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Element passive for Scout and Spear champ


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#1 carlolz

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Posted 21 October 2014 - 10:12 PM

I guess this is the right time to have an elemental passive for scout and spear champ. We all know that this two jobs have the ability to use 3 elemental attack such as fire, wind and ice same as the mage class.
I'm thinking if mage have elemental passives why not give scout and champ too. This will make gameplay more wider and more character builds to do.
They can have skills like:

Water mastery - chance of stacking mana fissure status 6% @ Lv.1 and 30% @ Lv.5
Mana fissure Lv.1 = +50 MP recovery with 10% MP consumption
Mana fissure Lv.2 = +100 MP recovery with 20% MP consumption


Wind mastery - chance of stacking wind walker status 8% @ Lv.1 and 40% @ Lv.5
Wind walker Lv.1 = 25% dodge + 150 mspeed
Wind Walker Lv.2 = 50% dodge + 300 mspeed
Wind Walker Lv.3 = 75% dodge + 450 mspeed


Fire mastery - chance of stacking Blaze status 7% @ Lv.1 and 35% @ Lv.5
Blaze Lv.1 = +10% skill power
Blaze Lv.1 = +20% skill power
Blaze Lv.1 = +30% skill power
Blaze Lv.1 = +40% skill power
Blaze Lv.1 = +50% skill power

Why thinking of different passives if this mage passive can benefit both scout and champ.

I'm hoping for your kindly consideration. Good luck.

Edit: credits to DestinyDeoxys mage guide.

Edited by carlolz, 22 October 2014 - 05:30 AM.

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#2 Shaddieh

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Posted 23 October 2014 - 11:29 AM

correct me if i'm wrong but.

 

each spear elemental skill have 8~10 sec cooldown and only 2 skills per element unlike the mage which has up to 8 per element.

and the scout has 1 skill per element(i haven't seen the latest scout skill tree yet)?? 


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#3 LexLoyalty

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Posted 23 October 2014 - 11:54 AM

I'm not against it but,

just do copy paste from mage to scout and and spear champ ?

why not create something uniq for scouts , so each class could be really different from each other and relay on diff mechanics


Edited by LexLoyalty, 23 October 2014 - 11:54 AM.

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#4 jerremy

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Posted 23 October 2014 - 12:07 PM

Well, most of the elements have a certain meaning to them, so just giving them random things wouldn't make much sense. But yes, we could think of some other options than the ones mage already has.


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#5 carlolz

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Posted 24 October 2014 - 03:24 AM

Good to hear we all want new passives for scouts. Btw its just a preference on how it will apply. Its just GL for us now guys.
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