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Weapon for SBK mvp sinX


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#1 Ashuckel

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Posted 10 February 2015 - 06:17 AM

Hi, i want any clue of wich weapon would be better for mvping with SBK.
Right now im using +9RTE 3xAS, and +7 Immaterial sword ea9 for ghost. Would be better for main hand a +9 byeollungum ea8+ or +9RTE 3xAK or 2xAK 1xAS?
Thx
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#2 hmc317

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Posted 10 February 2015 - 12:39 PM

I probably rank them
1. bye ea8 = 150 atk, 50% boss, 16% range
2. rte akakas = 160 atk, 50% boss, 10% range
3. rte akakak = 160 atk, 75% boss

reasons
1. Range mod effects total SD damage.
2. EDP works on SD but cuts SD mod in half from 800% to 400%, making ak less effective.
3. Ak can beat the range mod though, if you have high enough attack.

You can test the damage in ilzude academy to see which sword is better. The eggs there are boss flagged, so your ak cards should work on them.
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#3 Ashuckel

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Posted 10 February 2015 - 01:00 PM

yeah i test in the eggs always, its pretty good, i just want some ideas.

using my 3xAS +9RTE i was doing about 40k SDs with my 91 SinX on mvps with the proper element when eddga proc. i wanna get it up to 50k or something like that
ps: using no accessory


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#4 mikayel

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Posted 10 February 2015 - 02:37 PM

Given that % modifiers from AS/AK work, I imagine something like the 10% from medal of honor + glorious ring would be useful. If not, then I guess RWC ring/pendant combo for 5% and two FS enchants (or conversely, two rings).

 

My guss is you're already stacking FAW and all that jazz. 

 

BTW what's your left hand weapon? quad kingbird/racial/size or EA/EA ice pick? 


Edited by mikayel, 10 February 2015 - 02:47 PM.

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#5 Ashuckel

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Posted 10 February 2015 - 03:37 PM

i was using AK ice pick, testing in the eggs( i know they have -_-ty def) and my quad AK was doing pretty good dmg, dont know if SBK still ignores def or something like that, or eATQ from left hand upgrade is better than ice pick effect.
with the RTE, +10 quad AK main gauche, and 2x megs and bryn, +12 eddga proc, takoyaki aloevera and water convert, i was doin 80k+ SBKs :)


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#6 hmc317

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Posted 10 February 2015 - 03:44 PM

^afaik, ice pick does not work with SD, so you are better off with a multiple carded weapon on your left hand.
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#7 Ashuckel

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Posted 10 February 2015 - 03:45 PM

Some random kills going, ice pick still works, but monster needs a lil def for it to be usefull, otherwise 4x % cards are better, or maybe a high lvl weapon with 2 slots so i can have good eATQ and 2 AS and 2 ea enchants, also will need to test wich is better 4xAS or 4xAK, as well as ea enchanted ice pick or AK ice pick

 


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#8 Ashuckel

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Posted 10 February 2015 - 03:54 PM

i was wondering cuz, i randomly foun TG, and SBKed it with both +7 Ice pick[AK], and +9 Scalpel[3xAK] on left hand for testing, ice pick did about 21k and scalpel something between 23~24k, TG has a really high def for IP benefit from, but maybe the cards were more effective

 


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#9 hmc317

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Posted 10 February 2015 - 04:16 PM

^well afaik, ice pick does two things, ignores defense, and adds atk damage (hard def/2).
The ignores defense part of ice pick does not work with SD. So all your really getting is extra atk from the second part. And depending on how high your targets hard def is, it might not be more atk than using a quad hurricane lol. The ignores defense is what makes ice pick so beastly. Unfortunately it doesnt work with SD, so your better off using a carded left hand weapon.
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#10 Ashuckel

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Posted 10 February 2015 - 04:52 PM

seems like SD does ignore def anyway, and yeah, ice pick just gives the bonus atk. i removed megs and bryn, tested on TG.

+7 Ice pick[AK] = 16k
+9 Scalpel[3xAK] = 20k
+10 Main Gauche[4xAK] = 22k

even tho it should give u lots of atk, % cards outshines ice pick. And it seems like the eATK of the off hand weapon dont works for SD, so max % dmg is the best

once i get the byeollungum i'll do more testings, since it already has +50% boss dmg, and prbbly will get at least ea10(20%), will have to see what works best: 4xAK, 4xAS, 2xAK 2xAS,etc...


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#11 mikayel

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Posted 10 February 2015 - 05:05 PM

Really, the only thing I'm understanding here is that you should gimme some of your money :P

I recall a discussion about how AK and EA enchants work differently, and that based on the damage formula and how much stat atk and eq atk is being taken into account, there are some cases where EA/AS is better than AK. Tho, AK benefits heavily from it's much larger % boost than a single AS/EA enchant ever could.

 

The other thing is, the left hand weapon's base atk doesn't matter for left hand but I imagine any additional benefits form enchants do as they are added to your main hand, basically. So using anything less than 2cards/2enchants or 4 cards isn't worth it on left hand. 

 

Other question... why dedicate so much resource and time to a for-fun-build? How bored are you bro!?

 

 


Edited by mikayel, 10 February 2015 - 05:07 PM.

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#12 Ashuckel

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Posted 11 February 2015 - 12:21 AM

well, i did a transclass only ET a few days ago with some friends, there sinX is in charge of killing ghost mvps. i reallized that i could do lots of dmg hahaha, if i can reach something close to 100k on sinX, i wonder how much would be on my gx :)


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#13 mikayel

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Posted 11 February 2015 - 12:44 AM

Fair enough; guess you gotta keep the game interesting some how. 

 

I half jokingly half seriously wanted to make a magic only sin that uses two slotted orc axes with racial magic cards -- spam level 5 soul strike from scrolls. his name will be 'aym a weezurd' and you will all rue the day you encounter him in WoE. 


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#14 MoyuZ777

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Posted 11 February 2015 - 04:11 PM

So from what I am reading SinX and GX can MVP effectively. What i don't I don't understand is, how can a GX or SinX MVP effectively without a shield?
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#15 Ashuckel

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Posted 11 February 2015 - 04:34 PM

dont get it wrong, this build is just for lelz mode, and it needs tank and strings to be really effective
as for GX, well, u have pots, and chit tons of dmg

 


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#16 Ashuckel

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Posted 15 February 2015 - 07:58 PM

haha, im not done gearing yeah but lol im so proub of how this is going! using 2x bakonawas, eddga proc, the immaterial sword and 4xAK mg(+20str, takoyaki, aloevera, distorted crescent[111 oboro buff]):

95k Soul Destroyers on Gloom Under Night

w/o eddga

around 60k
 on ESL was 62k
beelzebub 56k
52k on thanatos

and still with same gears, just using proper converters for others mvps it was hitting for about 60k each, at perfect strings, pretty low cast and 188 aspd :D, dps was really huge


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#17 Havenn

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Posted 23 February 2015 - 07:07 AM

95k SD on a 99 SInX? =O


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#18 ShinobiEX3

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Posted 23 February 2015 - 08:04 AM

sounds good seems i should try this on my gx. whats ur int stats btw


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#19 MoyuZ777

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Posted 23 February 2015 - 09:15 AM

I am glad I reset skills at 99 and instead of meteor I chose Soul Destroyer instead.
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#20 mikayel

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Posted 23 February 2015 - 12:12 PM

SD is useful and neat, but is very build reliant. Meteor Assault loses some of its relevance because of RC, but I found that I rarely if ever used SD -- usually I'd prefer to RC once and then shoot a CRS if I was interested in ranged hits. 

 

Other thing is that with a Sapha's cloth you get free MA procs so it's not bad ot have MA instead of SD if you don't plan to capitalize on SD's specific requirements (huge INT and ATK stacking). 


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#21 MoyuZ777

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Posted 23 February 2015 - 01:59 PM

True. SD could be useful when mvping in a party with strings. Spamming SD could be pretty op.
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#22 MoyuZ777

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Posted 23 February 2015 - 02:04 PM

Wait, wait, wait.... What u r saying is that @ 188 asdp u were auto attacking and it would proc SD????????? Doing 60k a hit?

haha, im not done gearing yeah but lol im so proub of how this is going! using 2x bakonawas, eddga proc, the immaterial sword and 4xAK mg(+20str, takoyaki, aloevera, distorted crescent[111 oboro buff]):

95k Soul Destroyers on Gloom Under Night

w/o eddga

around 60k
on ESL was 62k
beelzebub 56k
52k on thanatos

and still with same gears, just using proper converters for others mvps it was hitting for about 60k each, at perfect strings, pretty low cast and 188 aspd :D, dps was really huge


Edited by MoyuZ777, 23 February 2015 - 02:05 PM.

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#23 Havenn

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Posted 23 February 2015 - 02:20 PM

^Curious about that too, is the auto-cast full damage?


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#24 DonatoX

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Posted 23 February 2015 - 02:55 PM

How u guys tried runaway magic with SD skill? Does it work together?


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#25 hmc317

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Posted 23 February 2015 - 08:05 PM

Wait, wait, wait.... What u r saying is that @ 188 asdp u were auto attacking and it would proc SD????????? Doing 60k a hit?
 

 

nope, thats not what he was saying.

 

the 188 aspd, helps with animation delay, the speed at which his gx swings his arms to cast SD.

 

the only way to proc SD while auto attacking is using a full nab's set, and that would gimp you way too much in reductions and other goodies like aspd enchants/ranged enchants(faw/temp boots)

 

to really spam it you would need a good combination of aspd, variable cast reduction, and after cast delay reduction.

 

1. 193 aspd for the initial swing animation

2. 100% variable cast reduction to reduce cast time to zero

3. dual kiel cards and strings to reduce the skill after cast delay

 

How u guys tried runaway magic with SD skill? Does it work together?

 

it would not be that great, especially if you use edp

 

sd formula is 800% atk + 800% matk

sd with edp is 400% atk + 400% matk

 

so you lose half the effectiveness of matk with edp, but u make up for it on the atk side, because edp multiplies your weapon atk by 5 and equip atk by 4.

 


Edited by hmc317, 23 February 2015 - 08:10 PM.

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