I'm thinking if mage have elemental passives why not give scout and champ too. This will make gameplay more wider and more character builds to do.
They can have skills like:
Water mastery - chance of stacking mana fissure status 6% @ Lv.1 and 30% @ Lv.5
Mana fissure Lv.1 = +50 MP recovery with 10% MP consumption
Mana fissure Lv.2 = +100 MP recovery with 20% MP consumption
Wind mastery - chance of stacking wind walker status 8% @ Lv.1 and 40% @ Lv.5
Wind walker Lv.1 = 25% dodge + 150 mspeed
Wind Walker Lv.2 = 50% dodge + 300 mspeed
Wind Walker Lv.3 = 75% dodge + 450 mspeed
Fire mastery - chance of stacking Blaze status 7% @ Lv.1 and 35% @ Lv.5
Blaze Lv.1 = +10% skill power
Blaze Lv.1 = +20% skill power
Blaze Lv.1 = +30% skill power
Blaze Lv.1 = +40% skill power
Blaze Lv.1 = +50% skill power
Why thinking of different passives if this mage passive can benefit both scout and champ.
I'm hoping for your kindly consideration. Good luck.
Edit: credits to DestinyDeoxys mage guide.
Edited by carlolz, 22 October 2014 - 05:30 AM.