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If I compound two cards onto a weapon, do they stack?


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#1 ItWasOnATuesday

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Posted 29 September 2014 - 10:53 PM

Say I have two boa cards, and I compound both of them onto a weapon. Each has +5 attack and a 5% chance of poisoning them. Does it stack to become +10 attack and a 10% chance of poison?


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#2 AlmrOfAtlas

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Posted 29 September 2014 - 10:59 PM

The percentage doesn't stack for status effect procs.

 

Think of 4 Snake cards on a Knife. Every time you strike your target, you have four 5% chances to inflict poison on them.

 

Fixed or "absolute" values such as the +5 ATK you mentioned do stack though. They are referred to as Equipment ATK or "EATK". 4 of those Snake cards will give you +20 EATK.


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#3 ItWasOnATuesday

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Posted 29 September 2014 - 11:10 PM

Okay then, thanks ^^


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#4 zefram

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Posted 30 September 2014 - 01:54 AM

so you have the %5 chance rerolled 4 times on your each attack? Isnt it basically mean %20 chance in the end?

 

oh nvm..i got it..so its not like the hunterfly card effect..Because HF effect stacks and you can actually have %100 leech in total, which means HP steal on each attack..


Edited by zefram, 30 September 2014 - 01:57 AM.

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#5 Spooky34

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Posted 30 September 2014 - 02:17 AM

hmmm~ actually the percentage will stack

example: hunter fly card.

and the 2 pcs RCard ((manteau item[1] & manteau costume[1] fishing event).

 

EDIT:

 

or 2pcs of whisper card (20+ flee rate & 50% ghost damge x 2pcs card)  (manteau item[1] & manteau costume[1] fishing event). 


Edited by Spooky34, 30 September 2014 - 02:20 AM.

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#6 AlmrOfAtlas

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Posted 30 September 2014 - 03:18 AM

hmmm~ actually the percentage will stack

example: hunter fly card.

and the 2 pcs RCard ((manteau item[1] & manteau costume[1] fishing event).

 

EDIT:

 

or 2pcs of whisper card (20+ flee rate & 50% ghost damge x 2pcs card)  (manteau item[1] & manteau costume[1] fishing event). 

 

Status effect proc rates do not stack. Relative % redux do though. They're calculated differently.

 

In the case of Hunter Fly, the damage > HP regen % stacks for multiple cards but the proc rates do not. These are two different calculations on the same card.


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#7 Spooky34

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Posted 30 September 2014 - 03:58 AM

∩(︶▽︶)∩ OK wwwwwwwwww~

 

EDIT:

 

I already experience it about Status effect procrate kinda low even if I have 8 cards. (but i didnt know that the procrate do not stack compare to HF cards)


Edited by Spooky34, 30 September 2014 - 04:11 AM.

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#8 zefram

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Posted 30 September 2014 - 05:53 AM

even if it doesnt stack, 4 times of reroll of a %5 chance on a quad something weapon with each attack should be as benefical as %20 chance with each attack isnt it? 


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#9 AlmrOfAtlas

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Posted 30 September 2014 - 05:56 AM

Slightly less than 20% in practice.


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#10 Facekiller

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Posted 30 September 2014 - 09:18 AM

also the garment from the fishing event isnt a slotted costume its just a regular slotted garment.... so you cant wear it with another garment


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#11 Spooky34

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Posted 30 September 2014 - 01:54 PM

why in the guide its slotted costume? 


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#12 Facekiller

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Posted 30 September 2014 - 02:32 PM

why in the guide its slotted costume? 

 

cuz the guide info was originally taken from sources outside of the game/server


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#13 Necrohealiac

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Posted 01 October 2014 - 10:10 AM

was this different in classic or has it always been the case?  i remember hunters used to carry quad status bows for WoE and arrow showered enemies when   defending; the statuses proc'd pretty often.  what's "slightly less" than 20%, exactly?


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#14 Facekiller

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Posted 01 October 2014 - 10:30 AM

4x status cards are def still worth it... you get 5% chance, 5% chance, 5%chance, 5% chance to inflict the status with each attack...


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#15 spikexp

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Posted 01 October 2014 - 10:51 AM

even if it doesnt stack, 4 times of reroll of a %5 chance on a quad something weapon with each attack should be as benefical as %20 chance with each attack isnt it?


someone has given an example in the past so i'll just try to rephrase it.

card = a box with balls.

5% means there are 19 white balls and 1 red ball.

20% means there are 4 white balls and 1 red ball.

stacking cards is like having more boxes with the balls. you got more trials to get the red ball. but the number of white and red ball stays the same.
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#16 renouille

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Posted 01 October 2014 - 11:03 AM

was this different in classic or has it always been the case?  i remember hunters used to carry quad status bows for WoE and arrow showered enemies when   defending; the statuses proc'd pretty often.  what's "slightly less" than 20%, exactly?

18.549375%
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#17 Necrohealiac

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Posted 01 October 2014 - 11:37 AM

i guess as long as it's closer to 20% than to 5%, quad status is still useful.


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#18 DeadIntern

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Posted 02 October 2014 - 03:20 PM

Proc rate for non-stacking status affecting cards
= 1 - P(all miss)
= 1 - (0.95)^4

Edited by DeadIntern, 02 October 2014 - 03:20 PM.

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