Below, you'll find my thoughts on a range of topics.
Understanding why we have the discussions we do is quite relevant.
For example, you'll find that the "super novice" class was designed as a challenge.
Fast forward to today, and people want an NPC that auto-99s their super novice.
What happened to the challenge?
Anyways, you see the same with EXP events and enriched hammer.
Nobody wants to level their characters and enjoy the journey anymore.
Does the game really have a future, when you speed to the end and idle bored?
Enriched hammer makes +12 upgrades standard instead of legendary.
Relying on gramps and janeway makes people lazy.
Every new player is ending up in high turn in poorly geared and lacking tactics.
Right now, things are just steadily getting worse.