I've been playing CD for a long time now and one thing that i've noticed is that, if not all the time, then most of the time, players have been clashing on the same area again and again, same strategy again and again. How about making the game more "Flexible" (is that the right term? lol) in way where players will scatter or will be forced to move around a certain area depending on which crystal is spawned and have different strategies.
I say make the crystal move around the battle field in maybe, a 750 MSPD? like for example in the first crystal, make it move around in circles in that House at the middle and make the crystal immune to slows. What do you guys think?