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Homun S not casting AoE.


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#1 Ryviux

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Posted 06 November 2014 - 07:48 AM

I notice that if i leave my homuns too long to level in OD2 they sometime stop casting AoE. i would have vaporize and then call them out again to get the Homun S to starting AoE skills again.

 

Anyway to fix that?


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#2 DrAzzy

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Posted 06 November 2014 - 09:59 AM

I've never seen this issue, what AI are you using?
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#3 Ryviux

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Posted 06 November 2014 - 01:19 PM

yours the latest one.

 

I notice did on the older one as well. The SP bar would be in the blue. After i did vaporze and call, AoE gets cast and the sp bar start turning red.


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#4 DrAzzy

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Posted 06 November 2014 - 01:25 PM

Hmm, this is going to be very tricky to debug. while it's bugged (if you vap+recall or do anything to fix it, this destroys the evidence), can you grab, from inside the Data folder in the User_ai folder, the file H_##########Timeouts.lua. The numbers are your account ID. Post contents of that here if you could, though even that doesn't get me all that I want to know.

Is it set to use any buffs? Are those stopping too?

Also, what do you have the AoE mode set to? (ie, LavaSlideMode / PoisonMistMode, as appropriate)?
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#5 Ryviux

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Posted 06 November 2014 - 01:50 PM

Hmm, this is going to be very tricky to debug. while it's bugged (if you vap+recall or do anything to fix it, this destroys the evidence), can you grab, from inside the Data folder in the User_ai folder, the file H_##########Timeouts.lua. The numbers are your account ID. Post contents of that here if you could, though even that doesn't get me all that I want to know.

Is it set to use any buffs? Are those stopping too?

Also, what do you have the AoE mode set to? (ie, LavaSlideMode / PoisonMistMode, as appropriate)?

 

As far as i can tell the HomunS if you leave it out too long stop casting AoE. Not always but sometimes. As far i can remember it is just the AoE, my sera was still casting PK.

 

i will post it the next time it happens.


Edited by Ryviux, 06 November 2014 - 01:51 PM.

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#6 Ryviux

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Posted 24 November 2014 - 01:15 PM

sorry about posting this so late, always keep forgetting to post this.

 

 


MagTimeout=89500
SOffensiveTimeout=0
SDefensiveTimeout=0
SOwnerBuffTimeout=0
GuardTimeout=0
QuickenTimeout=0
OffensiveOwnerTimeout=0
DefensiveOwnerTimeout=1042662592
OtherOwnerTimeout=0
ShouldStandby=0
RegenTick[1]=51
MySpheres=0
EleanorMode=0

 

pm is set to idle.

this is a Vanil base Sera.

She wasn't casting Buffs or AOE.

 


Edited by Ryviux, 24 November 2014 - 01:16 PM.

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#7 DrAzzy

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Posted 25 November 2014 - 11:10 AM

Post AAIStartH.txt, and AAI_ERROR.log (if present), if you could.

These files are located in your RO folder (not the USER_AI folder).
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#8 Ryviux

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Posted 25 November 2014 - 11:18 AM

AAIStartH.txt

 

AzzyAI (hom) version 1.55
Main version:1.550
AzzyUtil version:1.550
Constant version:1.55
Config: Custom, edited 11/19/2014 2:46:55 PM
Tactics: Custom, edited 11/19/2014 2:46:55 PM
Time: 11/24/14 18:51:32
Lua Version:Lua 5.1
started successfully.
 This AI is installed properlyChecking config...

 

 

AAI_ERROR.log

Spoiler


Edited by Ryviux, 25 November 2014 - 11:20 AM.

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#9 DrAzzy

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Posted 25 November 2014 - 12:22 PM

My god, so much timer weirdness! Thanks. I'll take a look over the timeout management, and try to tighten it up so these bogus time values don't get through.

(Also, you can fix the movement issues you've been experiencing by updating to 1.551)

Also, FFS:

11/24/14 16:08:23 H105 Closest() Failure!-1 , 0 alt =0 logstring=x,y72,144 ox,oy-1,-1range = 1 d-73,-145 o-1,-1 new0,0 adjust ccw-1,0

See that ox,oy-1,-1?

That'd be the client returning the owner's position as -1,-1! My job would be so much easier if the client itself wasn't a buggy POS.

Edited by DrAzzy, 25 November 2014 - 12:26 PM.

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