Hey guys,
I've got 3 troublesome questions, I hope you guys could clear it up!
1. I'm currentlu wearing an orleans gown with porcellio, but I want to do nidhogg and other mvps solo, so for Nid I needed a volcano armor (can be [0]), and general I'm gonna need an unfrozen typhoon too, so here's the deal: I dont want to put a phen on my RWC pendant, so what other good acessory I could put it?
Anything other than an RWC pendant. RWC ring is pretty reasonable, frankly, if you expect the other accessory to be a pendant.
2. Is there any cast calculator out there? I wanted to know if using a WoE set, +12 KK CEB and 2 rwc pendants perfect enchanted, together with magic strings and sac, I could achieve insta cast or I would have to switch woe gear for my faw spell enchanted
Yes, it's called a pencil and paper. % cast reduc stacks multiplicatively, not additively with cast reduc from stats. So add up all the +% mods you have, assume 40-50% for strings (depends how good your stringers are. When I was 1 dex RK, w/52% cast reduc, there would be stringers that wouldn't give me enough cast reduc to breath at full speed).
In any event - that will NOT give you enough cast. Drop the KK CEB (I hope it's not already carded! Save that slot for MP when you're rich, imo), and put 2 spell enchants on your combat knife (What? You say you're using damage weapon in WoE? Why are you doing that, you're not a killer class, you won't kill anyone that matters no matter what weapon you use - so use the weapon that makes you take 10% less damage and cast 20% faster).
Why mention sac? It has no relevance here.
3. For leveling, people usually say it's better to go full spell enchants and cast reduction, but I bought my faw with ea enchants and I didnt feel like reenchanting it. I like my damage and it helps both AB and CC, while spell enchants only help CC (and FE cast). Im only level 125, but my opinion is damage > cast time until now. Am I wrong?
Well, really it's dependent on the monsters and the damage. If the damage gets you 1 less cast per kill, damage is better. But if you're fighting stuff with, say, 20k HP, IT DOESN'T MATTER if you do 10k damage, or 12k, or even 19k - you will kill in same number of hits, thus cast time is better. And if you're fighting big stuff that takes lots of hits to kill, this effect gets washed out, and DPS (damage divided by (cast time + delay)) is king.
The ideal case, of course, is +9 KK CoD et al for 100% cast reduction, at which point you can dispense with the orleans/phen - and spamming instacast CC in PVM is fun.
Thanks in advance