gravity had a choice
1) attract pserver players/new players
2) dont attract pserver players/new players
they went for option 2. so while pservers have thousands of players, we have a minute selection of a hundred odd players active at any given time.
no one is playing the long game anymore other than you and people from yumis pvm guild. its about instant gratification.
where can the have nots get the items to compete with the haves? woe. how do they do that? a guild. how do they get a guild? they need numbers. how do they get numbers to compete with 4x+ sized guilds? they dont. so they dont bother playing.
the select few end up merging because they cant convince people to play.
either changes happen and large guilds cease to exist (by guild size restriction) so smaller guilds can all fight with even numbers, or nothing happens and things are BAU.
yes your argument of 'small guilds dont want to fight' is a valid point, but so is the idea that currently there are 4 guilds merged into two. that would go back to four (or five) if the restrictions were in place.
blah blah this is iro you need compensation for wanting to woe or whatever. great. youre right pservers just fight, but you know what? pservers have a lot of people for a reason.. maybe you're onto something..
either steps are made to attract pserver players/old players, or just lock this thread and we can continue on as we have always done.
Edited by cybernetic, 23 October 2014 - 06:35 PM.