement to hit for dps class
AGI = increase ur dodge (its also important now as parry get badly nerfed), ur critical rate a little, and ur hit a little compared to STR. U can say now AGI is our 2nd defensive stat.
VIT = increase our HP (and the number is bigger than pre AOV), and also ur defense a bit. The main defensive stat now.
INT = increase our critical damage linear to STR pre AOV. Our main offensive stat now.

Depends on how u will build ur knight, the key of successful knight is BALANCE. U cant only pump ur int so high but u rarely crit or miss a lot, u cant only pump all ur vit, but u generate very little agro (which is very dangerous to dw party), etc.

For skill build, if u want go offensive max bash, shield bash, shield charge, and shield cannon, also try to get shield boomerang at least level 5 (better if u can max it to 10). If u want go defensive, max aura heal, aura shield, and shield fortress. If u want hybrid, try mix it that fit ur own style both of the skills i list. Aura strike is not as impressive as pre AoV now so u may leave it to level 1.

Well if u have any question just feel free ask here :)
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#3 rzevidz007

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Posted 08 July 2014 - 11:30 PM

You're good to go, only missing Bash. Bash should be maxed because it can be spammed with no CD.

Headcrush is pointless as its DoT is nerfed to oblivion.. So imo, Headcrush to level 1 and Bash to level 5.


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#4 joorgeerdz1

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Posted 10 July 2014 - 11:28 AM

Stat post AOV is far different from pre AOV. This is the ilustration of each stat:
STR = our new stat to hit enemies (yes, now hit and dodge is very affected by stats not only gears), and also slight *only little* increase ur damage, and very little increase ur parry rate (so better forget parry things). Standard requirement to hit for dps class
AGI = increase ur dodge (its also important now as parry get badly nerfed), ur critical rate a little, and ur hit a little compared to STR. U can say now AGI is our 2nd defensive stat.
VIT = increase our HP (and the number is bigger than pre AOV), and also ur defense a bit. The main defensive stat now.
INT = increase our critical damage linear to STR pre AOV. Our main offensive stat now.

Depends on how u will build ur knight, the key of successful knight is BALANCE. U cant only pump ur int so high but u rarely crit or miss a lot, u cant only pump all ur vit, but u generate very little agro (which is very dangerous to dw party), etc.

For skill build, if u want go offensive max bash, shield bash, shield charge, and shield cannon, also try to get shield boomerang at least level 5 (better if u can max it to 10). If u want go defensive, max aura heal, aura shield, and shield fortress. If u want hybrid, try mix it that fit ur own style both of the skills i list. Aura strike is not as impressive as pre AoV now so u may leave it to level 1.

Well if u have any question just feel free ask here :)

HI Kupfner!

thanks for your help. 

i'm reading on this forum a comment from Tiduspeco (i believe he has some reputation here) and he says his stat builds are pure INT only.

So my question is this, as you said, i should focus STR, AGI, and INT,, should i spend stat points on STR? or let my equipment focus on STR AGI and VIT, and spend Stat Points on AGI and INT only.

As I'm Level 34 I dont know if a Pure INT build will help me, i believe this helps when the Knight is Lvl 50 or more, am i right?

Also my cards are not that good and focus mainly on STR, AGI, VIT. 

 

Should I get my cards and Equipment focus only on STR, AGI, VIT and all my Stat Points on INT and a little on AGI? or should i put some points on Vit and Str too? Its rare for me being a Knight and not put points on STR :P but its how AoV is now. :/

 

I will add some pictures of my stats, skills, equipment and cards i have on my Knight, i would like to know your opinion on it :D

 

You're good to go, only missing Bash. Bash should be maxed because it can be spammed with no CD.

Headcrush is pointless as its DoT is nerfed to oblivion.. So imo, Headcrush to level 1 and Bash to level 5.

 

Hi rzevidz! thanks!! i didnt know Headcrush was pointless now :s

i havent spend all my stats and skill points because i dont know in which skills should i focus more.

 

Actually i Have a mix on offense and balance skills, but i dont know what should i focus since i feel like my hp drains faster and i dont do much damage as i did before AoV update..

 

I will add some pics of my stats, skills, equipment and cards I have on my Knight, i would like to know your opinion too :D

 

 

I don't have Firefox card yet to complete the Set of cards.

 

 

 

btw Thanks a lot!

 

 

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#5 Rykum

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Posted 10 July 2014 - 12:01 PM

careful with INT because you'll need to have battle tactics to use INT as a critical dmg multiplier


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#6 joorgeerdz1

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Posted 10 July 2014 - 01:26 PM

careful with INT because you'll need to have battle tactics to use INT as a critical dmg multiplier



Thanks Rykum
so what do you think its better? i should put battle tactics maxed and go for Int/agi on stats?
or theres another think i could do?
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#7 Kupfner

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Posted 10 July 2014 - 05:01 PM

U should max ur battle tactic, no matter what. The reason is when u change to ML, some acc will give both STR and INT so even if u dont add any INT u will likely have 250++ INT that is not good if u waste, and also the other reason is INT work like STR on pre-AOV with battle tactic eventho only in critical hits.

For the stat, what is ur tendency? Pure defensive, go pump ur vit. Offensive-defensive, go pump ur agi. Pure offensive, go pump ur int. but as i say before, balance is the key u still need to look out other stats to work well. The standard of balance is really depending on the level so i cant explain it in detail, but i still remember the general standard for ML 20:
Minimal hit is 7k
Minimal dodge is 3k
Minimal crit is 2.5k, but try get up to 3k
Minimum Max HP is 33k
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#8 GarudaBlack

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Posted 10 July 2014 - 06:33 PM

Well, I don't know if I can help much but here is the build I used pre-AoV: http://tinyurl.com/o5aka3q

I haven't changed much in AoV era only tried get more points in Grand Cross and Ymir child. Oh and ignore the status part of this build because is outdated.

And most important, if feel doubts in what you should put your stats points wait a little. If you are leveling yet you can pass all the dungeons without spending your stat points. Is better reach level 50 first. When you are level 50 you can think better in what you should put your points.

And this apply to cards too. You only need worry about cards in level 50 and master level. If you are leveling you can use any card.
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#9 Shinyusuke

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Posted 12 July 2014 - 12:22 PM

I see a couple of really BIG BIG mistakes in your built:

1) you don't have Battle Tactis maxed so your stats points in INT are completely useless, I suggest you to focus on adding stats points only in AGI now and leave the INT part when you'll be ML now you need to level up you'll balance INT-AGI later

 

2) WHY the hell bash is not maxed it's our ONLY fast attack it would be your priority suddenly after there is Aura Strike and only in the end Shield cannon that is a finisher but at your level is too slow.

 

3) Aura armor and battle order are your gods if you want survive and deal damage with everything and really importants in party

 

4) Shield bash is usefull only for the knockdown, the extra aura and the extra damage if used with shield cannon so leave it at lv 1 at high level the combo: bash(lv5) +shield bash (lv1)+ shield cannon will instant kill every normal monster and enemy player you face. If you face a boss you are forced to alternate shield cannon with Aura strike so this is the reason i said yoy to max it.

 

About battle tactis i suggest you to start max it only around lv 45-46 at your level it's simply useless after ML a BT knight well balanced it's a god just after cres and priest, I suggest to trow also concentration and aura mastery the first one is actually a really bad skill and the second one is just too random.

 

I personally don't like aura blade too much malus and the grand cross bonus is not so big aura armor is way better and allow you to survive way better and longer (priests will thank you for that), some players use shield boomerang as a rotating skill i agree with them you can hit up to 10 opponents and do a good damage but it's slow so max it or at last put 5-6 points on it but later after ML . To level up fast in ML i suggest you to max grand cross i personally maxed it at 3 and not at 6 (after ML) but only because i'm focused on tanking so my goal wasnt the damage but the threat (se aura armor, shield fortress and aura shield maxed in the hope of new raids)

About aura shield and shield fortress you can ignore them for now if you plan to buy a skill reset scroll at ML 30 or at last ignore them up to ML20 when you will buy the extra 20 skill points.

 


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#10 joorgeerdz1

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Posted 12 July 2014 - 08:46 PM

U should max ur battle tactic, no matter what. The reason is when u change to ML, some acc will give both STR and INT so even if u dont add any INT u will likely have 250++ INT that is not good if u waste, and also the other reason is INT work like STR on pre-AOV with battle tactic eventho only in critical hits.

For the stat, what is ur tendency? Pure defensive, go pump ur vit. Offensive-defensive, go pump ur agi. Pure offensive, go pump ur int. but as i say before, balance is the key u still need to look out other stats to work well. The standard of balance is really depending on the level so i cant explain it in detail, but i still remember the general standard for ML 20:
Minimal hit is 7k
Minimal dodge is 3k
Minimal crit is 2.5k, but try get up to 3k
Minimum Max HP is 33k

Hi Kupfner!

Ok i believed battle tactics was useful but i didn't upgrade it because i wanted to know some suggestions here before :)

So i believe i want something between offensive and defensive because i play on a little party (3 players counting me sorcerer Bmaster and Knight)

So I should try INT and AGI and let cards focus on VIT/STR and some AGI the same with equipment right?

Right now i have 25 stat points but i don't know if i should put all on Agi or all on INT since some people say me to put them on Agi until i reach ML then reset my stats and focus on INT.

Thanks for all your help!

 

Well, I don't know if I can help much but here is the build I used pre-AoV: http://tinyurl.com/o5aka3q

I haven't changed much in AoV era only tried get more points in Grand Cross and Ymir child. Oh and ignore the status part of this build because is outdated.

And most important, if feel doubts in what you should put your stats points wait a little. If you are leveling yet you can pass all the dungeons without spending your stat points. Is better reach level 50 first. When you are level 50 you can think better in what you should put your points.

And this apply to cards too. You only need worry about cards in level 50 and master level. If you are leveling you can use any card.

Hi GarudaBlack

actually what I'm doing is wait a little until i put all my skill and stats but since sometimes I play alone i get killed on some dungeons, or when im on a little party i got killed with some bosses. I will try to compare your suggestions with the other i have right now :D because i want something between offensive and defensive :D

Thanks a lot for your help

 

I see a couple of really BIG BIG mistakes in your built:

1) you don't have Battle Tactis maxed so your stats points in INT are completely useless, I suggest you to focus on adding stats points only in AGI now and leave the INT part when you'll be ML now you need to level up you'll balance INT-AGI later

 

2) WHY the hell bash is not maxed it's our ONLY fast attack it would be your priority suddenly after there is Aura Strike and only in the end Shield cannon that is a finisher but at your level is too slow.

 

3) Aura armor and battle order are your gods if you want survive and deal damage with everything and really importants in party

 

4) Shield bash is usefull only for the knockdown, the extra aura and the extra damage if used with shield cannon so leave it at lv 1 at high level the combo: bash(lv5) +shield bash (lv1)+ shield cannon will instant kill every normal monster and enemy player you face. If you face a boss you are forced to alternate shield cannon with Aura strike so this is the reason i said yoy to max it.

 

About battle tactis i suggest you to start max it only around lv 45-46 at your level it's simply useless after ML a BT knight well balanced it's a god just after cres and priest, I suggest to trow also concentration and aura mastery the first one is actually a really bad skill and the second one is just too random.

 

I personally don't like aura blade too much malus and the grand cross bonus is not so big aura armor is way better and allow you to survive way better and longer (priests will thank you for that), some players use shield boomerang as a rotating skill i agree with them you can hit up to 10 opponents and do a good damage but it's slow so max it or at last put 5-6 points on it but later after ML . To level up fast in ML i suggest you to max grand cross i personally maxed it at 3 and not at 6 (after ML) but only because i'm focused on tanking so my goal wasnt the damage but the threat (se aura armor, shield fortress and aura shield maxed in the hope of new raids)

About aura shield and shield fortress you can ignore them for now if you plan to buy a skill reset scroll at ML 30 or at last ignore them up to ML20 when you will buy the extra 20 skill points.

Hi Shinyusuke!

Thanks for your reply, this seems very useful for my skills!

It looks like a build for full Tank i want something like this a Tank, but that gives good damage (not full DPS), just a question. I have a little of Aura Heal do you recommend it? since i play on a little party sometimes and i believe it helps me a little.

I will put 1 on Battle Tactics to get some of the advantages on the INT, and i will max it when i level up more. I will max right now Aura Armor, battle order and bash, and leave aura strike and shield cannon for level 40's

 

I will focus my cards on STR/VIT and some AGI if possible, and the equipment on STR/AGI

 

I will leave grand cross for ML, i believe my build will be something like this with some exceptions LINK

So for the stats, should I focus all my 25 points available on AGI and all the points until level 50, and then when become ML put all the new stat points only on INT?

 

and I have another doubt, So Should I forget of Shield Aura and Shield Fortress until i become ML?

 

Thanks for all your help!!


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#11 Kupfner

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Posted 12 July 2014 - 11:15 PM

For early levels (and actually since u decide to choose offensive defensive) i highly recommend u to pump all the AGI. The dodge will help u alot in defense, and the critical rate increase (eventho small) will help boost ur damage. And since u go for offensive defensive battle tactic is also a skill that is highly recommended to max (unless u can balance the str agi vit very big in p2w manner).

For aura heal, its a choice of take at max level, or no at all. When u use full himmelmez gears, critical heal from max aura heal is equal to 1 prime grade dayr potion (12k-14k) which is good for survivability, urself or other party member to help.

Aura shield and shield fortress basically are defensive skills for dungeon, pvp, or woe play. If u dont bother those 3 u can leave them all, but if u plan to do those 3 things they may be helpful to u (depends on ur playstyle). 1 interesting fact for these skills if u can time them correctly u will be able to absorb incoming damage for 10 seconds by making ur damage reduction rate above 100% (shield rune activate + shield aura + shield fortress + base reduction from shield + armor seed = 30% + 20 % + 50% + 4%~10% + xx% depending on ur armor seed value).
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#12 Shinyusuke

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Posted 13 July 2014 - 01:21 AM

I suggest before put any point in bt to over your mouse on your critical value to see the % if it's under 20% you can avoid bt and put that point in something else. As kupfner said aura heal can be good at high level right now it's simply a waste of skill points ( not to mention that is bugged and don't heal your party).
I suggest you to not care too much about which cards you have just put the best you have and go on.

I highly suggest you and your party to kill bosses with a thief potion active, if you don't do it yet, and you won't have problems with cards and gears.
I suggest to pump only agi for a simple reason: more crit, more dodge.
To gain 1 damage point you need 7 str so in the end what really count is the weapon damage at low level.
Vit is all in the gears so you don't need to add more
Int is useless if you don't crit so the priority is agi
Wis.....hahahahahahaha no really...hahahaha knights simply don't use it but they have bunch of it.
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#13 joorgeerdz1

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Posted 25 July 2014 - 06:54 PM

I suggest before put any point in bt to over your mouse on your critical value to see the % if it's under 20% you can avoid bt and put that point in something else. As kupfner said aura heal can be good at high level right now it's simply a waste of skill points ( not to mention that is bugged and don't heal your party).
I suggest you to not care too much about which cards you have just put the best you have and go on.

I highly suggest you and your party to kill bosses with a thief potion active, if you don't do it yet, and you won't have problems with cards and gears.
I suggest to pump only agi for a simple reason: more crit, more dodge.
To gain 1 damage point you need 7 str so in the end what really count is the weapon damage at low level.
Vit is all in the gears so you don't need to add more
Int is useless if you don't crit so the priority is agi
Wis.....hahahahahahaha no really...hahahaha knights simply don't use it but they have bunch of it.

Hi Shinyusuke!

I cant see a critical value

I just became lvl 50 (im getting the lvl 50 on job for ML)

I have 15 remaining stats points and 7 Skill points to set.

I put a lot of points on AGI until it reached 50 and i cant put more points on Agi, i have 15 points left but i dont know if i should wait until ML to use them. As for the Skills i have 7 skill points left i tried to put the most important skills you told me, but i dont know if i should wait until ML and max one of the abilities i have maxed right now at lvl 50, or put them on shield fortress, shield boomerang...

My equipment right now is the weapon and armor of the last dungeon i played the assasins tomb.. my cards are aroung lvl 40-47

 

The max of status point i can put on AGI is 50? or at ML it is expanded?

i will add two screenshots of my character.

 

Also do you know if when I turn to ML i can enter with my party friends on their dungeons? (dungeon lvl easy because they have about lvl 43-45)

 

Thanks for your help!

 

For early levels (and actually since u decide to choose offensive defensive) i highly recommend u to pump all the AGI. The dodge will help u alot in defense, and the critical rate increase (eventho small) will help boost ur damage. And since u go for offensive defensive battle tactic is also a skill that is highly recommended to max (unless u can balance the str agi vit very big in p2w manner).

For aura heal, its a choice of take at max level, or no at all. When u use full himmelmez gears, critical heal from max aura heal is equal to 1 prime grade dayr potion (12k-14k) which is good for survivability, urself or other party member to help.

Aura shield and shield fortress basically are defensive skills for dungeon, pvp, or woe play. If u dont bother those 3 u can leave them all, but if u plan to do those 3 things they may be helpful to u (depends on ur playstyle). 1 interesting fact for these skills if u can time them correctly u will be able to absorb incoming damage for 10 seconds by making ur damage reduction rate above 100% (shield rune activate + shield aura + shield fortress + base reduction from shield + armor seed = 30% + 20 % + 50% + 4%~10% + xx% depending on ur armor seed value).

Hi Kupfner

I just reached lvl 50, and i used some stat points on AGI until it reached 50, I have 15 points left but i can't put more points on AGI right now. I dont know if 50 is the limit, or when I turn ML it will be expanded? if not, where should i put my remaining stat points?

Also i have 7 remaining skill points and i dont know if i should put them on aura shield,shield fortress and aura heal. or wait until ML to use them on one of my skills i have maxed right now.

I will add two screenshots with my character settings

 

Also do you know if when I turn to ML i can enter with my party friends on their dungeons? (dungeon lvl easy because they have about lvl 43-45)

 

thanks for all your help!!

 

original.jpg

 

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#14 GarudaBlack

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Posted 25 July 2014 - 09:53 PM

Spoiler

 

 

Oh don't worry when you turn in a master knight you can help your friends in previous dungeons and I think you can put more points in AGI if you wish.  I'm master level 21 and put 200 points in INT for example.

 

But your 7 skills points left worry me a little. With those points you can't max our defensive skills (aura shield and shield fortress), but you can focus all points left in Ymir child (you unlock this skill in master level) and Grand Cross (this skill turn to level 6 in master level) to help grind and advance more in game.

 

 

 

 


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#15 Kupfner

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Posted 26 July 2014 - 04:39 AM

When u turn to ML there is no limit of stat, even u can buy extra 100 stat using exp/mp (master point) later, so just keep the remaining stat points.
Err, tbh i see ur skill a bit screwed, but well i believe "the perfect build for each person is D.I.Y. - do it yourself". I suggest u pump the shield boomerang till level 5 since u ady up that, and the rest can be either 1 pt ymir 3 pts shield aura or just plain 4 pts shield aura. Ymir skill to me is more likely a panic button to restore ur full HP immediately (no invicible anymore) than a constant buff to defeat enemies. But if u plan to reset someday tell me and need neat skill build tell me what u wish for. Oh ya 1 more thing u can extend 20 skill points later using MP too, so if u have question better ask 1st too.
Dungeon requirement is based on minimum level and quest, so turning to ML doesnt prevent u to help ur friend as far as u meet the requirement to enter the dungeon.

Edited by Kupfner, 26 July 2014 - 04:45 AM.

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#16 HikariKouka

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Posted 26 July 2014 - 10:37 AM

Yo Kup :)) Didn't think dat I meet u here  :heh:

 

anyway I suggest u to go full AGI and use Ant ghost card set + mixing honing beween AGI + INT

 

More crit more threat  :heh:


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#17 Kupfner

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Posted 26 July 2014 - 05:52 PM

Yo Kup :)) Didn't think dat I meet u here :heh:

anyway I suggest u to go full AGI and use Ant ghost card set + mixing honing beween AGI + INT

More crit more threat :heh:


Who is this? :v
AGI is good not only for crit but for dodge as well, replacing the parry thing from the old time.
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#18 HikariKouka

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Posted 26 July 2014 - 11:27 PM

Who you think I am A_A? Hehehe Emper here. U can't reconize my character's avatar? So sad T_T

 

Also, AGI increase hit rate :v All classes need agi now since they add hit rate in it ~.~


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#19 Kupfner

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Posted 26 July 2014 - 11:58 PM

Omg its u emper. Do u play in NA as well?
Sry i didnt know that its ur cress cos the cress avatar isnt really clear.

Talking of hit rate, STR/INT has more hit than AGI.
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#20 Shinyusuke

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Posted 27 July 2014 - 09:51 AM

They say you all i came late -_-'
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#21 xMagik

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Posted 30 July 2014 - 01:24 AM

hmm from all i've read here seems it's better go to half agi half int with the stats


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#22 joorgeerdz1

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Posted 31 July 2014 - 10:26 PM

Spoiler

 

 

Oh don't worry when you turn in a master knight you can help your friends in previous dungeons and I think you can put more points in AGI if you wish.  I'm master level 21 and put 200 points in INT for example.

 

But your 7 skills points left worry me a little. With those points you can't max our defensive skills (aura shield and shield fortress), but you can focus all points left in Ymir child (you unlock this skill in master level) and Grand Cross (this skill turn to level 6 in master level) to help grind and advance more in game.

 

Thanks GarudaBlack, i will keep my remaining stat points until ML :)

And i know :s i wasted some points after the skills reset when AoV launched :/ and some time later i asked here and now I´m learning from my mistakes :P

So you think i should ignore by the moment the defensive skills and focus on Grand Cross and the Ymir?

 

Btw I´m having trouble with the quest to become Master knight. When they teleport me to the colisseum the 5 enemies i have to kill humiliates me in 5 seconds :S

and sometimes I can kill 3 of them but when i start the quest again they doesnt appear and the quest cant be completed since i have to kill all 5 :/

 

Thanks for your help!

 

When u turn to ML there is no limit of stat, even u can buy extra 100 stat using exp/mp (master point) later, so just keep the remaining stat points.
Err, tbh i see ur skill a bit screwed, but well i believe "the perfect build for each person is D.I.Y. - do it yourself". I suggest u pump the shield boomerang till level 5 since u ady up that, and the rest can be either 1 pt ymir 3 pts shield aura or just plain 4 pts shield aura. Ymir skill to me is more likely a panic button to restore ur full HP immediately (no invicible anymore) than a constant buff to defeat enemies. But if u plan to reset someday tell me and need neat skill build tell me what u wish for. Oh ya 1 more thing u can extend 20 skill points later using MP too, so if u have question better ask 1st too.
Dungeon requirement is based on minimum level and quest, so turning to ML doesnt prevent u to help ur friend as far as u meet the requirement to enter the dungeon.

Hi Kupfner

yes my skills are a bit messed up since i wasted some points before knowing that AoV changed some feautures on this class, now i´m learning from my mistakes :P

Do you know if i should max grand cross or shield boomerang?

I have a doubt, When you become ML you still get more skill points on each level up, or you only have the option to expand your already maxed skills?

I didn't knew that Ymir restores full HP :o

 

Btw I´m having trouble with the quest to become Master knight. When they teleport me to the colisseum the 5 enemies i have to kill humiliates me in 5 seconds :S

and sometimes I can kill 3 of them but when i start the quest again they doesnt appear and the quest cant be completed since i have to kill all 5 :/

 

Thanks for your help!

 

 

 

Yo Kup :)) Didn't think dat I meet u here  :heh:

 

anyway I suggest u to go full AGI and use Ant ghost card set + mixing honing beween AGI + INT

 

More crit more threat  :heh:

Right now I'm ''full agi'' since Im lv50 i only have Max 50 stat points on Agi and 10 on INT and i have 15 remaining points, i believe i will save them until ML and put them on AGI.

Is the ghost card set too much hard to get?

thanks! :D

 

Omg its u emper. Do u play in NA as well?
Sry i didnt know that its ur cress cos the cress avatar isnt really clear.

Talking of hit rate, STR/INT has more hit than AGI.

Ok, and since STR is given by equipment i should only use agi-int on the stats.

Should i try an 70-80% stats on Agi and 20-30% INT? Right now i have 50 points on Agi and 10 on INT

should i put my last 15 points on both? or forget of INT and put all on AGI.

i believe INT is given on the ML equipment right?

 

They say you all i came late -_-'

Hi Shinyusuke

Dont worry I have a lot of questions, and btw I´m having trouble with the quest to become Master knight. When they teleport me to the colisseum the 5 enemies i have to kill humiliates me in 5 seconds :S

and sometimes I can kill 3 of them but when i start the quest again they doesnt appear and the quest cant be completed since i have to kill all 5 :/

Do you know if it is some glitch or should i try harder.. I dont have epic equipment but i really think is insane the way i die in seconds I dont believe that i should care on my equipment this time.

Thanks for your help!


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#23 joorgeerdz1

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Posted 31 July 2014 - 10:31 PM

hmm from all i've read here seems it's better go to half agi half int with the stats

Hi again xMagik!

I guess thats a good option, because some say to go full INT and others full AGI, right now i have 50 AGI 10 INT and 15 remaining i dont know if I should put the last 15 on AGI later, or put 10 more to INT right now.

Maybe I'll try 70% AGI 30% INT or something like that (:

thanks again!! (;


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#24 xMagik

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Posted 31 July 2014 - 10:57 PM

Hi again xMagik!

I guess thats a good option, because some say to go full INT and others full AGI, right now i have 50 AGI 10 INT and 15 remaining i dont know if I should put the last 15 on AGI later, or put 10 more to INT right now.

Maybe I'll try 70% AGI 30% INT or something like that (:

thanks again!! (;

 

hey, i will try a half agi half int build on the knight but i'm mostly clueless about the class still

about passing the ML exam:

get some gears from Bapho H/PVE H or colo

buy/make some dayr red pots, use pump it hard pill, buff food, buff pot, prontera statue buff 

ask priest, sorc, sm tu buff you before you go in (and sm to stack cure on you also)

probably you don't even need all that together :)


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#25 Kupfner

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Posted 01 August 2014 - 03:31 AM

If u need good aoe, better max the shield boomerang. More threat and more damage compared to gc and more useful too in pvp scenario.

ML level up will only give u 5 more status each level, skill are fixed 49 points plus 20 points expandable using mp so total will be 69.

Ymir restores full HP, and also gives temporary buff to atk and move speed. But i believe most of ppl activate it to restore HP than thinking of the buff benefit.

If u have trouble passing ml test, better ask a priest and a SM to put u both cure and renovatio, dont forget ask blessing from priest, and bring some pots. U can use pet there so if u have 1 just use it to help u, and also if u need to separate them wind elixir is the best way so ranged and melee will be separated when u run and u can focus 1 by 1.

INT only given from accessories, the rest is taken from card, title, rune, and honing status. Since u decide to be offensive defensive balanced, INT shouldnt be that big but not also low. INT standard for ml 20 is minimum 400 pts, and for ml 30 minimum 600 pts. Feel free to swap rune card title etc. to get the desired number. So it doesnt matter where u also put some INT from level up status, or just pull all INT from the sources i mention. Sure the rest u should pump ur AGI no matter what.
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