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General GX Build I suppose - Need some help.


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#1 ScarletMist

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Posted 30 September 2014 - 02:16 PM

Hi Everyone,

 

And thank you for taking the time to read this.

 

Basically I started a GX some time ago and have been reading the Forums for information since then, I took a lot of tips from the Sin - SinX pinned guide - but apparently from a comment the guide was a little bit outdated. [I am a SinX at the moment, level 93/61]

 

So I would like my build to be evaluated on Stats, Skills and Items.

 

Note:

> I don't like PvP and won't do it.

> I don't WoE, but if invited by my guild I migth join for the fun of it.

> Might take him for ET or MvP hunt with my guild for the fun of it.

> Simply want to enjoy levelling the class - no true aim.

 

Here is what I plan on getting my GX to at 150/50:

 

Stats

 

STR: 90+8                   AGI: 101+7                          VIT: 95+5

INT: 16+4                    DEX: 60+8                           LUK: 90+0

 

Skills

 

http://irowiki.org/~...S1sOqAbnrFeAcH1

 

Items

 

> Headgear

>> Top: +7 Drooping Alicel

>> Mid: Robot Eye

>> Bottom: CD in Mouth

> Armour: +7 ~ +4 Sapha Cloth [ Earth Deleter or ? ]

> Weapon: +7 Fatal Durga / +9 Quad Malicious Speciality Jur

​> Garment: +9 Anti-Sniping Heroic Backpack

> Shoes: Variant Shoes ... or ?

> Accessory: Advanced Ring of the Flame Lord OR Rogue's Treasure [Working on Ring] / Cursed Brooch [Have it]

> Accessory: Advanced Ring of Resonance OR Rogue's Treasure [ Working on Ring] / Cursed Brooch [Have it] / Glorious Ring [ Very close ]

 

 

There you go, I have got most of the items aside from the Accessories [I do have the Brooches though] or the Upgraded Durga [ only +0 Fatal Durga atm ... but got +7 Certs to attempt]

 

At the moment I don't have a lot of founds [ 30m only] but could add items to "Save for -" list.

 

Thanks a lot for taking the time to read this and I am very grateful for any tip or suggestions for improvement. 


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#2 MintRoyale

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Posted 30 September 2014 - 02:49 PM

> Headgear

>> Top: +11/+13 Isabella Red Ear [1] or +9/12 White Eddga

>> Mid: Robot Eye or whatever

>> Bottom: Advanced assasin mask

> Armour: Saph Cloth for Crit if you lacking/Nab with FS enchants for Attack/ Bryn if you mvping gives attack and hp/sp anti knockback or you can just stay at wall

> Weapon: +7 to +12 Chakram with FSx2 or even crazier ASPD +2 with 2x aunoe cards

​> Garment: If low on aspd = +9 FAW Aspd enchants, if 193 aspd = Fatal enchant FAW, if rich bastard = +12 Special Agi, Attack Delay 3, Attack Delay 3 enchants

> Shoes: Temp Agi boots, attack delay, Lucky day

> Accessory: Rogues Treasure or Bako Tattoo for aspd

> Accessory: Assasin Handcuffs (set with chakrm) for crit damage

 

Also look at Spooky's posts here for HF gears to level

http://forums.warppo...-with-gx-build/

 


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#3 ScarletMist

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Posted 30 September 2014 - 03:32 PM

Thanks for the Suggestions - I got the white Drooping Eddga and I can see how it can be more useful than Drooping Alicel. [got it to +6 - will try to upgrade it more when I get more KP]

 

And about the HF gears, I don't really want to Dual Dagger .... I know it would be better but I just don't like them and DD don't work with RC I believe :/

 

And I though +9HBP would be better for a GX than a FAW ?

 

Also, would the gear I have at the moment be good to level from 99/1 > 150/50 ? (Roller Cutter)

 

A bit more worried at the moment about leveling


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#4 Yugacky

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Posted 30 September 2014 - 04:00 PM

+12(or up) White Dropping Eddga really rocks.

To have 193 ASPD with it, 120 AGI build is pretty good because you can get +1ASPD from Temporal AGI Boots.

 

You don't need INT at all.

If you don't use HPB you don't need to have 90 LUK.


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#5 beaupoem

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Posted 30 September 2014 - 04:42 PM

for leveling with RC, might be a good idea to get CRS to pick off stragglers. it's a nice follow-up skill to use.

the only suggestion for your final stats are more dex and less luk. your ability to hit stuff with RC depends on dex. don't start getting too much luk as a low lvl GX. it's fine to do it that way (i did that), but it'll just be harder to level. get str/agi/dex with medium vit first. if eventually you want to crit stuff only, you can reset at 150 to no dex and more agi. or just do a hybrid-ish build with even dex/luk.

 

headgear: if you want to crit-auto atk, continue using CD in mouth. for more dmg, use pirate dagger or gangster scarf. alternate eddga with RWH for sp recovery.

armor: nab with FS enchants for dmg. you can make 1 for each element or make a general purpose porcellio carded one

weapon: high upgrade wild beast claw with FS enchants beats durga. the 4x HF specialty jur is fine

garment: HBP is good, immune is better than anti-sniping though for general use. FAW would be something to aim for, also giant whisper card

shoes: variants, enhanced variants, or temp agi boots (lucky day or bear's power - bear's power animation doesn't interfere with RC so it's nice for dmg)

accessories: rogue's treasure and glorious ring are good for leveling purposes

 

the auto-cast gears (CD, RoR, RoFL) are more for fun and show on a GX than for any reliable dmg

 


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#6 ScarletMist

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Posted 01 October 2014 - 01:53 AM

I have an uncarded +9 FAW, but it has Spell enchants [ normally I use it on my Sorc + AB ]

 

the reason I have more LUK than DEX is because I wanted the bonus from HBP, otherwise I would probably have switched the value between the two.

 

Yugacky -> I only got the 16 INT so I could end my build with 0 leftover status point.

 

1. So you would say Nab > Sapha ? [I got 2 Sapha non upgraded and uncarded]

 

2. Should I then switch DEX for LUK ? [DEX 90+8 / LUK 60+0]

 

 

 

I really want the "best" build to level, as even if I go ET or MvP with my guild, I won't be the main killer - most likely I will be there to add some dmg up, kill the small mobs, protect AB and Ranged DPS or simply Greed [ET]. So getting levels faster might help improve my income by farming better items or gears, which allowing me to slowly get the better gears for a more specialize build in the future  :)

 

I know I am asking quite a bit, but I don;t want to have to reset my build 100 times because I didn't ask for help enough.

 

Thanks everyone that added bits on info :)


Edited by ScarletMist, 01 October 2014 - 03:43 AM.

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#7 DeadIntern

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Posted 01 October 2014 - 02:34 PM

For leveling, you'll need more attack and hit for Rolling Cutter. So yes, Nab is better than Sapha as you can put FS enchants on it.

 

And it's fine to have 90 LUK, but I think what Beaupoem is trying to convey, is that LUK should not be a priority at the early levels. 

 

What I do with my GX is that I raise DEX to 60 to hit properly, then STR and AGI to 90 for HBP bonus. Now, I'm working on 90 VIT because I usually go as puller/tank in TIs. Only then will I work on my LUK to 90.


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#8 kasshin

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Posted 01 October 2014 - 03:10 PM

For leveling, ~60 dex and ~30 luk is a decent amount of HIT already (LUK gives HIT too). For the endgame build, higher dex or higher luk really is your personal decision. There are pros and cons of each and I think you already know what they are. HBP is still a good garment for GX and actually GX might be one of the few classes (or only class) where HBP is still the best garment for instead of FAW.

There are lots of gears available that provide HIT too, like Rogue's Treasures, Cursed Hand, Agent Katar, Garuda Hat, etc.

Though the build does matter, you can't really go wrong either way (with DEX vs. LUK) and your other planned stats look solid already. Gearing becomes much more important than your stats at this point, in addition to knowing game mechanics well, practicing things like backsliding and gear swapping, and so on.

Not counting the sets and set bonuses, Nab's Cloth is usually better than Sapha's Cloth. Sapha's might be useful if you don't have enough CRIT from your stats and other gears but I find that a rare situation for GX and GX gears. Do note that you will need several different armors for different occasions, like having a fire, wind, water, etc. Sometimes you will even need non-nab/sapha like if you want Unfrozen Lucius [1], Valk Armor for indestructibility, and so on.

Sets however are a different story altogether, mainly because Sapha's set gives you a massive +40% crit damage bonus. But you have no garment reductions so you can only really use this set for weaker MVPs.
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#9 ScarletMist

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Posted 01 October 2014 - 03:20 PM

oh, I am not going to add any LUK untill I am around lv 130+ (pretty much after everything else have been maxed)

 

I see, I already have 60 DEX btw, maxed it kinda instantly after 4x in STR, AGI and VIT.

 

now working on getting 90 STR.

 

and yeah, I am still working towards the elemental Armors ... those can be a tad expansive, specially since my higest level atm is my AB ( 103)

 

Also, not planning on using any set, as I already have set that I WILL use HBP and Variant Boots (untill I can Get a Temp Agi Boot) at all times. I was gonna use Soul Collector's Sapha to level with RC (I heard that the 10 sp per kill helps reduce the need for items, that paired with Quad Malicous should help cut some need for healing items, if not all)

 

I am used to gear swapping, but backslide is still a pain for me ... I always get trapped in walls

 

Anyways Thanks for the tips guys :)


Edited by ScarletMist, 01 October 2014 - 03:29 PM.

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#10 kasshin

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Posted 01 October 2014 - 03:25 PM

You actually probably want to add a bit of LUK early on (and progressively a bit more as you level up). LUK gives HIT, ATK, p.dodge, and other small bonuses that will actually help you early on. GX in particular won't really be short of ATK but the HIT really is noticeable (20 LUK will be ~7 HIT, 30 LUK will be ~10 HIT). You can't really go wrong with 15-30 LUK early on, and this actually applies to almost every class in the game and not just GX.
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#11 ScarletMist

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Posted 01 October 2014 - 03:33 PM

I see, so not go crazy on Luk, but just enough to buff it up some stats (ATK / HIT/ P. Dodge)

 

Also, would Chakram + Assassin Handcuff be a must ? - not that keen on buying those, specially after getting Quad Malicious + Feral Durga | And I would like to use both Rouge's Treasue and Glorious Ring/Another Rogue's treasure :x


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#12 DeadIntern

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Posted 01 October 2014 - 05:12 PM

I see, so not go crazy on Luk, but just enough to buff it up some stats (ATK / HIT/ P. Dodge)


That is correct. I forgot to mention that I put 30 LUK too.

And 60 dex should be enough. As mentioned earlier, LUK and leveling up will give hit too, so 90 LUK should cover whatever remaining hit that you require.
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#13 beaupoem

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Posted 02 October 2014 - 05:14 AM

chakram + assassin handcuffs are overrated. don't get them if your main propose is to RC level
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#14 ShinobiEX3

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Posted 02 October 2014 - 06:06 AM

I always wanted to ask why do gx need delay enchants?


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#15 devaiah

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Posted 02 October 2014 - 06:15 AM

I always wanted to ask why do gx need delay enchants?

 

Delay enchants for aspd if you don't get 193 aspd with other gears. Fatal is to go for if your aspd is already 193. Fatal adds crit damage + crit rate.


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#16 ShinobiEX3

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Posted 02 October 2014 - 07:55 AM

yea i know of fatal thanks for info tho. Just didnt think any gx needed delay really. but i prefer FS lucky day for the boots with str. 185 aspd base pretty fast enough for me. if i need to hit 193 i just drink a edp garuna candy and KVM. But i see the reason now for delay thnks again


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#17 MintRoyale

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Posted 02 October 2014 - 05:35 PM

i think this should make it clear ASPD >>> a lot of stuff

 

ASPD.png


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#18 spikexp

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Posted 02 October 2014 - 05:46 PM

well, let's say that at 193 you swing 7 times per second and at 192 you swing at 6 times per second.

if you do 1000 damage for every swing and you have 193 aspd, it'll make no difference if you choose to switch a gear to raise the damage to 1166 by sacrificing a aspd gear so you only got 192 aspd.

well, that's the case between 193 and 192. 191 swings 5 times per second and 189 swings 4 times per second. just fyi :P
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#19 MintRoyale

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Posted 02 October 2014 - 06:16 PM

well, let's say that at 193 you swing 7 times per second and at 192 you swing at 6 times per second.

if you do 1000 damage for every swing and you have 193 aspd, it'll make no difference if you choose to switch a gear to raise the damage to 1166 by sacrificing a aspd gear so you only got 192 aspd.

well, that's the case between 193 and 192. 191 swings 5 times per second and 189 swings 4 times per second. just fyi :P

 

191 = 5

192 = 6

193 = 7

 

makes it easy to remember :D ~


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#20 spikexp

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Posted 02 October 2014 - 07:05 PM

watchout for that pattern might misleads :P

Hits per Second = 50 ÷ ( 200 − Final ASPD )

makes me wonder tho, if one can achieve 185 aspd easily, which one's easier, achieving 193 aspd or doubling constant damage output?
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