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Monster Card Reward System


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#1 TooDestinyX

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Posted 20 February 2015 - 11:15 AM

The loot in Ragnarok Online could be used a lot better if there were turn-ins in a way you could get rare drops like cards from the monsters, ex. 1000 Jellopy for a Poring Card, there is a large part of the game not being used in the player base, and a solution is to make usage of the things that are not being used, effectiveness increases the value or how much you can make off this game, rewards for talent, and if there was an item system to get the cards that are dropped more commonly than less, as the rare headgears that be around 0.1% drop rate, but are available by the cash shop, there is more value in the market of this game when players know they have a goal to reach to, now if this vision exist with the card reward system this increases the value of the game, given the players a vision to get to the loot cards that is needed like in the cash shop, how can the Koreans not know visions? willfully oppressing the people is the mark of the beast, and the spirits created for vengeance attack 'all' those who do the works


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#2 Necrohealiac

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Posted 20 February 2015 - 11:20 AM

twLilc5.png

also, are you familiar with bots? anything that requires grinding/collecting tons of items will be abused and benefit botters far more than they will the intended demographic.

you can already npc misc loot from mobs you hunt, and with the advent of bounty boards you can also get zeny/eden merit badges for completing them too. it's not all doom and gloom for the average player.
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#3 TooDestinyX

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Posted 20 February 2015 - 09:29 PM

You don't prove what you say, you say anything? anyone should see that, it is heretical, you don't prove what you say

 

idiots can watch all the lines in a movie, watch people, still not learn anything 


Edited by TooDestinyX, 20 February 2015 - 09:46 PM.

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#4 TooDestinyX

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Posted 20 February 2015 - 09:29 PM

**double post server lag**


Edited by TooDestinyX, 20 February 2015 - 09:33 PM.

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#5 Necrohealiac

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Posted 21 February 2015 - 05:03 AM

i have yet to see you provide a coherent counter to my well-reasoned points.  are you using google translate for your responses?


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#6 fuyukikun

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Posted 21 February 2015 - 06:01 AM

i also want KK card by collecting 1000 handcuffs and research charts i looted on bio2 also. then suddenly the bots go rampant, the rare cards become dog food and the economy collapse.
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#7 belld1711

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Posted 21 February 2015 - 10:12 AM

Why is it that whenever someone if faced with having to grind a single monster for more than 10 minutes, they come to the forum talking about being "oppressed"?

 

If you don't like the idea of grinding and actually working for stuff, then just admit that RO isn't for you and move on. Then you won't be "oppressed" any longer.


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#8 TooDestinyX

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Posted 21 February 2015 - 07:24 PM

i have yet to see you provide a coherent counter to my well-reasoned points.  are you using google translate for your responses?

You don't tell how it will be abused, when it it's already a completed thing, that's like arguing why there is a lotto system, it's a system, it's a compete thing, it's just another activity in the game, these are words according to something that is written, you lack coherence because you write things you don't even see, a work of a first grader, people can see that, I'm talking about a different system for obtaining cards, you talking about npcing loot, eden merit badges, this is an inferior display of coherence, people can see your lack of intelligence 


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#9 TooDestinyX

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Posted 21 February 2015 - 07:27 PM

i also want KK card by collecting 1000 handcuffs and research charts i looted on bio2 also. then suddenly the bots go rampant, the rare cards become dog food and the economy collapse.

Some cards with +1 attribute don't deserve a 0.1% drop rate, this is loss of value in the market of this game when  people can see the foolishness of their wisdom

 

Bloody branches are a bit of a resolve of this issue, being as you can buy many, but it doesn't operate many ventures of the game, like a loot a reward system for every loot, this will have players in all the maps of every field, and even encourage the hunting of low level monsters by higher players for lower level players, which gives the game a good cycle from beginning to end levels,


Edited by TooDestinyX, 21 February 2015 - 07:42 PM.

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#10 TooDestinyX

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Posted 21 February 2015 - 07:33 PM

Why is it that whenever someone if faced with having to grind a single monster for more than 10 minutes, they come to the forum talking about being "oppressed"?

 

If you don't like the idea of grinding and actually working for stuff, then just admit that RO isn't for you and move on. Then you won't be "oppressed" any longer.

You're -snip- if you can't see clicking on a npc 50 times before it accepts your request is stupidness, correction is the road to perfection, but what does it mean to a fool who can never accept it?

 

VMod Edit:

Can we discuss things without name calling? Thank you.


Edited by VModCinnamon, 21 February 2015 - 08:24 PM.
Removed name calling

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#11 Necrohealiac

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Posted 21 February 2015 - 07:37 PM

your system caters to bots, so no, this won't happen.  come up with better suggestions instead of namecalling.


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#12 TooDestinyX

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Posted 21 February 2015 - 07:43 PM

your system caters to bots, so no, this won't happen.  come up with better suggestions instead of namecalling.

You don't prove that, that's a lie, I'am not sure how much you want to embarrass yourself more, to show you how unintelligent you are, you can already use a lot of the loot to get items or rewards from npcs, lying to yourself you don't even know the game you are playing, really


Edited by TooDestinyX, 21 February 2015 - 07:47 PM.

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#13 100001624283675

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Posted 21 February 2015 - 07:49 PM

If I understood correctly, the proposed system caters to bots because you can just bot for the required loot to get the card that you want, and you can repeat this process over and over.

 

Example : 5,000 Brigans for a Raydric Card.  You can set up a bot army that collects Brigans and have yourself 100 Raydric cards in a week.


Edited by 100001624283675, 21 February 2015 - 07:49 PM.

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#14 TooDestinyX

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Posted 21 February 2015 - 08:13 PM

If I understood correctly, the proposed system caters to bots because you can just bot for the required loot to get the card that you want, and you can repeat this process over and over.

 

Example : 5,000 Brigans for a Raydric Card.  You can set up a bot army that collects Brigans and have yourself 100 Raydric cards in a week.

To show how you also speak off what you don't see, you just tell a situation that's already there, if you look at what I wrote at an educated level, you can have the turn ins loot drop at 2% - it is already variable, so it is not a straight thing, so it could even take days, but you can at least get to something, 0.1% is not an educated thing to do, because your inheritance is not true luck, but It looks like this people like the true better people to benefit off them


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#15 kingarthur6687

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Posted 21 February 2015 - 08:23 PM

jQ4yIkJ.gif


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#16 Necrohealiac

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Posted 21 February 2015 - 08:30 PM

it doesn't matter what you make the drop %.  

 

if it's really common so people would actually be interested in farming, bots will get more.

 

if it's really low and no sane person would bother, then bots would still be the ones with the card at the end.

 

it's a bad idea, something similar has been done in the past and it was abused to hell and back.


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#17 VModCinnamon

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Posted 21 February 2015 - 08:30 PM

Alright, enough with that. Calling people out because they disagree with a point is not the way to discuss things. If this topic is unable to stay in shape it will be locked.


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#18 100001624283675

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Posted 21 February 2015 - 08:54 PM

To show how you also speak off what you don't see, you just tell a situation that's already there, if you look at what I wrote at an educated level, you can have the turn ins loot drop at 2% - it is already variable, so it is not a straight thing, so it could even take days, but you can at least get to something, 0.1% is not an educated thing to do, because your inheritance is not true luck, but It looks like this people like the true better people to benefit off them

 

Sorry, I couldn't understand.  Can you please rephrase?

 

Did you mean to reduce the drop rate of the required loot (2%) that will be used to exchange for cards?  Because having a 0.1% drop rate requires a player to be lucky to get the item?

 

If that was your point, bots will still definitely farm those items.  Strawberrys that drop at 6% from Spores are farmed by bots.  We have people selling them 3000 pcs at a time.


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#19 TooDestinyX

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Posted 22 February 2015 - 03:09 PM

it doesn't matter what you make the drop %.  

 

if it's really common so people would actually be interested in farming, bots will get more.

 

if it's really low and no sane person would bother, then bots would still be the ones with the card at the end.

 

it's a bad idea, something similar has been done in the past and it was abused to hell and back.

Because you don't prove what you say, but rather just say phrases you will never make sense, the card itself has value because it has stats on it, this is the price it will be regardless, and it suppose to be, bots are here, but you also have agents using devices on the servers, trying to be heros with judgement, these same people would grieve all the people by overcharging a 100k item for 5mil, how is this a hero? They did this with everything that people need, and if you run this game the same, how are you any better? but these are criminals you knew, these were never masters of finances, but criminals, why it appeared that they were, was because God is good, and whatever God made good is good, there is no contest to figured out what is good, good is un-contested, unmatched like a good song is your favorite, it just the same criminals over this server actually play the game, and so much time they are going to get.

I don't know what to further say about your skills Necrohealiac, but you said no sane person? the cards are already 0.01% or so drop, people are already spending that time just to get that card, I'am not sure how much further conflicted in your thoughts you want to get in this further debate, cause people actually lose intelligence


Edited by TooDestinyX, 22 February 2015 - 03:22 PM.

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#20 TooDestinyX

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Posted 22 February 2015 - 03:14 PM

Sorry, I couldn't understand.  Can you please rephrase?

 

Did you mean to reduce the drop rate of the required loot (2%) that will be used to exchange for cards?  Because having a 0.1% drop rate requires a player to be lucky to get the item?

 

If that was your point, bots will still definitely farm those items.  Strawberrys that drop at 6% from Spores are farmed by bots.  We have people selling them 3000 pcs at a time.

If there is too many live players farming maps for cards, there will be no bots


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#21 Necrohealiac

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Posted 22 February 2015 - 03:52 PM

you're really not making sense with your arguments whatsoever.  i fail to see how religion plays a role in whether people get items in a fantasy game.

 

bottom line: this will never happen, sorry.  this is way too abuseable.  if you still have difficulty understanding why that is the case even after i've outlined it several times then that's your loss.

 

here's an idea:  how bout you overcharge the loot you get from farming mobs for a card, and then eventually you've accumulated enough zeny to buy the card in the first place?  what's the point in adding in a system to exchange the loot for the card, especially one as poorly designed as the one you are proposing?


Edited by Necrohealiac, 22 February 2015 - 03:52 PM.

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#22 100001624283675

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Posted 23 February 2015 - 04:34 AM

If there is too many live players farming maps for cards, there will be no bots

 

Your answer does not seem to be related to your previous point but I don't agree with this statement.  There is no reason for bot numbers to decrease in a map just because there are live players there regardless of their numbers.

 

It seems that we are unable to communicate properly with each other, please correct me if I missed your point.


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