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Fall damage on certain maps


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#1 Lostac

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Posted 21 November 2014 - 04:39 PM

So this has been going on for a while, I'm not really sure if the devs are actually working on this or not, hopefully it's a top priority fix.

 

Wouldn't it be nice to temporarily disable fall damage, or making it impossible for us to die from it? (Leaving 1 hp, or 1% hp)

Or actually, prevent any damage at all(might be abusable, so I prefer the former). This should be easier to do than fixing the actual bug right?

 

It's kinda annoying that as a warrior I couldn't use my Battle Leap anytime I want to, because even battle leap causes random deaths...

^Not sure if already fixed, but yeah I stopped using Battle Leap a lot after losing around 30-40k MP total.

 

I also remember my assassin died using dark illusion before.

 

This is just temporary if they still do not have this on their top priority fix :v


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#2 Arbalist

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Posted 21 November 2014 - 04:50 PM

Would be nice :) I already accepted fall damage deaths as part of my exploring and mountain climbing habits, but saving a few spinels, divine protections, and MP would certainly be convenient.

Would also be nice in laggy WOE maps, because a falling death in woe results in MP loss, not BP loss. Lag + Stairs/Walls are deadly >_>"


Edited by Arbalist, 21 November 2014 - 04:51 PM.

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#3 Lyrella

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Posted 21 November 2014 - 05:03 PM

Yeah something broke. The fall damage used to be a lot less drastic. Now it's like, you go down the stairs wrong and die.  :p_swt:

 

It also appears to be completely unreliable in it's dmg output. Fall 1 inch on the screen on a hillside in east mjolnir, instant death. Fall off the side of the ramp from the king's castle in morroc, instant death. Jump from the high bridge in alberta, 700-1k dmg?


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