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Line of sight, obstacles.


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#1 Buburi

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Posted 27 July 2014 - 05:38 AM

Hello. I was playing some CD and I really been frustrated with one thing. I think it should be updated ASAP since it will really enhance PVP 100% no questions asked and add new certain possibilities for tactic-gaming. Anyways, off to the point. This game REALLY needs line of sight and obstacle calculation. For example: when you are being targeted by the scout and he is unloading on you, you would like to run behind the wall so he could not hurt you BUT when you do so - you just simply die anyways. I think we really need line of sight so new tactics could be developed besides going #YoloSwag'erino HAM.

 

In my opinion this should be considered as soon as possible and brought to life. You just can not deny this idea. Cheers.


Edited by Buburi, 27 July 2014 - 05:47 AM.

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#2 WH0MP

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Posted 27 July 2014 - 06:34 AM

Near impossible to realize within ROSE :P

Would require a redesign of almost the whole combat system.


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#3 Buburi

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Posted 27 July 2014 - 06:42 AM

Aw damn. But then there's no point playing other classes than bulky tank, cause then you can go HAM.


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#4 Feuer

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Posted 27 July 2014 - 07:22 AM

Tbh LoS has been mentioned before. And there are round about ways to resolve the issue. But nothing that would truly give that LoS feel and tactical advantage, due to syncing issues. 


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#5 Buburi

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Posted 27 July 2014 - 08:47 AM

Even with bad syncing LoS would be profitable for everyone. At least noone could target and kill you through the walls.


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