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Homunculus Window


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#1 Baretto

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Posted 26 February 2015 - 08:05 AM

It'd be nice to have a small overhaul of a lot of the windows. I've already seen a few on here that look great.

 

I'd like to see a collapsible window for the Homunculus window, as it has too much information and takes up a lot of space - I tend to leave mine open to check on when it needs feeding etc.

 

sSWbTuU.jpg

 

Something similar to that so you can minimize it to just see more essential information. - I also added an intimacy counter over the traditional Cordial / Loyal etc. as well that sucks.

 

Also unless they are going to be used are the Accessory (Unequipped) (I'd really like to see this as a possibility for Homunculus S, and them having alternate forms), really necessary they just look horrible (if they are going to be used it's own single or expandable set of equipment box's would be nice to see, just makes it look tidier.

 

One last thing would be to stop the window disappearing as you go through portals, some maps have loads, or if you teleport it closes, just a bit annoying if you have to reopen it all the time.

 

Anyway just an idea. Just like Alt+V does but I guess just with the little minimize button.

 


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#2 belld1711

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Posted 26 February 2015 - 08:43 AM

Don't really need the intimacy gauge, but everything else, I totally agree with. It's really annoying when your winging around a map trying to level your homun. The window keeps closing. No real reason to reopen it unless theirs something to fight. Open it, feed, wing. And when you open it again, you hope it's hunger didn't drop too low...

 

Also, I'd like to see the ability to use this window to use Aid Potion on the homun, just like you can for party members in the party window. I'm still kind of new to having a homun, but I have yet to find out if there's a way to use Aid Potion on my homun without having to try to target it... which can get tough with loot on the ground and mobs surrounding it.


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#3 Baretto

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Posted 26 February 2015 - 08:57 AM

I like the idea of the aid potion that is nice, would fix that horrible problem with the loot as you said. I find it horrible when they run off to attack something and end up bringing half the map which wouldn't be a problem if you could get a potion on them in between a couple of Cart Revolutions instead of clicking on everything else.

 

The gauge is only there is a filler, leaving space didn't make sense maybe could have a status effect list there or something.


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