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Block Rate & Block Physical


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#1 bergjasper

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Posted 22 December 2014 - 01:23 PM

Hi,

Could someone tell me what's the exact functionality of the Block Rate and Block Physical stat? Because the Block Rate % does not seem to work as a real percentage for the amount of hits that is blocked. E.g. with a 40% block rate it does not seem to block any hits as opposed to what I expected: 40% of the hits.

 

If anyone could help me out on this it'd be much appreciated!

 

Best regards,

Skyfe.


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#2 Feuer

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Posted 22 December 2014 - 02:07 PM

The block mechanic is triggered at a 40% success rate, block physical determines the amount of physical damage that is reduced when the trigger is successful. When you see a blue tint over damage, that indicates damage was prevented [block trigger] it doesn't always result in all damaged being blocked. 


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#3 bergjasper

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Posted 22 December 2014 - 02:15 PM

The block mechanic is triggered at a 40% success rate, block physical determines the amount of physical damage that is reduced when the trigger is successful. When you see a blue tint over damage, that indicates damage was prevented [block trigger] it doesn't always result in all damaged being blocked. 

 

Aah I see, but how do I get this Block Physical up? Because I only have 340 Block Physical so say I have 50% Block Rate, would that mean that for 50% of the hits the damage is reduced by 340? Because that seems odd since I often see the "BLOCKED" thing occur and I thought that'd mean there's no damage obtained?


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#4 DoubleRose

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Posted 22 December 2014 - 02:24 PM

Aah I see, but how do I get this Block Physical up? Because I only have 340 Block Physical so say I have 50% Block Rate, would that mean that for 50% of the hits the damage is reduced by 340? Because that seems odd since I often see the "BLOCKED" thing occur and I thought that'd mean there's no damage obtained?

 

50% of the time you reduce the incoming damage of a hit by 340. When the damage was going to be less than 340 you see the words blocked

Essentially you have 170 damage reduction


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#5 bergjasper

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Posted 22 December 2014 - 02:37 PM

50% of the time you reduce the incoming damage of a hit by 340. When the damage was going to be less than 340 you see the words blocked

Essentially you have 170 damage reduction

 

Alright thank you I get it now. What is the Block Physical stat defined by tho? Like, how do I up my Block Physical?


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#6 DestinyDeoxys

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Posted 22 December 2014 - 02:46 PM

50% of the time you reduce the incoming damage of a hit by 340. When the damage was going to be less than 340 you see the words blocked

Essentially you have 170 damage reduction

 

No, it's 50% of the time you reduce the incoming attacker's AP by 340, when the incoming attacker has 340AP and if it is a successful block, then you will see "block".


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#7 Genesis

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Posted 22 December 2014 - 02:47 PM

Block Physical (displayed in the character info window) is your Off-hand Defense (displayed on equipment and skills), and Block Magical (displayed in the character info window) is your Off-hand Magic Defense (displayed on equipment and skills).  Personally I think the interchanged use of these terms is unnecessary and I hope that in future we decide on a single set of terms and apply it consistently throughout the game.


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#8 DoubleRose

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Posted 22 December 2014 - 03:01 PM

No, it's 50% of the time you reduce the incoming attacker's AP by 340, when the incoming attacker has 340AP and if it is a successful block, then you will see "block".

 

That's exactly what I said.


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#9 bergjasper

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Posted 22 December 2014 - 03:01 PM

Thanks all for the replies I understand the concept now :)


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#10 DestinyDeoxys

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Posted 22 December 2014 - 03:07 PM

That's exactly what I said.

 

Incoming damage and incoming attacker's attack power are two different thing.


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#11 jerremy

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Posted 22 December 2014 - 03:09 PM

That's exactly what I said.

No, actually it's not what you said. 

Physical/magical block is set up to work as a flat reduction to an opponents damage BEFORE most other % reductions/amplifications are applied, whereas the damage reduction stat is a flat reduction to an opponents damage AFTER most other % reductions.

So your "Essentially you have 170 damage reduction" is a false statement.


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#12 DoubleRose

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Posted 22 December 2014 - 05:28 PM

No, actually it's not what you said. 

Physical/magical block is set up to work as a flat reduction to an opponents damage BEFORE most other % reductions/amplifications are applied, whereas the damage reduction stat is a flat reduction to an opponents damage AFTER most other % reductions.

So your "Essentially you have 170 damage reduction" is a false statement.

 

*SIGH* That's exactly what I said

"50% of the time you reduce the incoming damage of a hit by 340"

50% of 340 is 170. You essentially reduce incoming damage by 170

 

 

I'll just quote the most widely played video game here for as an explanation

http://leagueoflegen..._Three_Mastery)

 

If my info on the block animation is wrong I'm sorry because my battle cleric has 66% block rate and the block does not appear nearly that much.

 

 


Edited by DoubleRose, 22 December 2014 - 05:40 PM.

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#13 Genesis

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Posted 22 December 2014 - 05:52 PM

*SIGH* That's exactly what I said

"50% of the time you reduce the incoming damage of a hit by 340"

50% of 340 is 170. You essentially reduce incoming damage by 170

 

 

I'll just quote the most widely played video game here for as an explanation

http://leagueoflegen..._Three_Mastery)

 

If my info on the block animation is wrong I'm sorry because my battle cleric has 66% block rate and the block does not appear nearly that much.

 

The Block Rate percentage does not modify your Block Physical/Magical at all, it is only the chance you have to apply your Block Physical/Magical against incoming damage.

 

Example:

Attacker hits you for 1000 damage.

You have a 50% chance to block the attack, and 340 Block Physical.

If you succeed at blocking the attack, incoming damage is reduced to 660 (1000 - 340).

If you fail at blocking the attack, incoming damage remains at 1000.


Edited by Genesis, 22 December 2014 - 05:56 PM.

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#14 Feuer

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Posted 23 December 2014 - 02:40 AM

He's stating in an over-all or probability term. like if you blocked 50% of 5 strikes for 500. then the combat result was "you blocked 25% of the damage or "reduced" 25% of the damage" overall". it's just a different way of looking at the lump sum end result. You guys are too picky about certain terminology in framing an ideal.. 


Edited by Feuer, 23 December 2014 - 02:41 AM.

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#15 bergjasper

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Posted 01 July 2015 - 01:58 AM

I just checked and it's not working the way people say. My knight has a physical block of 2400 and a block rate of 50%, I attacked him with my raider for like 20 times and all of the hits were (way) below 2400, but none of them were blocked. How is this possible?


Edited by bergjasper, 01 July 2015 - 02:06 AM.

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#16 kwayan19

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Posted 01 July 2015 - 02:23 AM

The block mechanic is triggered at a 40% success rate, block physical determines the amount of physical damage that is reduced when the trigger is successful. When you see a blue tint over damage, that indicates damage was prevented [block trigger] it doesn't always result in all damaged being blocked.


This
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#17 bergjasper

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Posted 01 July 2015 - 02:28 AM

This

 

Yes but that's obviously not how it works because it seems very unlikely that the block (or damage reduction caused by it) is triggered 0 times out of (at least) 20 with a block rate of 50%? Since all of the hits had about the same amount of damage (except crits ofc), plus otherwise it'd mean my raider would hit like 4k-5k melee hits on my knight which seems pretty unlikely.


Edited by bergjasper, 01 July 2015 - 02:39 AM.

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#18 kwayan19

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Posted 01 July 2015 - 03:03 AM

If you see a differnt shade of blue then the damage is blocked..... if the damage is totally negated then you will see the word block
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#19 borgahutt

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Posted 01 July 2015 - 09:32 PM

Yes if you look at the damage amount above your head if it had a blue tint that means the successful block has been taken off the damage, I'm sure if you done it with a low level player with less ap the attacks would show the word block

The word block only shows up if the WHOLE attack is completely blocked if not it's an amount left over that is shown as a different colour
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#20 bergjasper

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Posted 03 July 2015 - 05:38 AM

Alright ty now I understand, but still it seems like it's not working right because I just tested when leveling my knight that Agitated Desert Scavengers hit me either:

 

around 13 (blocked by block physical (=2.5k))

around 800

 

Which means it blocked a max of 800 while my block physical is 2.5k, but shouldn't it block 2.5k damage then?


Edited by bergjasper, 03 July 2015 - 06:01 AM.

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