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Are sura skills ranged?


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#1 Zelnite

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Posted 25 April 2015 - 12:01 PM

title says it all. Mainly talking LR and RB. Been out for a while, are they still suffient in lvling with?
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#2 PervySageMarty

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Posted 25 April 2015 - 12:11 PM

I believe they are total garbage to level with.


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#3 Zelnite

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Posted 25 April 2015 - 12:12 PM

Haha what's the lvling skills for them now? What I'm seeing are all abbreviations I'm not familiar with. And are they Ranged?
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#4 ka10

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Posted 26 April 2015 - 12:43 AM

flash combo (FC) itself is just an auto-combo trigger (skills casted at levels learned);

dragon combo > fallen empire > tiger cannon (TC) > skyblow; all skills auto-casted are physical melee;

TC yields the significant damage portion of the combo (also 5x5 AoE if TC-6+ learned);

since FC-5 gives +120 ATK during its ~5 second sequence, all skills it autocasts receives this bonus, so the TC roughly gets a ~20% damage boost - it doesn't get 2x damage though, despite being casted after fallen empire, as when comboed manually - but with FC there is no HP/SP drain at all, and only costs 3 spheres and 65 SP at lvl 5;

FC is is best for mid-high leveling, can be a pain SP-wise (have to depend on SP leech gears and/or SP pots) at low levels when RD is not maxed yet, since PA wont yield good SP return;

also can't pot/skill/move for about the first ~4 seconds of the sequence, so best to cast windmill first for stun chance; in the last ~1 sec (right when skyblow autocasts) you are free to snap away, pot, or even use a skill immediately (either regular or manual combo GoH/TC) to still take advantage of the +120ATK; need high AGI/DEX for the combo to make it through ~1 sec;

if target dies before TC is autocasted, FC is immediately interrupted and you can pot/move/skill (except another FC since it has a 5 sec cooldown) again;

main gears are those that give VIT, +/%HP, STR, +/%ATK, %damage modifiers

 


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