Apparently there is a bug if you use enchant damage in weapons. I was hitting 110's... like 20-40 prcnt of the time. Pls look into it, Thank you
[Resolved] Enhanced Damage Bonuses Are Applied When Skill Misses
#1
Posted 07 October 2014 - 12:43 AM
#2
Posted 07 October 2014 - 02:22 AM
This sounds a little too vague to me. What class are you? What level are you? What equipment are you using? What refine is on your equipment? What was your damage before using the gem?
Edited by pdfisher, 07 October 2014 - 02:22 AM.
#3
Posted 07 October 2014 - 07:51 AM
Just tested out a Glaring Enargite Marquise in a wand, but it seems to be giving (within acceptable variance) the expected 4.5% + 110 Enhanced Damage bonus. What weapon and gem are you experiencing this issue with?
#4
Posted 07 October 2014 - 07:04 PM
Just tested out a Glaring Enargite Marquise in a wand, but it seems to be giving (within acceptable variance) the expected 4.5% + 110 Enhanced Damage bonus. What weapon and gem are you experiencing this issue with?
Tested it in pvp with 2h sword and gun. u will see ur damage 110 in one of those skills. just spam and spam and you will see the 110
#5
Posted 08 October 2014 - 01:19 AM
You do know there is a damage cap right?
#6
Posted 08 October 2014 - 05:08 AM
I believe you see 110 when you miss. It does miss + 110.
#7
Posted 08 October 2014 - 05:23 AM
I believe you see 110 when you miss. It does miss + 110.
Lol that's bugged for sure then. A miss should never do any damage.
#8
Posted 08 October 2014 - 05:58 AM
Lol that's bugged for sure then. A miss should never do any damage.
haha yeah
#9
Posted 10 October 2014 - 08:49 AM
yes please fix this.. sometimes some skills only gives 110 damage
#10
Posted 10 October 2014 - 08:53 AM
yes please fix this.. sometimes some skills only gives 110 damage
Those skills are supposed to do 0 damage since they miss, so the bug actually works in your favor lol.
#11
Posted 10 October 2014 - 03:45 PM
I believe you see 110 when you miss. It does miss + 110.
That helped a lot, thanks! I'll look into getting this corrected for next patch.
#12
Posted 10 October 2014 - 09:03 PM
That helped a lot, thanks! I'll look into getting this corrected for next patch.
My pleasure ^^
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users