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Patch Notes 11/24/2014


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#1 CMMaridah

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Posted 24 November 2014 - 11:01 AM

patchnotes.png

Patch Notes for 11/24/2014

Please note: Details are subject to change at any time.

 

 

Kafra Shop

Jumping Box

Jumping Box Ticket  1

Maestro Artisan's Purple Potion 50

Maestro Artisan's Red Potion 50

Maestro Artisan's Blue Potion 50

Prontera Warp Scroll 5

Morroc Warp Scroll 5

Wind Elixir  10

Elite Membership Card(1Day) 1

Job Level Jumping Item (Lv.50) 1

Class Level Jumping Item (Lv.50) 1

 

Honing Oil Box (5%)
Contains 10 honing oils that increase results of honing powder.
* This Honing oil can only be used with Honing powder.

 

Black Friday Sales 50% off items
http://playragnarok2...ews/article/270

 

 

Bug Fixes

To be corrected:

It's possible for death to occur mid-kafra flight via DoT damage inflicted by a skill before the flight began

Wind Seedrunes currently don't have any effect and have no use.

When running past monsters, you can become locked in combat with monsters that are nowhere near you

Knight icon sometimes changes to Swordsman icon.

If you use a portal when transformed as a Tiger, you'll become a Swordman.

Stylish Sunglasses are not visible with a lower headgear.

Die and choose "Resurrect at Dungeon's Entrance" in Silent Corridor or Assassin's Sanctum results in respawn in Dayr area

Prontera WoE Vault entrance NPCs HP is less than the Morroc WoE Vault NPC.

 

Peco mounts do not handle the stairs of Gongurat lab well, and will often lean too far towards the stairs.

The "fish" item from the Winter Nights quest Strange el Shima gives does not go away after quest is completed.

 

Changes

Guild-Dungeon fixed to allow PvP.

Stealth skill corrections

All stealth skills will un-hide:

If a player consumes an item.

If player does a non-battle action like looting, harvesting, trading, or riding.

If a player is in battle mode.

If player does any other actions, stealth skill will stay in effect.

The skills not dealing x2 damage while in Stealth will be fixed. (Single target and AoE)

On WoE, Emperium cannot be healed, buffed or recovered by any object.


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#2 xFrozenApples

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Posted 24 November 2014 - 11:07 AM

Black friday ._.  *THROWS WALLET AT SCREEN*


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#3 5318130516144610857

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Posted 24 November 2014 - 11:13 AM

patchnotes.png

Patch Notes for 11/24/2014

Please note: Details are subject to change at any time.

 

 

Bug Fix and Changes

Guild-Dungeon fixed to allow PvP.

Stealth skill corrections

All stealth skills will un-hide:

If a player consumes an item.

If player does a non-battle action like looting, harvesting, trading, or riding.

If a player is in battle mode.

If player does any other actions, stealth skill will stay in effect.

The skills not dealing x2 damage while in Stealth will be fixed. (Single target and AoE)

On WoE, Emperium cannot be healed, buffed or recovered by any object.

 

WTH last patch notes the bugs listed were going to be fixed. This time I'm confused. GG WP GG.


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#4 Fluidz

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Posted 24 November 2014 - 11:14 AM

AoE's never did x2 damage from stealth lol

 

but sure if you want to get rekt by grimtooth in group pvp sure why not

If it crits in ymir with all that penetration its like a ragestrike xD


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#5 Arbalist

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Posted 24 November 2014 - 11:14 AM

Before releasing this...

Kafra Shop

Jumping Box

Jumping Box Ticket  1

Maestro Artisan's Purple Potion 50

Maestro Artisan's Red Potion 50

Maestro Artisan's Blue Potion 50

Prontera Warp Scroll 5

Morroc Warp Scroll 5

Wind Elixir  10

Elite Membership Card(1Day) 1

Job Level Jumping Item (Lv.50) 1

Class Level Jumping Item (Lv.50) 1

 

...consider fixing this: http://forums.warppo...arting-package/
so that you don't have to spend the next week dealing with compensation tickets. Just some friendly advice.


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#6 deathdelete

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Posted 24 November 2014 - 11:32 AM

No more healing emps? Wth, how did mechanics turn into bugs....
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#7 Bezelheim

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Posted 24 November 2014 - 11:49 AM

WOW! JUST WOW! Emperium that cannot be healed. WOWOWOWOWOW #REKT


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#8 flukeSG2

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Posted 24 November 2014 - 11:55 AM

How do you know what is mechanics unless you made the game?  Hell, running could be a bug xD


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#9 CMMaridah

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Posted 24 November 2014 - 11:56 AM

WTH last patch notes the bugs listed were going to be fixed. This time I'm confused. GG WP GG.

 

Those changes were removed from the patch last week for further review and are to be included in this week's patch.
Patch notes posted are subject to change before, during, and after patch hence the "Please note: Details are subject to change at any time."  included in every patch note. We will often get updates to these while the patch is ongoing. If someone is in the office and able to update the notes here, they will. You can generally check the notice section of the website for the updated patch notes the next day http://playragnarok2.com/News/Notice as well.


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#10 LeviRD

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Posted 24 November 2014 - 12:00 PM

Kafra Shop

Jumping Box

Jumping Box Ticket  1

Maestro Artisan's Purple Potion 50

Maestro Artisan's Red Potion 50

Maestro Artisan's Blue Potion 50

Prontera Warp Scroll 5

Morroc Warp Scroll 5

Wind Elixir  10

Elite Membership Card(1Day) 1

Job Level Jumping Item (Lv.50) 1

Class Level Jumping Item (Lv.50) 1

 

 

Much Jump, Such skip, so Bunny...Now giff me skip to ML50 pls


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#11 Bezelheim

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Posted 24 November 2014 - 12:01 PM

Those changes were removed from the patch last week for further review and are to be included in this week's patch.
Patch notes posted are subject to change before, during, and after patch hence the "Please note: Details are subject to change at any time."  included in every patch note. We will often get updates to these while the patch is ongoing. If someone is in the office and able to update the notes here, they will. You can generally check the notice section of the website for the updated patch notes the next day http://playragnarok2.com/News/Notice as well.

 

So the developers can always change the updates, right? Riiiiight??

Why did they come up with an idea of disabling heals on the Emperium? Even Ragnarok 1's emperiums can be healed with quite numerous kinds of heals. Why? Just why!


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#12 donchan

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Posted 24 November 2014 - 12:15 PM

Friday Sales 50% off items

http://playragnarok2...ews/article/270

 

 

Where's the costume fusions mats!!! T^T

 

No more healing emps? Wth, how did mechanics turn into bugs....

 

I think healing emps was never an intended mechanic.  I recall when WoE first came out people were QQing about it and they were going to "look into" it.  Looks like somebody finally did haha


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#13 Fluidz

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Posted 24 November 2014 - 12:16 PM

So the developers can always change the updates, right? Riiiiight??

Why did they come up with an idea of disabling heals on the Emperium? Even Ragnarok 1's emperiums can be healed with quite numerous kinds of heals. Why? Just why!

 

 

Only took them a Year and 2months to fix lol

bug existed since release of woe.


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#14 Bezelheim

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Posted 24 November 2014 - 12:28 PM

Only took them a Year and 2months to fix lol

bug existed since release of woe.

 

 

oh damn so it was a bug


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#15 VuoriDevine

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Posted 24 November 2014 - 12:29 PM

On WoE, Emperium cannot be healed, buffed or recovered by any object.

Say wut lol
so they removed that thing before, and got implemented back coz it was a "Feature" and it was intended.
and now you're gonna remove it coz now its a "bug"?!
get your stuff together Warpportal haha
Smells like someone QQed about it hahaha

Edited by VuoriDevine, 24 November 2014 - 12:37 PM.

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#16 SETSUNAf6w

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Posted 24 November 2014 - 12:35 PM

*
POPULAR

I don't understand you RO2.

 

 

That. is. all.

 

Edit: YouTube are bullies my video can be found here:

 

http://mediacrush.net/WtqXPTPvk4MA

 

Edit2: MediaCrush is shutting down, you can watch it on my blog:

 

https://pomf.tv/news...orgotten-payon/


Edited by SETSUNAf6w, 09 February 2015 - 01:47 PM.

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#17 Zameo

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Posted 24 November 2014 - 12:48 PM

I don't understand you RO2.

 

 

That. is. all.

THIIIIIIIISSSSSSSSS.

--------------

 

 

 

Guild-Dungeon fixed to allow PvP.

Yessss. 


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#18 saoLian

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Posted 24 November 2014 - 01:02 PM

Bug Fix and Changes

Guild-Dungeon fixed to allow PvP.

Stealth skill corrections

All stealth skills will un-hide:

If a player consumes an item.

If player does a non-battle action like looting, harvesting, trading, or riding.

If a player is in battle mode.

If player does any other actions, stealth skill will stay in effect.

The skills not dealing x2 damage while in Stealth will be fixed. (Single target and AoE)

On WoE, Emperium cannot be healed, buffed or recovered by any object. -- It' isnt bug , i guess, It is a change ..


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#19 5318130516144610857

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Posted 24 November 2014 - 01:10 PM

Hmm it's still confusing to mix up bugs that are going to be fixed and changes under the same list, but that's my opinion.

 

I don't understand you RO2.

 

 

That. is. all.

 

 LOL!


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#20 SETSUNAf6w

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Posted 24 November 2014 - 01:11 PM

Healing the Emp is only a bug for the attacker. Once you defend it's considered a mechanic. lolololol.


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#21 Vau

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Posted 24 November 2014 - 01:13 PM

Reading comprehension. I failed last week cause of the same reading mistake. All those Bugs are getting Fixed this patch, this means:

 

- Emperiums couldn't be healed this last  patch if you didn't notice, so guilds  should be able to heal it after maintenance.

- Stealth skill will un-hide if any action was ocurred. Getting Fixed.

- About skills not dealing 2x damage while in stealth, i'm not sure if that includes Grimtooth but it should, it was a bug since forever, as an old Assassin. 2x damage includes ANY skill, grimtooth shouldn't be an exception.

 

Now what should be in discussion, specially on Assassin's VCR thread is about tweaking Grimtooth skill.

 


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#22 deathdelete

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Posted 24 November 2014 - 01:18 PM

Healing the Emp is only a bug for the attacker. Once you defend it's considered a mechanic. lolololol.


Its a mechanic because it can be disabled with Fracture debuff or Mortar Healing block Debuff, welcome to the world of WoE knowledge. Much skill very pro, cheers m8
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#23 Lyrella

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Posted 24 November 2014 - 01:21 PM

 

Bug Fix and Changes

Guild-Dungeon fixed to allow PvP.

Stealth skill corrections

All stealth skills will un-hide:

If a player consumes an item.

If player does a non-battle action like looting, harvesting, trading, or riding.

If a player is in battle mode.

If player does any other actions, stealth skill will stay in effect.

The skills not dealing x2 damage while in Stealth will be fixed. (Single target and AoE)

On WoE, Emperium cannot be healed, buffed or recovered by any object.

 

What about this?? 

http://forums.warppo...vent-daily-bug/

 

It's been bugged since the start of the event... Still not giving any Favor when it is supposed to. Please fix it!


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#24 SETSUNAf6w

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Posted 24 November 2014 - 01:23 PM

Its a mechanic because it can be disabled with Fracture debuff or Mortar Healing block Debuff, welcome to the world of WoE knowledge. Much skill very pro, cheers m8

 

Mortars disables heals globally, how does it relate to the Emp? Thanks for teaching me.


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#25 deathdelete

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Posted 24 November 2014 - 01:30 PM

It "related" to the emp because status debuffs work on the emp so you can block healing on the emp with a rogue, or with a mortar, so assuming that w/e side your on attacking or defending it wouldnt matter what HH on the emp is
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