Scheduled Maintenance Monday, September 22th 2014
#1
Posted 23 September 2014 - 05:46 AM
#2
Posted 23 September 2014 - 06:52 AM
well its not actually Shazamo's job to post here at all he's in charge of Rose I do believe. We are too toxic for Alteris and Helium to come and do it.. as for updates, lol umm gl there.
#3
Posted 23 September 2014 - 07:46 AM
What a nice patch note on the website:
Server Maintenance start at 10:00 PM Pacific Time.
Server Maintenance is scheduled to be complete before 1:00 AM Pacific Time.
Thank you
Requiem Team
#4
Posted 23 September 2014 - 09:19 AM
Said this before i walked out on this game last month. Changing your community managers to the word Dev doesnt make them developers. At best they are modders and of a very low standard at that. Why you all still here? You crazy? Abandon shop!
Shop was actually a typo but i decided to leave it since it makes more sense.
#5
Posted 23 September 2014 - 12:31 PM
Where is the fix for the frozen -> Shards conversion - 100 frozen token + 100 maximus + 1 000 000 lant = 100 shards?
Where is the another option for farming maximus xeons?
#6
Posted 23 September 2014 - 12:38 PM
Future requiem updates:
-nothing
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-skill resets with some skills removed or moved to a different class
-nothing
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-recolored mobs, boring quests
-nothing
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-recolored boss that drops recolored armor in a recolored raid dungeon
-nothing
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-more mall items
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-game is closed thanks for playing! paying!
Thanks you
-Requiem Team
Edited by explicid17, 23 September 2014 - 01:09 PM.
#7
Posted 23 September 2014 - 03:42 PM
damn you rly think the game is gonna stay up for another year and few weeks? - will be lucky if the game is still open by the summer next year with the rate ppl are leaving
also gm/cm not posting regular makes me think alteris and helium finally stopped caring, not even responding to posts nowadays
well for my xmas gift, could we pls get transfer to russian servers/game?
Edited by DragonGr, 23 September 2014 - 03:44 PM.
#8
Posted 24 September 2014 - 10:07 AM
Offline Last Active - Sep 13 2014 09:01 PM
Working hard ? Or hardly working ?
#9
Posted 24 September 2014 - 10:14 AM
According to our beloved developer Alteris' Twitter:
"While Version 171 is around the corner, 172 looks to be a really big update"
#10
Posted 24 September 2014 - 04:53 PM
expect nothing and you will never be disapointed
#11
Posted 25 September 2014 - 12:47 AM
expect nothing and you will never be disapointed
You are forgetting that it can get worse than nothing here.
#12
Posted 25 September 2014 - 02:21 AM
172 looks to be a really big UPDATE
There ya go.
#13
Posted 25 September 2014 - 05:53 AM
damn you rly think the game is gonna stay up for another year and few weeks? - will be lucky if the game is still open by the summer next year with the rate ppl are leaving
also gm/cm not posting regular makes me think alteris and helium finally stopped caring, not even responding to posts nowadays
well for my xmas gift, could we pls get transfer to russian servers/game?
I dont care we go as long as its requiem and i maintain everything Ive worked for, if Requiem dies a little piece of my heart will go with it (QQ) And dont all u frequent players deny it!!!
#14
Posted 25 September 2014 - 12:27 PM
You are forgetting that it can get worse than nothing here.
whats worse than having to pay $400+ to be able to compete in "free to play" PvP
#15
Posted 26 September 2014 - 01:48 AM
whats worse than having to pay $400+ to be able to compete in "free to play" PvP. erm..paying $800+ ?
Like implementing "new stuff" which makes the game more imbalanced/worse and much more mall dependent as they did so far.
#16
Posted 26 September 2014 - 06:57 AM
- voxyon armor +7 without mall - they havent changed the success/break rate since 79 armor/wep
- the 'free' mercs till lvl60
-1x per week vox raid
- 60%forge followed by a 70% (interesting strategy)
dat mall balance tho -
#17
Posted 26 September 2014 - 07:47 AM
#18
Posted 26 September 2014 - 11:48 AM
And it's not a real 70%... time ago with 30-40% forge you could get the same level (with 100% success). It means they drastically lowered the success rate. E.g. RH s1 could get +15% with forge 30%, now you can get only +18 with forge +70%. Nobody noticed their strategy? Increase forge, so you feel it will be the best ever and in the meantime lowering the success = same mall = same money milked to the players.
#19
Posted 29 September 2014 - 12:06 AM
#20
Posted 29 September 2014 - 08:42 AM
As usual shazamo sits and does nothing. Too lazy to even post the non existent patch notes. Another week with no event. No update on skill changes. Congrats on dead forum and dead game.
Unfortunately CM ShazamO is off Mondays.
No staff. No updates and pure greed. Gravity gaming at its best.
As soon as they will let us know about this Monday's Maintenance, a post shall be up with the info.
Please be patient!
#21
Posted 29 September 2014 - 09:49 AM
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