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Homunculus S Freeze when attacked


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#1 Larson

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Posted 28 November 2014 - 09:03 PM

Does anyone else's homunculus s freeze when attacked? Freeze as in for about 3 second, the homunculus is stagnated and can take 2-4 attacks without acting. Is there some way of scripting the AI so that this doesn't happen?


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#2 DrAzzy

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Posted 29 November 2014 - 03:15 PM

Yes, old, long standing bug. It is a game bug and cannot be fixed in the AI - the client does not run the AI during these "freezes".

It gets better as homun levels and gets higher aspd and flee (the length of the freeze seems to be a function of aspd, and it seems to be caused by homun being hit at exactly the wrong moment)
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