We all know what could be changed in requiem.. *stuffs the 800 page book into a drawer*. Why not compile a list of things we do like/do not about requiem and stash it in one thread. All ideas/views will be added to the list as the 10 people who still play post. I'm bored, so humor me.
Just to save you the trouble: inb4: pointless suggestions, devs dont listen, this game is dying, go kill yourself, ponies, bronies, toxic community, Alteris is a lie, Helium plays other games, various "BRUH" memes, posting in another (fill in the blank).
---===[The Wall of Fame]===---
- The rustic design and atmosphere that gives players a feeling of isolation.. trapped in a decimated world.
- Race designs and character models (The ones that aren't recycled)
- Armor/Weapon/Item design
- Battlegrounds
- Blood, lots of blood
- Interesting class skills
- Free to play
---===[The Wall Of Shame]===---
- Endless Supply of glitchy content infested with bugs
- Severe Item Mall dependence
- Lack of proper testing before content releases
- Limited character customization during character creation
- Poor performance even on high tier machines
- Small dev team
- Pointless PvP system (Little to no rewards for becoming a killer/slaying the killers)
- Overly recycled material
- Lack of communication to the players
- Very small patches that fix none of the important issues
- Poor skill blance, almost no in-depth fighting, lack of counter attacks, PvE/PvP gear separation, absurdly long stuns/silences
- Little to no plot/lure.
- Entirely too much grinding to advance.
Edited by KraizerReziark, 21 October 2014 - 10:22 PM.