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Patch Notes v515(516/517)


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#1 Leonis

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Posted 31 July 2014 - 03:25 PM

Patch Notes v515(516/517)

Stage 3 - Trade Restriction settings are now in effect!

  • All Player Craft specific and Monster dropped items that have a requirement under level 100  are now Account Bound* on Equip.

* Remember, bound items are able to be unbound through the Item Unbinder Coupon in the Valor Shop.

Updated Client Features

  • Many items have been given a color coding update, to help show their rarity or association to drop tier.
     
  • The HP and MP auto-consumable items that sometimes drop on the ground, should now auto-pickup when you come in to contact with the items. So you don't have to consciously pick them up anymore!

Client Preparations

  • A lot of unseen changes have been made to the client, in preparation for some future updates we plan to roll out within the month of August.
     
  • In addition to these back end preparations, we are also working towards improving some terminology consistency, such as "Job" and "Class" where they mean the same thing, but because of some old translations both were used to reference the same thing. So we're reviewing the use of some terms and will be unifying the use of some terms.

Bug Fixes

  • Corrected some non-planetary related drops from Junon.
  • Corrected some incorrect drops from monsters, dropping inappropriate level equipment.
  • Removed drops from monsters that are summoned by a main monster, as part of their combat difficulty.
  • Removed the zulie cost to level Dealer's Influence.
  • Removing drops from some Game Arena monsters not intended to have drops.
  • Corrected a client side error for calculating MP Consumption, to properly display the enforced cap of 90%.
  • Corrected several spawns that were producing more of a Class type than what should have been intended in Oblivion Temple.
  • Corrected an issue where when equipping/unequipping gear may cause an item to go in to the incorrect location.
  • (v516) Corrected a bug where weight limit was incorrectly being calculated.
  • (v516) Corrected a bug in a case where when crafting on a full inventory but the crafted item has a stack with available space, it would report a full inventory.
  • (v516) Corrected the missing weapon names
  • (v516) Corrected some incorrect weapon icons with new costume crossbows. (Knight Killer & Composite Crossbow)
  • (v517) Correcting an issue with blue Cart Racer Boots disassembling into GM boots
         All shoes will be correctly converted over to the intended item, instead of the GM Shoes.
  • (v517) Correcting an issue with some of the new costume weapons still having combat stats on them.

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#2 MrAsh

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Posted 31 July 2014 - 03:36 PM

Some nice changes ^_^ espically like the hp and mp consumables auto picking up :)

 

Any idea when servers will be live?


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#3 maischoyuchen

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Posted 31 July 2014 - 03:51 PM

 

 

  • The HP and MP auto-consumable items that sometimes drop on the ground, should now auto-pickup when you come in to contact with the items. So you don't have to consciously pick them up anymore!

 

How about zulie drop?


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#4 RoFoN

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Posted 31 July 2014 - 07:17 PM

How about zulie drop?


Zulie is a loot just like any other item, therefore it'd be better to just keep it the way it is in my opinion. Not saying it wouldnt be nice to have it that way though.
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#5 angeltje

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Posted 31 July 2014 - 09:20 PM

Thanks :)
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#6 Krizalis

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Posted 31 July 2014 - 10:50 PM

I believe some have submitted ticket about this bug.. So anyways.. many dealers in game are having this weird bug.. where, if you equip your backpack you get LESS inventory space.. if you UNEQUIP the backpack,.., you get more :)

 

Right now.. I have to fight without equipping my backpack or I'll be walking forever and cant attack lol.. Hope you guys fix this bug soon..

 

Also.. Not sure if its related.. but using cart also makes us overweight.. as inventory space also becomes less..

 

Also.. I think its only the Mercenary Backpack that is bugged with this overweight issue.. Some who has it has their weight as negative value which is also weird..

 

Thanks!~


Edited by Krizalis, 01 August 2014 - 01:05 AM.

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#7 Filipito98

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Posted 01 August 2014 - 12:52 AM

How about zulie drop?

also zulie in DGs need to be shared xDD thats y is a pick up item :3


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#8 pdfisher

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Posted 01 August 2014 - 02:49 AM

also zulie in DGs need to be shared xDD thats y is a pick up item :3

 

You mean they aren't? :o


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#9 Filipito98

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Posted 01 August 2014 - 02:50 AM

they are lol D: im just saying that if maybe it goes auto like hp n mp points maybe it wouldnt be shared betwen players :I (btw if u guys are 5 each one just farm more or less 100k per DG <.<)


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#10 rageTGLS

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Posted 01 August 2014 - 03:18 AM

I feel this small update broke many things, along with the weight bug I have noticed 1handers and crossbows in npcs have no name.


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#11 Filipito98

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Posted 01 August 2014 - 03:31 AM

:|


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#12 Priested

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Posted 01 August 2014 - 07:47 AM

 

Client Preparations

  • A lot of unseen changes have been made to the client, in preparation for some future updates we plan to roll out within the month of August.

 

i smell merge!


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#13 Filipito98

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Posted 01 August 2014 - 09:45 AM

^ did i heard ... merge :o?


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#14 Leonis

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Posted 01 August 2014 - 11:38 AM

I believe some have submitted ticket about this bug.. So anyways.. many dealers in game are having this weird bug.. where, if you equip your backpack you get LESS inventory space.. if you UNEQUIP the backpack,.., you get more :)

 

Right now.. I have to fight without equipping my backpack or I'll be walking forever and cant attack lol.. Hope you guys fix this bug soon..

 

Also.. Not sure if its related.. but using cart also makes us overweight.. as inventory space also becomes less..

 

Also.. I think its only the Mercenary Backpack that is bugged with this overweight issue.. Some who has it has their weight as negative value which is also weird..

 

Thanks!~

We'll be doing a quick server patch today to address this bug. :) We've had several reports of it, and a fix will be ready for today.
 

 

I feel this small update broke many things, along with the weight bug I have noticed 1handers and crossbows in npcs have no name.

That was my fault when I was updating the names of the weapons, I made a typo. :( Sorry

 

i smell merge!

Please don't make speculations like this, because it stirs a frenzy and panic in the community. This has nothing to do with a server merge. We will be giving a far advance notice about any plans for a merge when that is decided to be done. For now, there is still no timeline for a server merge.


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#15 Burj

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Posted 01 August 2014 - 02:14 PM

Please fix the GA quest where you have to win a match and/or inflict damage to others. We've won several times and killed quite a few but no quest item ever received.
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#16 Genesis

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Posted 01 August 2014 - 02:37 PM

Please fix the GA quest where you have to win a match and/or inflict damage to others. We've won several times and killed quite a few but no quest item ever received.

That is likely because the game you were playing was not the current daily quest set for that day. The Battlemaster NPCs will tell you what game they are currently offering training for each day.
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#17 Burj

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Posted 01 August 2014 - 02:42 PM

Thanks Genesis. Let me try again and raise a ticket if my issue remains the same.
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#18 kumpiakot

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Posted 01 August 2014 - 05:02 PM

kinda off topic but unlimited cd/dg energy pretty much done after the restart?

 

http://playroseonlin...il.aspx?id=1449


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#19 Genesis

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Posted 01 August 2014 - 10:52 PM

kinda off topic but unlimited cd/dg energy pretty much done after the restart?
 
http://playroseonlin...il.aspx?id=1449

Thanks, Game Arena energy should be back to unlimited.
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#20 DomiOh1975

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Posted 03 August 2014 - 12:21 AM

Oh, another Free to Play game which is migrating to Pay to Win... Sadly.

Say "Bye Bye" to many players, Gravity Games.

 


Edited by DomiOh1975, 03 August 2014 - 12:21 AM.

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#21 IAfjiBa

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Posted 03 August 2014 - 01:10 AM

Oh, another Free to Play game which is migrating to Pay to Win... Sadly.

Say "Bye Bye" to many players, Gravity Games.

 

How can this be '' Pay To Win ''?  :p_conf:


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#22 sc1991

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Posted 03 August 2014 - 01:38 AM

Oh, another Free to Play game which is migrating to Pay to Win... Sadly.

Say "Bye Bye" to many players, Gravity Games.

 

 

 

i think people should pay enough

 

great game like roseonline :D

 

why not u wanna pay

 

it's free game but we MUST PAY LMAO :p_laugh:

 

 

 

it's simple u want a good gear or u don't want make a extremely high effort ?

 

then you consider it

 

i should go to payment  FOR GET WP ENERGY

 

yep, i spent 150-400 USD everymonth for buy itemmall points or premium subscription :heh:

 

but not enought to catch a old user  :p_omg: LMAO


Edited by sc1991, 03 August 2014 - 01:47 AM.

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#23 Filipito98

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Posted 03 August 2014 - 02:04 AM

Oh, another Free to Play game which is migrating to Pay to Win... Sadly.

Say "Bye Bye" to many players, Gravity Games.

In the whole time u played rose, u just came to forums just for say this???? wtf dude?? stop be negative (thats also to the others players), everyday i just read sh!ts about oters, it makes me mad -.-"

 

and no is not pay to win -.-", u can get full set pvp without use IM u guys just are in a rush n buy im for get zulie fast thats y -_-", even geting others stuff in IM is easy e.e, sometimes yeah is need im for a few stuffs, some buy IM FOR SUPPORT THE GAME NOT FOR GET MORE POWERFULL, if wasnt the im rose was already death, u guys just buy for get powerfull .-. not for support rose cause u guys wana :I (might be wrong wat im saying)


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#24 pdfisher

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Posted 03 August 2014 - 03:30 AM

I don't get this pay to win thing either. They have been gradually making it so that IM has minimal effect on PvP. I think about the only things left in it are the passives skills, and the IM food. And you can't use IM food in GA, so that just leaves it available for wars or 1 V 1.


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#25 sc1991

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Posted 03 August 2014 - 04:38 AM

it's minimal effect for old user, but try to think about new players

 

they wil just quit when finally realized they can't beat the old players

 

and GA, CD whaterver is not funny these days, they are all well geared,

 

you can't even follow unless you spend real money for im pts

 

you must well geared for join PVP GA, otherwise they wil just blame you for loose, yes, it's really happens in these days 

 

Not minimal effect for those gear for noobs LMAO, you guys only think perspective as a old users

 

and, postive reply are they are just all old user, i can't see nobbies here

:p_omg:


Edited by sc1991, 03 August 2014 - 04:44 AM.

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