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Patch Notes 11/17/2014


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#1 CMMaridah

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Posted 17 November 2014 - 11:10 AM

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Patch Notes for 11/17/2014

Please note: Details are subject to change at any time.

 

Kafra Shop

Winter Nights Costume Box  800 KP

Winter Nights Accessory Box  400 KP

Asiatic Black Bear (30days)  400 KP

Premium Mount Box (Asiatic Black Bear)  100 KP

Munil’s Costume random box VI  600 KP

Munil’s Accessory random box XI  300 KP

Class Level Jumping Item (Lv.50)  1500 KP

Job Level Jumping Item (Lv.50)  1500 KP

 

 

Event

Winter Nights 11/17/2014 ~ 12/15/2014
http://playragnarok2...ews/article/265

Find Brenna in Prontera to begin the event and daily quests to earn Sif’s Favor.

 

Bug Fixes

Assassin Elder using 50% Attack Power increased buff instead 100%.

After re-logging, Guild Dungeon channel can be changed.

On Guild House UI, participation status in the lottery is not displayed on bottom if not on the top 10 ranking.

Removing Basket button from Kafra-Shop.

Peco mounts do not handle the stairs of Gongurat lab well and will often lean too far forward.

 

Changes

Monsters in dungeons will no longer drop Happy Hour Boxes.


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#2 Sirceye

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Posted 17 November 2014 - 11:21 AM

yay!  a chance to get me a military band  costume  :p_love:  :p_love:


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#3 Fluidz

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Posted 17 November 2014 - 11:40 AM

 

 

Event

Winter Nights 11/17/2014 ~ 12/15/2014
http://playragnarok2...ews/article/265

Find Brenna in Prontera to begin the event and daily quests to earn Sif’s Favor.

 

 

 

 

 

 

Same event as last year?

such content

very wow


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#4 samaura

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Posted 17 November 2014 - 11:41 AM

yay!  a chance to get me a military band  costume  :p_love:  :p_love:

 

Its a Wonderland

 

http://playragnarok2...ews/article/134


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#5 zJuliusx

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Posted 17 November 2014 - 11:42 AM

Bug Fixes

Combo Point stack removed if Stealth skill is used.

LOLWUT

SHADOW EXPLOSION IN HIDE? LOOOL


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#6 thokz

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Posted 17 November 2014 - 11:45 AM

LOLWUT
SHADOW EXPLOSION IN HIDE? LOOOL

uhm tell me how u will do it. pve/pvp. think first....
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#7 zJuliusx

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Posted 17 November 2014 - 11:51 AM

uhm tell me how u will do it. pve/pvp. think first....

kill somebody, run away, go back, still up, explosion.

you think about it.


Edited by zJuliusx, 17 November 2014 - 11:52 AM.

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#8 Pr3

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Posted 17 November 2014 - 11:52 AM

First they reduced the overall channels from 15 to 10. 

When ML 40 comes out, we going to be fighting over areas to grind. 

 

After re-logging, Guild Dungeon channel can be changed.

Uh Oh, No more extra channels for Greedy Mines.  So when we get 20 Guild Houses + WoE Occupation Guilds. 

We will be fighting over bosses with those spawn times in one channel? 

No chance for the smaller guilds to farm the bosses.  :/

Its like the Queen of Destruction all over again but on only 1 channel with PvP. 

 

 


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#9 VuoriDevine

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Posted 17 November 2014 - 11:53 AM

uhm tell me how u will do it. pve/pvp. think first....

You can get out of combat before your combo goes away.

And for the greedy mines... it would be ok if atleast was 100% drop rate, but with the -_- drop rate and -_- millions of guilds fighting for a chance to kill a boss and a chance to get a piece of gear with 0.1% rate is just dumb.

When are you guys going to understand to not mix pvp and pve things...
GG WP, GG

Edited by VuoriDevine, 17 November 2014 - 11:57 AM.

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#10 zJuliusx

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Posted 17 November 2014 - 11:54 AM

You can get out of combat before your combo goes away.

heard u like grimtooth, so I grimtoothed and ran away to proc my explosion


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#11 Vau

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Posted 17 November 2014 - 11:57 AM


Bug Fixes

Combo Point stack removed if Stealth skill is used.

 

Would you please, clarify that?. If it's what we are guessing, then you'll make quit all non-hider classes.

 

Vulcan Arrow from Hiding

Shadow Explosion from Hiding.

Moonlight Dance from Hiding
 

This is way too risky to implement on the game, think it twice guys.


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#12 magpi

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Posted 17 November 2014 - 11:57 AM

 

Its in the winter nights box unless they change it

 

http://ro2.doskoi.org/item/70001307


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#13 thokz

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Posted 17 November 2014 - 12:02 PM

well, pve yeah. pvp? i dnt thnk so?, i would love to have that military band costume :3

Edited by thokz, 17 November 2014 - 12:04 PM.

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#14 jhay1825

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Posted 17 November 2014 - 12:07 PM

Lol

So penetration wasnt clearly enough.. :D
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#15 VuoriDevine

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Posted 17 November 2014 - 12:08 PM

well, pve yeah. pvp? i dnt thnk so

He he he, just wait for it...
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#16 MingMei

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Posted 17 November 2014 - 12:10 PM

cape in freyja would become common T_T


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#17 Nereida

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Posted 17 November 2014 - 12:17 PM

 

First they reduced the overall channels from 15 to 10. 

When ML 40 comes out, we going to be fighting over areas to grind. 

 

After re-logging, Guild Dungeon channel can be changed.

Uh Oh, No more extra channels for Greedy Mines.  So when we get 20 Guild Houses + WoE Occupation Guilds. 

We will be fighting over bosses with those spawn times in one channel? 

No chance for the smaller guilds to farm the bosses.  :/

Its like the Queen of Destruction all over again but on only 1 channel with PvP. 

 

 

And they didn't believe me when I said Gravity is aiming for a PK sevrer!

 

 

Would you please, clarify that?. If it's what we are guessing, then you'll make quit all non-hider classes.

 

Vulcan Arrow from Hiding

Shadow Explosion from Hiding.

Moonlight Dance from Hiding
 

This is way too risky to implement on the game, think it twice guys.

 

Probably only works for thief classes.

Can't have dem rangers getting a buff!


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#18 thokz

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Posted 17 November 2014 - 12:17 PM

He he he, just wait for it...

im looking forward to it :v
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#19 elightstorm

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Posted 17 November 2014 - 12:35 PM

What theses box (Winter Nights Costume Box and Winter Nights Accessory Box ) give ? Same than last year ?


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#20 MingMei

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Posted 17 November 2014 - 12:44 PM

ohh god Angel wing on those Boxes T_T 

everything i got would be common now on freya


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#21 CMMaridah

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Posted 17 November 2014 - 12:48 PM

As a reminder, bug fixes are a list of issues that will be removed, not added. The developers are not, for example, making it harder for Pecos to climb stairs or making it so you can change channels in the greedy mine. This is the list of errors currently in game that are being resolved.


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#22 faku1810

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Posted 17 November 2014 - 12:51 PM

Would you please, clarify that?. If it's what we are guessing, then you'll make quit all non-hider classes.

 

Vulcan Arrow from Hiding

Shadow Explosion from Hiding.

Moonlight Dance from Hiding
 

This is way too risky to implement on the game, think it twice guys.

 

 

As a reminder, bug fixes are a list of issues that will be removed, not added. The developers are not, for example, making it harder for Pecos to climb stairs or making it so you can change channels in the greedy mine. This is the list of errors currently in game that are being resolved.

 

Exactly, so we should read that as "Combo points won't be removed on Hide"; that means  Double damage on Shadow Explosion and Moonlight Dance.

 

Not sure if Vulcan Arrow will work since there's a bug with Rangers not getting double damage out of hide. <- THIS should have been fixed instead.

 

(And i don't even play a ranger :v)


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#23 Blondheart

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Posted 17 November 2014 - 12:51 PM

As a reminder, bug fixes are a list of issues that will be removed, not added. The developers are not, for example, making it harder for Pecos to climb stairs or making it so you can change channels in the greedy mine. This is the list of errors currently in game that are being resolved.

So my peco is going to get lazy now...sigh~   :D

 

Bug fixes are great, class fixes would have been better.  Military band.....also fun, but I would like to see some new costumes again.  Bear though.... :Emo_16:


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#24 CMMaridah

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Posted 17 November 2014 - 12:54 PM

The hide issues are currently being worked on by development and are planned for next week. They said they needed more time to review the changes.


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#25 Nereida

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Posted 17 November 2014 - 01:13 PM

The hide issues are currently being worked on by development and are planned for next week. They said they needed more time to review the changes.

 

Meanwhile, they could revert them back.

I mean, so when we get the definite changes they're for the better instead of bringing more bugs and imbalance to the game.

A crazy idea, I know.


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