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Mall Balance - GM READ


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#26 YUMIR5

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Posted 17 November 2014 - 05:49 AM

So alteris, you said you wanna make the game more enjoyable without malls.

Here are the suggestions, most of them were already suggested in this forum, just making a big topic with all (all very easy to implement) :

1. Binds on Equip option Clear Xeon - Binds on Acquire Item Trade Xeon.

Make them buyable with PvP points (Theme battle, Ancient Ruins or FOC), or with chips from Mini Game.

2. Reduce the difference from a +0 player / +30 player.

Easy way to fix this is reduce reinforcement stats, for example if an item gives +120 health at +30, instead it should give +60 health (the half on all reinforcement stats).

3. Permanent Pet/Costume.

Change pet/costume 30 day to permanent, like all other games. More people would buy them....

4. Decrease Reinforcement Prices.

Decrease reinforcement prices, to a fixed number, like 1000 lant for each +.
Remove tools from item mall...


Thanks, I hope GM will read this ^^


Game is dead when these things happen.
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#27 Sandyman

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Posted 17 November 2014 - 06:14 AM

why should they change anything, as long Players still supporting this "Concept" 

 

it might not be that popular anymore but there is still a Cash flow, nothing else matters here.

 

 


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#28 Dyshana

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Posted 17 November 2014 - 08:52 AM

In s1 there was hope... a lot of players, few mall, enjoyable game... but then Gravity destroyed everything.


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#29 Kazara

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Posted 17 November 2014 - 08:56 AM

Serious, from S1 what they added? oh wait, they just copy/paste things with new colours and delete other things...the only good thing is Honor System and really few other things..

The game have less contents now than on S1.


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#30 Dyshana

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Posted 17 November 2014 - 09:38 AM

In s1 there were 4 stages of compounding... now 30... they added a way to gain more money (+ all the other mall stuffs). No new content, just mall. But a lot of players will enjoy the game if it was like in s1, it would be a really well populated game.


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#31 Kazara

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Posted 17 November 2014 - 09:43 AM

We should have OP  Legendary FOC sets with max +10 as reinforce level 90 *_* Same for weapons xD


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#32 Dyshana

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Posted 17 November 2014 - 09:53 AM

And not bound items


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#33 Kazara

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Posted 17 November 2014 - 10:11 AM

Bound items destroy the economy.
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#34 Unbound

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Posted 18 November 2014 - 04:18 PM

The ability to unbind items destroys the economy..


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#35 sonemere

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Posted 19 November 2014 - 07:17 AM

Bound items destroy the economy.

The ability to unbind items destroys the economy..

Bound items destroy the economy.

The ability to unbind items destroys the economy..

itz a paradox..oh wait just remove all forms of binding and theres no longer a problem...the problem does not exist.


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#36 explicid17

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Posted 19 November 2014 - 07:23 AM

agreed, the materials to make 85, 89 armor/weps keeps lant flowing from the rich to the poor, but when people trade +30 items, there is no lant flow and doesn't help economy


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#37 explicid17

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Posted 19 November 2014 - 08:36 AM

It is IMpossible for Requiem to become a successful game. Clearly the IM is holding it back.


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#38 Kazara

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Posted 19 November 2014 - 08:55 AM

Yeah.... IMpossible but not impossible xD


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