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How Reset/Distribution of skill/stat points should work.


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#1 MarK1789

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Posted 05 December 2014 - 03:59 AM

How skill/stat point distribution works now:

every click immediately consumes the skill/stat point and applies to you char's build. Both stat and skill point distribution

 

 

How distribution should work:

There should be an Apply and Return button

 

Every time the user distributes his stat points, it should show the change it is making to his character;s build but not apply it.

 

If the user presses "Apply" the points distributed will be consumed and the changes made to his character's build will be applied to and those distributed points cannot be returned unless the user uses a Testimony of Retraining. 

 

Same goes for skill point distribution.

 

And..

 

if the User Presses "Return" the user's consumed skill/stat points after his last Apply button press, will be returned


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#2 Thais1997

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Posted 05 December 2014 - 04:40 AM

it will help if we can see the final result, before we use all the stats in one or another part, more for those like me, who aren't pros at builds,...


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#3 pdfisher

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Posted 05 December 2014 - 06:34 AM

So why don't you guys use the stat calculator?


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#4 HoneyBunz

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Posted 05 December 2014 - 08:51 AM

I've played games with a system like the one you described but in those games, the skills are independent of each other and new skills unlock based on your level. In Rose, many/most skills unlock as you master the skill before it so with a system like you're suggesting, the skills would need to be able to re-lock again if the player did not allocate points in the skiills that must be mastered first. I just don't think Rose as a game is set up to be able to do that.

 


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#5 MarK1789

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Posted 05 December 2014 - 07:19 PM

So why don't you guys use the stat calculator?

I'm using that but how about for those new to the community? those who doesn't knwo it yet

 

and also there is no new skill calculator yet. is there? 


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#6 Zurn

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Posted 06 December 2014 - 04:11 AM

Nope, at least I haven't seen a new one yet.


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#7 pdfisher

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Posted 06 December 2014 - 07:38 AM

I keep hoping one of our really smart, programming type ppl in the community will create a new skill/stat calculator.


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#8 Gojio

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Posted 08 December 2014 - 09:17 AM

The OP idea is good, we shouldn't need third party programs to test stat or skill builds.

 

It should be like this:

 

After you reset skills\stats and begin the new distribution, for the stats there should be a "-" button for you to increase\decrease stats until you figure the build you want and hit the Confirm button; the "-" will be gone then. For skills, since once a skill is learned it cannot be unlearned, one skill reset should grant an unlimited amount of resets until you are done and hit the Confirm button. To avoid abusing the unlimited mid-resets, skills would not be able to be used until confirmation of the skill build.


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#9 pdfisher

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Posted 08 December 2014 - 10:57 AM

The OP idea is good, we shouldn't need third party programs to test stat or skill builds.

 

It should be like this:

 

After you reset skills\stats and begin the new distribution, for the stats there should be a "-" button for you to increase\decrease stats until you figure the build you want and hit the Confirm button; the "-" will be gone then. For skills, since once a skill is learned it cannot be unlearned, one skill reset should grant an unlimited amount of resets until you are done and hit the Confirm button. To avoid abusing the unlimited mid-resets, skills would not be able to be used until confirmation of the skill build.

 

I like this idea!


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#10 MarK1789

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Posted 08 December 2014 - 02:42 PM

The OP idea is good, we shouldn't need third party programs to test stat or skill builds.

 

It should be like this:

 

After you reset skills\stats and begin the new distribution, for the stats there should be a "-" button for you to increase\decrease stats until you figure the build you want and hit the Confirm button; the "-" will be gone then. For skills, since once a skill is learned it cannot be unlearned, one skill reset should grant an unlimited amount of resets until you are done and hit the Confirm button. To avoid abusing the unlimited mid-resets, skills would not be able to be used until confirmation of the skill build.

 i think you just rephrased my topic man, correct me if i'm wrong ^^

any ways, i agree with your idea about the stat, but regarding skills, what if you did not reallocate all of your skill points and pressed confirm button?


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#11 Gojio

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Posted 08 December 2014 - 04:31 PM

 i think you just rephrased my topic man, correct me if i'm wrong ^^

any ways, i agree with your idea about the stat, but regarding skills, what if you did not reallocate all of your skill points and pressed confirm button?

 

There would be a message warning you that you haven't allocated all your skill points and asking you if you still want to confirm :P

 

And yes lol I just tried to explain it in a simpler way.


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