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Broken / Exploitable Loot


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#1 Feuer

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Posted 17 September 2014 - 04:19 PM

Ok so in Dungeon you have the round robin loot distribution. 

 

This is exploitable for the clerics to use to their advantage -or anyone who is not a dedicated DPS/Tank-. It's easy to keep track of things like chemicals, and intentionally pick up the valuable ones every 4th rotation to the good drop always is given to the same character.

 

Was also asked to provide any solutions I could think of, and the best one I got is dedicated loot. The loot is automatically put into the characters inventory and distributed by the system. This means 

1: noone can manipulate the loot distribution

2: Any items without room for in the inv could be either dropped, or put into a temporary storage [the mailing system would be a great choice but it's not in-game].

 

 


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#2 xultrax

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Posted 17 September 2014 - 04:37 PM

Just a question: Does the party loot system work in the same way?


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#3 Genesis

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Posted 17 September 2014 - 04:45 PM

Moved to Proposals & Suggestions, as this is not actually a bug. The round robin/acquisition order distribution system is used by both parties and groups, the only difference being that in a party, you can change to equal share where anyone can pick up loot.
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#4 xultrax

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Posted 17 September 2014 - 04:54 PM

oh , talking about switching.. there is a bug with the party options in exp division and item earning priority not showing which is active at the moment, it shows both options with a black dot instead of one being red the display hp bar shows normaly, but doesnt work at all( it cant be turned off)


Edited by xultrax, 17 September 2014 - 04:55 PM.

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#5 pdfisher

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Posted 18 September 2014 - 04:58 AM

Ok so in Dungeon you have the round robin loot distribution. 

 

This is exploitable for the clerics to use to their advantage -or anyone who is not a dedicated DPS/Tank-. It's easy to keep track of things like chemicals, and intentionally pick up the valuable ones every 4th rotation to the good drop always is given to the same character.

 

Was also asked to provide any solutions I could think of, and the best one I got is dedicated loot. The loot is automatically put into the characters inventory and distributed by the system. This means 

1: noone can manipulate the loot distribution

2: Any items without room for in the inv could be either dropped, or put into a temporary storage [the mailing system would be a great choice but it's not in-game].

 

That is easy to fix, just have multiple characters looting.


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#6 Feuer

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Posted 18 September 2014 - 07:09 AM

1 Cleric, 1 Tank, 3 DPS. 

 

Cleric loots by default~

So you either have a Tank not keeping Aggro, or are slower on DPS losing your Damage rate and Valor Farm. [Valor farm via total dungeon run times]

 

The simple fact an exploitable system is there should be fixed by the very nature that those unaware may feel "hoodwinked" by those who know how to abuse it. 


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#7 bl0b

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Posted 18 September 2014 - 12:17 PM

I think for some loots, everyone in the group or party should get that item, like +1 valor drops for example.


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