You don't seem to understand the concept of inflation. Inflation literally means nothing in an online game that has no cap to the amount of currency you can have. Inflation is the same for you, is the same for me, is the same for the billionaries. Actually the only people that are most effected when inflation occurs is the billionaires. The value of their currency decreases. Now we all acknowledge there's an issue with high-end trading in this game. The fact that it's bothersome, a burden, to have and to simply exchange large amounts of zeny is just silly. Again, this is simply because the system cannot handle it. So instead of updating the RO system (because RO is like 12 years old and this is still an issue, let's just assume it's way too hard of a fix) we can have a work around, itemized zeny.
All the arguments against this are issues that already exist, and your argument of:
1.
It makes it easier for zeny selling. Prove it, please, zeny selling exists with or without itemized zeny.
2.
Inflation will sky rocket if zeny is easily transferable. EVEN if this were true, that still has little merit against FIXING an existing problem. The market is what the market decides it wants to be. Supply and demand. If people are buying Tao's for 30b still, then guess what, Tao is worth 30b. This is what happens when there is a free market, this "invisible hand" guides prices with supply and demand. If the ONLY thing stopping people from buying a Tao (again just an example) for anything more than 30b is because they dont want to exchange more than 15 characters worth of pure zeny, then that's really on the game to begin with to fix. (I doubt a few more characters worth of trading is what is stopping a high-end item from being worth anymore). Guess what, mega inflation already exists on servers like Renewal.
3.
Increased vending pricing is suppose to come anyways. The cap over 99,999,00 is suppose to come at some point. I believe it was suppose to raise the cap one more decimal over, meaning prices such as 999,999,000 will be possible. Again another example of inflation already being here. The market has tons and tons of currency pumped into it, because of the nature of a game with little to no money sink. This again is an issue with the game, not with convenience of trading.
4.
item duping!! If you itemize zeny then it'll be duped! Explain to me how this is any different than duping already is. So these mischievous bunch of people that are already capable of duping items in RO, now that they have itemized zeny. This is more advantageous than duping what they already may have their hands on? Like mvp cards worth billions (we all know they're traded as such in high-end trades, at some agreed upon value of zeny). This isn't a compelling argument against itemized zeny.
At the end, you can scapegoat all you want. But realistically arguments against more convenience are pretty futile to anyone with any sense to them.
You may as well say, "Let's put the supermarket at the WAY outskirts of town, because that'll help keep prices of everything
right".
Edited by Darkcompact, 12 September 2014 - 12:56 AM.