I agree with hoikarnage. I expect that prices of items that currently sell for, say, 80m or more (via vending or chat) will increase, at least at first. Many venders will likely test the market to see how high of a price they can get away with. This can increase the income of the so-called middle class and upper class. The low income venders can increase the prices of their low priced but necessary goods to try to keep up: cards, ores, certs, etc. While other low income players may not be able to afford those goods, the middle/high income players can, and they probably would buy the goods at the inflated prices. The following market forces, however, will likely reduce the initial inflated prices after enough time passes:
- More bots. For example, there aren't nearly as Hunter Fly cards available for sale, and the prices have gone up. I see few bots in Geffen Dungeon. That could change if that place becomes infested by bots again.
- A lot of competition for certain goods (i.e., too much supply).
- No buyers, but keep in mind that all it takes is one person to buy an overpriced item.
- Less savvy players religiously follow the listed average price on Ragial.
- Players get desperate for zeny, so they sell at reduced prices.