Two questions:
1. Is the monster exp on classic completely changed from the original game? I tried to measure the exp by checking my total exp on the character screen and noticed I give strongly different values than all I remember. I'm aware of the 50% exp event, but that's not it. In fact some monsters give far less than 1x rates even with the event. For example a lunatic is supposed to give 6 exp on 1x rates, but here it only gives 4 exp with the event. On the other hand a thief bug should give 17 exp on 1x rates but it gives 36 exp, that's more than double as much.
Seems like it was changes for every monster individually? Was this some kind of balancing thing? Can I read up the new exp values somewhere?
2. I remember using a Survivor's Rod as Acolyte/Priest in the past but I checked the description in the game and it says mage and soul linker only. Have the equips been changed as well?