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Erde for acid bomb?


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#1 Shippou22

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Posted 04 December 2014 - 07:32 PM

hello there, im fairly new to advanced  biochemist levels, and i was wondering if its worth it getting  an erde with EA enchants exclusively to acidbomb  mvps.

 

i have a red twin edge as well but as far as im concerned the red twin edge is mostly for cart cannon.

 

is it worth it to have an erde exclusively for bombing?.


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#2 DrAzzy

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Posted 04 December 2014 - 09:06 PM

No - there are a few discussions here that you could probably find with a search where we go over why in detail. I'm not sure where so many new genetics get the idea that it's something they need.

RTE is the best general purpose 1-hand weapon for CC and AB.
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#3 MillyBear

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Posted 04 December 2014 - 11:40 PM

As an end game weapon. Having a highly upgrades Erde with nice ea enchants definitely is a must if you want to be competitive. It's siE modifiers are better than the rte against large bosses which most of them are and if your homun s is a Deiter then pyro won't break Erde as it is a mace class weapon.

But like azzy Said .. The rte is the best all purpose weapon. So till you max out your gene focus on getting a nice +12 triple kingbird rte..
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#4 DrAzzy

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Posted 05 December 2014 - 11:34 AM

As an end game weapon. Having a highly upgrades Erde with nice ea enchants definitely is a must if you want to be competitive. 

 

I do not agree with this assertion - Check it in my calc; in most cases, the RTE still does more damage even vs large target with acid bomb. With CC, it does slightly more damage to large in common cases. Against non-large targets with either skill, the RTE is better. 

 

It's only interesting if you have a dieter for pyroclastic *and* are planning to fight things that you expect might kill you. If you're not going to die, the RTE is better - if it does more damage w/out +200 atk, it'll do more damage with +200 atk; only catch is when you die, FCP ends before pyro, so if you're going to die with pyro up, you need a spare weapon, or an axe/mace class weapon. Note that a Hurricane Fury also won't break if you die with pyro up and HF equipped - it does way more damage, but of course, it's axe not mace, and takes both hands. 


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#5 Agonizing

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Posted 06 December 2014 - 08:54 AM

@ azzy, if I have a hurricane fury (clean) +0, at what upgrade  and how high of enchant archer would I need for it to surpass Mjolnir (as far as using it for cc/ab damage)?


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#6 DrAzzy

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Posted 07 December 2014 - 12:00 AM

Depends on your stats and other gear. Oh, and the size of the target.

Edited by DrAzzy, 07 December 2014 - 12:00 AM.

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#7 Agonizing

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Posted 12 December 2014 - 07:40 AM

lets say my stats are

120 str

90 vit

90-100 int

50-60 dex

 

gear wise would be...

+12 Listless emh/+9 vana

bdm

99 balloown

abyss orlean str+3/bryn

str temp boot ea4 hawkeye/sleipnir

meg/bris

mjolnir

variety of valk shields

with that build and gears... at what upgrade and enchant archer would I need my hurricane fury to do more damage then the mjolnir?

as far as target size, we'll say large(since the majority of mvps are large)


Edited by Agonizing, 12 December 2014 - 07:49 AM.

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#8 DrAzzy

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Posted 12 December 2014 - 09:13 AM

lets say my stats are

120 str

90 vit

90-100 int

50-60 dex

 

gear wise would be...

+12 Listless emh/+9 vana

bdm

99 balloown

abyss orlean str+3/bryn

str temp boot ea4 hawkeye/sleipnir

meg/bris

mjolnir

variety of valk shields

with that build and gears... at what upgrade and enchant archer would I need my hurricane fury to do more damage then the mjolnir?

as far as target size, we'll say large(since the majority of mvps are large)

Calc it yourself. 

 

http://drazzy.com/ro...encompare.shtml


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#9 Havenn

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Posted 12 December 2014 - 09:46 AM

I don't think RTE comes close to +12~14 EA10~12 Erde on Large, you would lose. 


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#10 DrAzzy

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Posted 12 December 2014 - 11:22 AM

I don't think RTE comes close to +12~14 EA10~12 Erde on Large, you would lose. 

 

This is inconsistent with my calculations. They come very close. 

 

At +12 RTE vs +12 Erde, (3x AS, vs 2x as EA10), vs large target, I calc 1% advantage for Erde on AB, 7% on CC. If you have sword mastery 5 (note: in the calc, there's no pulldown for weapon type - if you aren't wielding a sword, be sure to set sword mastery to 0), the CC advantage of Erde falls to 2%. 

 

Also, the more other +% ranged mods you have, the less the extra 10% ranged damage mod on Erde matters, also the higher the refine, the better RTE compares. 40% ranged mod, or upgrading to +14 brings the AB difference to 0%. 


Edited by DrAzzy, 12 December 2014 - 11:31 AM.

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#11 Havenn

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Posted 12 December 2014 - 12:03 PM

Idk, my good erde doesn't use AS and I don't have a 3x AK RTE to compare. The AK erde out-performs the RTE by leaps and bounds on CC, like upwards of 20-30k difference, even on medium. But I chalk that up to AK cards working better on CC.

 

On buwaya, my sera Gene does 230-240k per bomb with Erde and about 200-210k with RTE


Edited by Havenn, 12 December 2014 - 12:04 PM.

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#12 DrAzzy

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Posted 12 December 2014 - 12:12 PM

I think you're just seeing the difference between AK and AS cards vs boss.


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#13 Havenn

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Posted 12 December 2014 - 12:30 PM

Very likely, just being my usual not thinking self lol. If my memory serves me, +12 EA9 2xAS erde vs +12 3xAS RTE versus faceworms were way too close to tell, I just use the erde there because I don't need FCP there.

 

If it helps I advise all young Gene's to start with the RTE XD.


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