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Temporal STR vs Luk


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#1 6324131130215725857

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Posted 24 February 2015 - 03:01 AM

Hello guys, just wondering if anyone can share how these two fare? Looking for some variation in build (moving away from temp agi). I understand that it would be quite dependant on my other gears like chakram w cuffs and stacking crit dmg. Any thoughts?
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#2 Setluks

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Posted 24 February 2015 - 03:35 AM

If you're playing crit, go 120 LUK with Temp Boots.

Otherwise, STR Boots will work better for DD and Skills Attack (RC, CRS, CI)


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#3 OniichanN

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Posted 24 February 2015 - 06:24 AM

I'll go with str boots at higher levels even tho I'm crit katar. :>


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#4 6324131130215725857

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Posted 24 February 2015 - 07:29 AM

Thanks Setluks and Onii <3

 

How does crit damage work? 30% increase in crit damage does it translate to 30% increase in ATK?


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#5 4782131221082418730

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Posted 24 February 2015 - 10:01 AM

i will pick Luk Boots.no matter Katar or DD build. Str Boot swith FS if i use RC all the time               


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#6 Ashuckel

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Posted 24 February 2015 - 10:26 AM

Crit dmg% increases the final damage fo your crit attacks, if you would crik for 10k, and have 30% crit dmg increase, now u crit for 13k :)


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#7 KudanSeishirou

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Posted 24 February 2015 - 11:20 AM

30% more crit damage => Base Crit damage + 30%.

base crit damage is 140% ATK

so if you do like 3000 white attack, you'll do 3000x1.4 = 4200 with crits. if you equipped something with +30 Crits damage, it'll become  3000x1.7 = 5100


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#8 Yugacky

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Posted 24 February 2015 - 12:41 PM

Actually a little more than that because the variance of weapon ATK will be maxed for cirt.


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#9 ShinobiEX3

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Posted 01 March 2015 - 11:47 PM

I crit about 8-9 k with EDP. My rc is about 20k per spin. I'll stick with str boots
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#10 OniichanN

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Posted 02 March 2015 - 06:35 AM

I crit about 8-9 k with EDP. My rc is about 20k per spin. I'll stick with str boots

 

Did you try stacking some crit increase (LFH+sharp arrow, Temp LUK with 120 luk and similar stuff)? I do the same dmg but still with temp agis which are waaaay overkill for aspd now. BP proc (temp agis) is around 26k per spin. I'll do a 120 str build today or tomorrow. After that, I'll try out the 120 luk build. Never thought I'd be short on reset stones but here we are. lel


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#11 mikayel

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Posted 02 March 2015 - 02:03 PM

I crit about 8-9 k with EDP. My rc is about 20k per spin. I'll stick with str boots

 

How's your ASPD and what weapon are you using? RC will, by definition, do 2x-3x as much damage but it has a minor delay that if you get 193 aspd can result in a lower DPS. 

 

On the other hand, if your attack speed is below 190, RC would probably produce higher DPS given the delay between spins would be washed out by the delay between attacks anyway. 


Edited by mikayel, 02 March 2015 - 02:27 PM.

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#12 SonicRain

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Posted 02 March 2015 - 02:10 PM

How's your ASPD and what weapon are you using? RC will, by definition, do 3x as much damage but it has a minor delay that if you get 193 aspd can result in a lower DPS. 

 

On the other hand, if your attack speed is below 190, RC would probably produce higher DPS given the delay between spins would be washed out by the delay between attacks anyway. 

Wait, I'm confused on this, why would there be a worse outcome with 193 aspd as opposed to 190 when using rolling cutter?


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#13 mikayel

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Posted 02 March 2015 - 02:19 PM

Compared to auto attacking? At 193 attack speed you have 7+ attacks per second, which if you consider that Rolling Cutter has a .2 second delay, basically means you're missing out on 2 whole attacks and a part of another attack. I'm not saying 193 ASPD RC < 190 SPD RC, but rather, 193 ASPD RC < 193 ASPD Crits. 

 

So, if you have say 185 ASPD, you're getting about 3.33 attacks per second which is about how many RCs you can spam in one second realistically speaking (considering lag and blah blah), so RC is better because each RC = about 2x crit damage (so basically, 6.66 hits per second, ho ho ho). On the other hand, if you have max attack speed, your crits will be 7+ attacks per second giving you more total damage than spamming RC. Also, there's stuff like agi-up and whether you can hit with the RC at all.  

RC's cap of damage would probably be at attack speed 190 which is exactly 5 attacks per second, which with a .2 second delay gives you 5 RCs per second assuming you have no lag or other issues. I'm still not 100% if RC animation is reduced the same as basic attack animation, I know it is ASPD based, but I'm not sure if it's a 1:1 or if the spinning animation has its own unique thing... if it does have an additional delay, then my point is further supported. 

 


Edited by mikayel, 02 March 2015 - 02:22 PM.

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#14 SonicRain

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Posted 02 March 2015 - 02:41 PM

Compared to auto attacking? At 193 attack speed you have 7+ attacks per second, which if you consider that Rolling Cutter has a .2 second delay, basically means you're missing out on 2 whole attacks and a part of another attack. I'm not saying 193 ASPD RC < 190 SPD RC, but rather, 193 ASPD RC < 193 ASPD Crits. 

 

So, if you have say 185 ASPD, you're getting about 3.33 attacks per second which is about how many RCs you can spam in one second realistically speaking (considering lag and blah blah), so RC is better because each RC = about 2x crit damage (so basically, 6.66 hits per second, ho ho ho). On the other hand, if you have max attack speed, your crits will be 7+ attacks per second giving you more total damage than spamming RC. Also, there's stuff like agi-up and whether you can hit with the RC at all.  

RC's cap of damage would probably be at attack speed 190 which is exactly 5 attacks per second, which with a .2 second delay gives you 5 RCs per second assuming you have no lag or other issues. I'm still not 100% if RC animation is reduced the same as basic attack animation, I know it is ASPD based, but I'm not sure if it's a 1:1 or if the spinning animation has its own unique thing... if it does have an additional delay, then my point is further supported. 

 

Ah, I understand what you're saying now which makes sense if you're hitting 1 target with rolling cutter but I hope you wouldn't be as it's a strong AoE.


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#15 mikayel

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Posted 02 March 2015 - 02:46 PM

Depends on the situation I guess, as it's nice for an MVPs mob, but if you are focusing on just killing the MVP then your options are varied and in the end you'd go with whichever you prefer as opposed to whichever is quantifiable "superior". 

 

For example, my character is supposed to end up as a dagger crit but so far I use katars for damn near everything. 

 

RC does have the added benefit of also being able to use CRS tho, which with EDP can easily do 100K+ damage that can event the odds of auto-attack v RC at 193 aspd. 


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#16 SonicRain

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Posted 02 March 2015 - 02:50 PM

Depends on the situation I guess, as it's nice for an MVPs mob, but if you are focusing on just killing the MVP then your options are varied and in the end you'd go with whichever you prefer as opposed to whichever is quantifiable "superior". 

 

For example, my character is supposed to end up as a dagger crit but so far I use katars for damn near everything. 

 

RC does have the added benefit of also being able to use CRS tho, which with EDP can easily do 100K+ damage that can event the odds of auto-attack v RC at 193 aspd. 

Oh wow, yeah good point there too but what about going with Vadhatters guide and going full out with optimal gears towards crit double daggers, would this be better in long term dps over RC+CRS, talking fully geared for RC aswell and both against an mvp.


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#17 mikayel

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Posted 02 March 2015 - 03:00 PM

Assuming you would have high end daggers + MVP/rare cards, then daggers would win as they can put out way more damage than a katar can. Putting ATK values aside, the 2 daggers allow you to stack so many cards that you end up with a ridiculous total damage modifier. 

 

That, and Ice Pick or Thanatos card = huge boost of damage against bosses like Ifrit, whose collective defense something like 600... which is seriously a 600% damage boost. 

That's basically more than EDP... and then you get to use EDP on top of that. Then things die. 

 

One thing I am curious about however is how a fully kitted out Katar would look... I'm thinking like a +15 Ele katar with stuff like Thanatos, TG, etc. on it. I do not know of any examples of such a build, I'm sure it exists tho. Perhaps our resident GX pros can inform us of any such cases?

 

note: originally mentioned 'specialty jur' not realizing it's only level 1


Edited by mikayel, 02 March 2015 - 03:53 PM.

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#18 LegendaryTorgue

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Posted 02 March 2015 - 03:26 PM

Assuming you would have high end daggers + MVP/rare cards, then daggers would win as they can put out way more damage than a katar can. Putting ATK values aside, the 2 daggers allow you to stack so many cards that you end up with a ridiculous total damage modifier. 

 

That, and Ice Pick or Thanatos card = huge boost of damage against bosses like Ifrit, whose collective defense something like 600... which is seriously a 600% damage boost. 

That's basically more than EDP... and then you get to use EDP on top of that. Then things die. 

 

One thing I am curious about however is how a fully kitted out Katar would look... I'm thinking like a +15 Specialty Jur with stuff like Thanatos, TG, etc. on it. I do not know of any examples of such a build, I'm sure it exists tho. Perhaps our resident GX pros can inform us of any such cases?

 

specialty jur? ^^'''''''''''''''''''''''''''''''''


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#19 mikayel

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Posted 02 March 2015 - 03:44 PM

EDIT: OH ffs I see now, Specialty jur is only level 1 and so pointless. OK, then let's say Jur (3) or an elemental katar I guess. Realistically, Chakram would probably be best... but then really you'd only be looking at inclusion of a Thanatos card considering I've seen double aunoea in Chakrams before. 

I guess daggers really is the way until we get a better katar, like upgrade katar or some godawful custom thing like the 'blue katar' [tho i do not recall if it had slots]. Hell, even with upgrade katar, it's really just a thanatos card as its only 1 slot. Tho it's equip attack will be ridiculous, and I guess it has a build in fatal effect. 


Edited by mikayel, 02 March 2015 - 03:59 PM.

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#20 OniichanN

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Posted 02 March 2015 - 07:47 PM

We get the thanatos katar [1] soonish I think (the one with the leech effect). Idk if the update after that is the upgrade katar or if that was a kafra shop item. /shrug


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#21 hmc317

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Posted 02 March 2015 - 08:26 PM

this beauty just came out recently on  kRO sakray test server for upcoming episode 16.1, so stats are subject to change

 

i call it the "bako tattoo" katar lol

 

0WqWxev.png?1

줄리엣 디 레이첼 [2]

암살자 청은이 사용했다고 알려진 카타르. 자신의 무기에 다시는 만날 수 없는 연인의 이름을 붙였다고 한다.

Increases ATK + 1% for every 2 refines.
Increases ASPD +1%(delay after attack) for every 1
refine.
Indestructible
Class : Katar
Attack : 300
Weight : 250
Weapon Level : 4
Required Level : 170
Jobs : Guillotine Cross

 

level 4 weapon with 300 weapon attack, 2 slots, and at +12 gives +12% aspd & +6% atk

:rice: 

 

http://www.divine-pr.../item/28010/kRO

 

 


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#22 mikayel

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Posted 02 March 2015 - 09:14 PM

300 atk

 

level 4

 

2 slots

 

built int % atk mod

gg no re kRO
 

 


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#23 OniichanN

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Posted 03 March 2015 - 06:51 AM

Dayum, so around 2020 for us? :>


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#24 Ashuckel

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Posted 03 March 2015 - 07:56 AM

this beauty just came out recently on  kRO sakray test server for upcoming episode 16.1, so stats are subject to change

 

i call it the "bako tattoo" katar lol

 

0WqWxev.png?1

줄리엣 디 레이첼 [2]

암살자 청은이 사용했다고 알려진 카타르. 자신의 무기에 다시는 만날 수 없는 연인의 이름을 붙였다고 한다.

Increases ATK + 1% for every 2 refines.
Increases ASPD +1%(delay after attack) for every 1
refine.
Indestructible
Class : Katar
Attack : 300
Weight : 250
Weapon Level : 4
Required Level : 170
Jobs : Guillotine Cross

 

level 4 weapon with 300 weapon attack, 2 slots, and at +12 gives +12% aspd & +6% atk

:rice:

 

http://www.divine-pr.../item/28010/kRO

I
WANT
IT
!!!!

:rice:  :rice:  :rice:  :rice:  :rice:  :rice:  :rice:  :rice:
 


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#25 YangeWenli

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Posted 03 March 2015 - 10:34 AM

That new weapon is nice but yea like everyone say luck boot for critical strength boot for dual dagger/skill use
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