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[Updated] Server Maintenance at 2015/5/6 15:00 Server Time


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#1 Popcorn

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Posted 05 May 2015 - 11:13 AM

Hello, Dragon Saga friends!

 

Maintenance Notes 2015/5/6
(patch version 0.3.43)

 

Events

 

The Bloody Crystal Event has ended

While you can still obtain the [Event] Bloody Crystal you now need

40 Diamond Coins (= 1000 Essences of the Black Claw Nest)

for exchange.

 

The Insurance Scroll Login Event has ended

 

The Enchant and Soulcrafting Event has ended

 

The Springtime Event (Mysterious Bud drop) has ended
The boxes are still in the Vending Machine to give you the

possibility of exchaning the Buds you have left in

your inventory for another week

 

Easter Gasha Box Drop Event has ended

 

New Farm Event

Fight against monsters and get

Purple Coins

by killing them. These coins can be exchanged

at the Vending Machine for a box.

 

By opening the box you will randomly get

one of these items:

Spoiler
 
 

 

Bigwheel

 

Removals

Everything

 


Additions

Indigo Blues Set
Indigo Blues for Women Set (Female)
Pick-Up Set (Male)
Cowboy Cow Set 
Patch of Love
Rose of Virtue
White Tiger BackPack
 

 

 

Mixboard

 

Removals

Cat Knight (Special)
 
Luminant Bat of the Meadow (Deluxe)
Luminant Bat of the Sea (Deluxe)

 

 

Additions

Assassin Cross (Special)
 
Devil Set of Agility (Deluxe)
Singing Lion Set (Deluxe)
Zeus Set (Deluxe)
 
 

Item Mall

 

The Item Mall Sales for different items are still available

 

 

Skills
 
Spear Jab / Cross Cut
These skills don't share their cooldowns anymore
for all skill levels
 
Stumblebum
At the request of the community we have adjusted
the stun rate to the following:
Skill Lv.1: 75%
Skill Lv.2: 80%
Skill Lv.3: 85%
Skill Lv.4: 90%
Skill Lv.5-Lv.10: 100%
(however, the description is still not correct and shows
the wrong rates. We will correct this by the next maintenance)
 
 
General
 

- some in-game texts have been corrected

 

 

Thank you for your patience

and enjoy the game!


Edited by VModPopcorn, 06 May 2015 - 03:19 PM.

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#2 IvanGame1

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Posted 05 May 2015 - 12:12 PM

Patch note ?  :p_laugh:  :p_laugh:  :p_laugh:  :p_laugh:

 


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#3 Coolsam

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Posted 05 May 2015 - 12:19 PM

I'm guessing the skill changes will still require discussion and will be the maitenence after this one?
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#4 UraharaStore

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Posted 05 May 2015 - 07:27 PM

So Pally will lose everything after this patch. Time to quit.


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#5 Prockzone

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Posted 06 May 2015 - 03:46 AM

So Pally will lose everything after this patch. Time to quit.

 

1. Please explain "everything"

 

2. Since Galaxia patch is kinda "reversed" how come you think that Dragoon ("pally") will get nerfed once again?

 

3. Is this your reaction if things don't go "your" way? If so, you should reconsider your attitude

 

However, I'm looking forward to the maintenance since there will be some more (skill) changes :p_love:
 


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#6 SoulSight

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Posted 06 May 2015 - 04:43 AM


Hello, Dragon Saga friends!


At 2015/5/6 15:00 Server Time it's time for our

weekly server maintenance


Please log off at a safe location beforehand!

Thanks for your patience.


More Infos to come...

About enchanting event, when does it last? The compensation says that an extension week on last Thursday.
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#7 Homurasan

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Posted 06 May 2015 - 04:53 AM

As for the Paladins, they indeed lose something : the shared cooldown for Spear jab and Cross cut, if I recall. Like, it's a buff, since it at first was nerfed because these monsters were destroying everything in PvP.

"Everything" sounds a bit huge compared to what they're in fact losing.


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#8 noxis

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Posted 06 May 2015 - 05:24 AM

a lot of you are basing the information on pally's on much older pvp environments.

 

even if pally skill nerfs were removed in their entirety, they would still be no match against some other classes at end game (though entirely dependent on skill and gear). the only game changer was their block rate. 


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#9 Homurasan

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Posted 06 May 2015 - 05:43 AM

You mean, this thing that had them just dashing through crowd controls of all kinds, be it freeze, stun, slow, etc. without even fearing to be hit, let alone be killed ? I think I might understand your point.

 

Now when do we get this 500+% CD cap on Sorcerers ? Or (AND !) a Focus based on total MATK ? I want to deal more damage per second than an Earth Master, quick.  :p_smile:


Edited by Homurasan, 06 May 2015 - 05:44 AM.

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#10 noxis

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Posted 06 May 2015 - 05:54 AM

You mean, this thing that had them just dashing through crowd controls of all kinds, be it freeze, stun, slow, etc. without even fearing to be hit, let alone be killed ? I think I might understand your point.

 

Now when do we get this 500+% CD cap on Sorcerers ? Or (AND !) a Focus based on total MATK ? I want to deal more damage per second than an Earth Master, quick.  :p_smile:

 

when i mentioned skills, i meant attack skills, not block rate passives or buffs. my fault for not clarifying. i doubt block rate would ever be reverted to that extent. 

 

500%+ cd cap would not make sorcerers out dps summoners. not by a mile. 


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#11 Homurasan

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Posted 06 May 2015 - 06:11 AM

I might be the one who needs to clarifiy. I meant : "Block rate ? You mean, this thing that had them just dashing through crowd controls of all kinds, be it freeze, stun, slow, etc. without even fearing to be hit, let alone be killed ?"

 

And I still want to deal more damage per second than an Earth Master ; the 500+% CD cap would be the first step.


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#12 noxis

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Posted 06 May 2015 - 06:26 AM

I might be the one who needs to clarifiy. I meant : "Block rate ? You mean, this thing that had them just dashing through crowd controls of all kinds, be it freeze, stun, slow, etc. without even fearing to be hit, let alone be killed ?"

 

And I still want to deal more damage per second than an Earth Master ; the 500+% CD cap would be the first step.

 

right. block rate wouldn't be reverted to that extent without community outrage.

 

sadly, even 1000%+ cd for sorcerers would not do it. 


Edited by noxis, 06 May 2015 - 06:27 AM.

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#13 Homurasan

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Posted 06 May 2015 - 06:35 AM

Why "sadly" ? It only means we're a major target to buffs of all kinds (or maybe Earth Masters will be targetted by a few nerfs).

Like, this 34% total MATK Focus I was going on about. Holy mother of Madoka, this would be insane if the CD cap isn't (although Earth Masters have about that amount of buffs in terms of passive skills).


Edited by Homurasan, 06 May 2015 - 06:36 AM.

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#14 noxis

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Posted 06 May 2015 - 06:46 AM

Why "sadly" ? It only means we're a major target to buffs of all kinds (or maybe Earth Masters will be targetted by a few nerfs).

Like, this 34% total MATK Focus I was going on about. Holy mother of Madoka, this would be insane if the CD cap isn't (although Earth Masters have about that amount of buffs in terms of passive skills).

 

at one point in time focus did work off total value. providing sorcerers with about 40k+ mattk (with solars involved). with elements not working on majority of their skills, it was a very good buff. 

 

keep in mind, summoners can currently achieve 55k+ mattk (solars involved).

 

--

 

correcting buffs/debuffs to work off total value (like they should) would cause the community to have further incentive to upgrade their equipment. something that wouldn't be entirely bad for wp business wise.


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#15 MrBonBonCat

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Posted 06 May 2015 - 07:47 AM

Poppie could you consider my idea about event transition meow?

i post it in other topic meow


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#16 Nmrud

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Posted 06 May 2015 - 11:50 AM

Did the maintenance ever take place?

 

 

 

 

 


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#17 Fliederduft78

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Posted 06 May 2015 - 11:54 AM

 

At 2015/5/6 15:00 Server Time

 

Maint will start today in about an hour.  :p_smile:

 


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#18 Voraga

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Posted 06 May 2015 - 12:32 PM

I'm a PvE dragoon because I'm not a fan of pvp, and the shared cooldown is awful. It makes no sense to have 2 skills from 2 different skill branches have the same cooldown as if they were the same identical skill when they are not. Even if spear jab doesnt knock down monsters and just makes them flinch that's ok just remove the shared cooldown PLEASE. That would make a lot of us so happy.


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#19 Fallenagl

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Posted 06 May 2015 - 01:29 PM

How long would this maintainance last ?  :yawn:  :yawn:


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#20 Fliederduft78

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Posted 06 May 2015 - 01:32 PM

A maint usually takes 2 to 3 hours. In some cases it can take a bit longer (I guess in cases something needs to be checked twice or such). But usually about 3 hours.  :p_smile:


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#21 UraharaStore

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Posted 06 May 2015 - 01:57 PM

1. Please explain "everything"

 

2. Since Galaxia patch is kinda "reversed" how come you think that Dragoon ("pally") will get nerfed once again?

 

3. Is this your reaction if things don't go "your" way? If so, you should reconsider your attitude

 

However, I'm looking forward to the maintenance since there will be some more (skill) changes :p_love:
 

 Lol they were thinking about taking jab away lmao. K look there hasn't been a little change to any class for a long time.


Edited by UraharaStore, 06 May 2015 - 01:58 PM.

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#22 IreKire

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Posted 06 May 2015 - 02:50 PM

read the other threads, savages were already changed a week ago


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#23 Popcorn

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Posted 06 May 2015 - 03:03 PM

Servers are back up!

 

Thank you again for your patience

and enjoy the game!


Edited by VModPopcorn, 06 May 2015 - 03:06 PM.

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#24 noxis

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Posted 06 May 2015 - 03:16 PM

good stuff.


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#25 Agitodesu

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Posted 06 May 2015 - 03:24 PM

That stun rate... Me gusta.


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